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29th April 2024, 06:57 | #41 | Link |
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I think I got it figured out. I changed "sstr" to "str" in line 65. I was also getting an error saying it didn't know what "limit" meant or something before but now I can't reproduce that again.
I'm still not sure how you use the debug switches to figure out the values to use? Do I just use the settings listed on screen? And debug=1 doesn't seem to do anything. How does it help determine the prefilter version to use? |
29th April 2024, 07:08 | #42 | Link | |
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Debug=1 interleaves the original and prefiltered video so you need to step back and forth in the video in VDub to see the effect. Looking at the code more thoroughly, I do have a more recent version of the script on my system. I can post it if you want to try it out. There's at least more prefiltering options and some more debug options for determining what the script does to the video.
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1st May 2024, 16:30 | #43 | Link | |
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And sure, please post newer script when you get a chance. |
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1st May 2024, 18:14 | #44 | Link | |
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Here's the latest version. I'm not entirely sure if the dependecies are the exact same as I have all Dogway's packages in my Avisynth autoload folder. It should work fine with the latest versions. https://pastebin.com/TX2g5E2m Debug=7 now shows you interleaved comparison of the original frame, original vs. the blurred frame (used in MDegrain for bigger weight on areas which have more motion), original vs. MDegrain and finally original vs. filtered. Debug=8 shows the same but with a more pronounced effect. I always use debug=7 to adjust the settings; the blurred frame for adjusting blurlimit and bias and the MDegrain frame for thsad and limit. Quite often I try to set limit so that the MDegrain frame starts showing a slight difference. With a low value, the frame might just look all black. The PlaneMDSI value is a metric which tells how big the change is. I've noticed that in the MDegrain frame, it usually needs to be over 0.1 in order to see any real effect in the final result. After adjusting the parameters, use debug=2 to see how it looks in "real life", it interleaves the original and filtered frame. Change those values a lot and you can see the effect quite easily. There's also five different prefilters with prefilter=1..5 with increasing strength.
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... Last edited by Boulder; 1st May 2024 at 18:24. |
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6th August 2024, 15:36 | #47 | Link | |
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I have got this for debug=7 https://imgur.com/a/acTJFsT Have you got some advice how to solve it? |
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6th August 2024, 16:04 | #48 | Link | |
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for example i have this MDG(limit=0.1, prefilter=1, blurlimit=0.3, thscd1=600, thscd2=100,debug=6) which gives me 110 0 grey values. Should i change thscd1 till then i get 0 on second grey value? Could you please clarify ? |
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6th August 2024, 19:32 | #49 | Link | |
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6th August 2024, 19:39 | #50 | Link | |
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Find a scene change frame and you can see how big the values are there For improved motion detection, I suggest changing search to 5 and raising the searchparam values to something like 16-24 as default. Those old defaults in the script are very conservative what comes to performance.
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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8th August 2024, 10:21 | #51 | Link | |
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