Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
17th October 2013, 08:04 | #42 | Link | |
Swallowed in the Sea
Join Date: Oct 2002
Location: Aix-en-Provence, France
Posts: 5,191
|
yes, I saw that in the mailing list...I think that can be retrieved by reading the reg value.
btw, Quote:
|
|
25th October 2013, 08:15 | #43 | Link | |
Swallowed in the Sea
Join Date: Oct 2002
Location: Aix-en-Provence, France
Posts: 5,191
|
Quote:
Edit: test build uploaded. Last edited by Kurtnoise; 25th October 2013 at 08:32. |
|
25th October 2013, 12:01 | #44 | Link | |
SuperVirus
Join Date: Jun 2012
Location: Antarctic Japan
Posts: 1,394
|
Quote:
I took the time to compile the latest commit with GCC 4.8.1, including the stdin patch, and sadly the best the EXE does is encode 0 frames when fed through avs2yuv. Last edited by filler56789; 25th October 2013 at 12:04. |
|
25th October 2013, 12:36 | #45 | Link |
Registered User
Join Date: Jun 2002
Posts: 35
|
One question about x265.
on x265.org i can read: Code:
x265 is a commercially funded open source implementation Code:
As the x265 reaches production, flat fee and per-unit commercial licenses will be available for companies that cannot accept x265 under a GPL license. And x265 will be re-licensed under a new licence, when ready? And sold like a normal product? |
25th October 2013, 12:46 | #46 | Link |
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,368
|
x265 is dual-licensed, like x264. Its available for free under GPL, but also available under a commercial license if your requirements are not compatible with the GPL. The text only states that the commercial license is not available until the product reaches a certain level of maturity.
__________________
LAV Filters - open source ffmpeg based media splitter and decoders |
25th October 2013, 13:16 | #47 | Link | |
Registered User
Join Date: Oct 2013
Posts: 41
|
Quote:
btw. i've now implemented this (the commandline way) for my buildbot.
__________________
encoder.pw buildbot is NOT affiliated with, endorsed, or sponsored by the x265 development team, MultiCoreWare Inc, Xiph.Org Foundation nor VideoLAN organization. Last edited by x265.cc; 25th October 2013 at 13:24. |
|
25th October 2013, 16:08 | #48 | Link | |
Swallowed in the Sea
Join Date: Oct 2002
Location: Aix-en-Provence, France
Posts: 5,191
|
Quote:
Last edited by Kurtnoise; 25th October 2013 at 16:10. |
|
25th October 2013, 16:32 | #50 | Link | ||
Registered User
Join Date: Oct 2013
Posts: 41
|
Quote:
Quote:
Also the batch file cannot be automated due to the fact that it needs "cmake-gui". Anyway, the automation of cmake (means commandline only) is really not a big deal.
__________________
encoder.pw buildbot is NOT affiliated with, endorsed, or sponsored by the x265 development team, MultiCoreWare Inc, Xiph.Org Foundation nor VideoLAN organization. Last edited by x265.cc; 25th October 2013 at 16:37. |
||
25th October 2013, 16:37 | #51 | Link | |
Guest
Posts: n/a
|
Quote:
Tom MulticoreWare Last edited by x265_Project; 1st November 2015 at 06:50. Reason: correct email address |
|
25th October 2013, 18:06 | #52 | Link | |
Registered User
Join Date: Jun 2013
Posts: 102
|
Quote:
Input should be buffered instead. Obviously, piping is useless if you need to buffer the whole input. |
|
26th October 2013, 03:02 | #53 | Link |
...?
Join Date: Nov 2005
Location: Florida
Posts: 1,445
|
Concerning 16bpp, I'm wondering whether this is for the future implementation of higher bit depth output, to avoid the issues that have been noted regarding x264 and 12/14-bit support? Is it [mostly] irrelevant for current 8bpp-only encoding cases, or is there a generalized visual or coding efficiency benefit (I assume there might be) from having internal processing in 16bpp even though from what I can tell, the input and output of 16bpp builds is still restricted to only 8bpp? I'm assuming that there is some kind of performance hit from using 16bpp builds, just because of the higher complexity math and any discrepancies that might exist in the asm between the two versions.
I guess what I'm getting at here is, is the -DHIGH_BIT_DEPTH option actually worth using at this point in time? I've not seen this particular part explained. |
27th October 2013, 20:48 | #55 | Link |
Registered User
Join Date: Mar 2013
Posts: 28
|
Finally, there are a couple of x265 builds that accept stdin "-".
http://forum.videohelp.com/attachments/208...ccac3a7d3622.7z https://x265.cc/ Here is the working command argument for Virtualdub 1.10.3 external encoder... --input-res %(width)x%(height) --fps %(fps) --q 24 --keyint 40 --max-merge 3 --hash 1 --no-rect --wpp --tu-intra-depth 1 --tu-inter-depth 1 --no-tskip --frame-threads 4 - -o "%(tempvideofile)" |
29th October 2013, 20:32 | #58 | Link |
Guest
Posts: n/a
|
x265 reaches 0.5 milestone
New stable version tag 0.5
= New Features = * x265 can now be built by Mac OS X clang compiler * install/uninstall build targets (install-only for Windows) * Our cmake scripts now build static and shared libraries * --ref N is now supported for enabling multiple L0 references * SSIM global statistic reporting (--ssim) * CSV logging is now a core feature, introduced per-frame logging = API Changes = * "_t" suffix removed from public data types for POSIX compatibility * public API is now versioned * --cpuid meaning has changed from level to capability bitmap, same as x264 * param.bipredSearchRange has been removed (--bpredrange N) * param.maxNumReferences has been added (--ref N) * param.csvfn has been added (--csv FILENAME.csv) * PSNR and/or SSIM reporting are optional (--[no-]psnr --[no-]ssim) * x265_version_str exported string symbol with version (tag) info * x265_build_info_str exported string symbol with compile info * x265_encoder_get_stats() method for querying encoder statistics * x265_encoder_log() method for writing to CSV log file * x265_param_parse() method for configuring x265_param_t via strings * x265 now requires cmake 2.8.8 or later in order to build * Weightp options re-enabled, but feature is still unfinished * param.rc.aqmode, param.rc.aqstrength for unfinished AQ support = Improvements = * x265 is deterministic at -F1 and separately deterministic for Fn>1 (ie: -F2 and -F12 will give the same outputs if all other args are same) * We have adopted a bidir search more closely resembling x264's bidir * Lookahead analysis now includes bidir candidates for B slice types * Lookahead uses thread pool and wave-front block scheduling * The "multiple of min CU size (4)" resolution requirement has been removed * More x264 assembly is being used for motion search and bidir MC * PSNR and SSIM are measured row-by-row after deblocking and SAO * Use of Standard Template Library classes has been removed * SIMD Vector Classes are no longer used for 8bpp primitives = Upcoming improvements = * support in CLI for reading YUV or Y4M on stdin (already in default) * performance presets * Main10 profile * Weightp in lookahead, weight analysis adapted from x264 * lookahead worker thread * Adaptive QP |
Thread Tools | Search this Thread |
Display Modes | |
|
|