Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
11th August 2021, 01:50 | #61841 | Link | |
Registered User
Join Date: Nov 2019
Posts: 72
|
Quote:
v1.7.13 is released and farewell https://mpc-hc.org/2017/07/16/1.7.13...-and-farewell/ |
|
12th August 2021, 19:49 | #61843 | Link |
Registered User
Join Date: Nov 2013
Posts: 7
|
Update on the W11 crash situation:
Today the OS has been updated to ver. 22000.132. After the update, MadVR is working again. I didn't change any setting, so I think it was indeed an OS incompatibility or bug that caused the crash. |
13th August 2021, 17:05 | #61845 | Link |
Registered User
Join Date: Aug 2021
Posts: 1
|
I'm setting up MadVR for the 1st time. I am trying to understand the scaling options and how they apply to source material and video levels. I am running a dedicated Win10 HTPC connected to a 2013 Panasonic 1080p plasma. The TV has been calibrated to REC.709, 2.2 gamma, RGB limited. I read through the MadVR guide and setup the video levels as follows.
(madVR) TV levels (16-235) -> (media front-end) Use limited color range (16-235) -> (GPU) Full Range RGB 0-255 -> (Display) Output as RGB 16-235 ( MadVR native display bit depth 8bit) I am mostly playing 1080p bluray rips, occasional HDR videos and some 4k\720p rips but will focus my question on 1080p rips. The rips are 8bit 4:2:0 Considering the video levels, resolution and encoding of the rips, is there any advantage\visual improvement upscaling the chroma using NGU AA high or should I leave the Madvr settings at default for 1080p ? |
14th August 2021, 07:23 | #61846 | Link | |
Registered User
Join Date: Jul 2004
Posts: 45
|
Quote:
Therefore there is always chroma upscaling when using MadVR (even if you are playing a 1080p video on a 1080p screen. The word scaling confuses people, maybe it should be called chroma upsampling or chroma extrapolation or something) and it happens before any of the other processes in the pipeline (because those all work on RGB, not subsampled 4:2:0 chroma). The output of chroma upscaling is the input for the rest of the MadVR processing. So why not provide the best input for Image Upscaling/downscaling algorithms, provided that you have a powerful GPU and enough headroom? Edit: I could be wrong about the video is always encoded part but I mean most commercial formats/standards such as blu-ray. Last edited by gfxnow; 18th August 2021 at 09:10. |
|
14th August 2021, 21:26 | #61847 | Link |
Registered User
Join Date: Mar 2009
Posts: 3,650
|
I recently switched off Pure Direct mode on my set to test motion handling which is improved when off and as a result of that 4:4:4 is disabled. I compared chroma upscalers briefly, my take away is that even if I wasnt using 4:4:4 I would still prefer NGU AA for my chroma. Low is fine, medium is good. YMMV depending on ur viewing distance and hardware. I decided to switch Pure Direct back on and use Smooth Motion as panning shots looked better with that enabled rather than without and using the TVs own motion handling processes in 4:2:0. For the majority of scenes and viewers chroma upscaling differences between upscalers won't be noticeable and depending on your hardware you may prefer to keep this area dialed back to spend on luma processing or post.
|
16th August 2021, 18:13 | #61848 | Link |
Registered User
Join Date: May 2013
Posts: 712
|
There's not a huge difference to the chroma upscalers.
Some color cast may show up in test patterns, but in real world, it's almost impossible to notice. Zoomed in 3x-4x you can maybe see a little hair that's slightly sharper sometimes, impossible to notice in motion.
__________________
Ghetto | 2500k 5Ghz |
16th August 2021, 18:17 | #61849 | Link | |
Registered User
Join Date: May 2013
Posts: 712
|
Quote:
For calibration, NEVER use the TV's CMS features except for gamma-tracking. The TV's cms is not nearly as good as MADVR's processing, you want madvr to do most of the work. IN FACT, double check if the gamma tracking causes trouble on its own, because it might.
__________________
Ghetto | 2500k 5Ghz |
|
16th August 2021, 18:26 | #61850 | Link | |
Registered User
Join Date: May 2013
Posts: 712
|
Quote:
i1studio probe, measure it, then you know EXACTLY what's going on. Alot of things with format conversion/ mismatch are not obvious and fundamentally uncorrectable without a measurement probe. 3DLUT fixes just about everything SDR side of things short of extreme gamut clipping. the displayport to hdmi adapter is not good. you shouldn't use these things because they can be unpredictable. I have tried several disp to hdmi 2.0 adapters, and they cause crush, because they do different internal processing DEPENDING on what flags the TV gives it, NOT the gpu.
__________________
Ghetto | 2500k 5Ghz Last edited by tp4tissue; 16th August 2021 at 18:34. |
|
16th August 2021, 19:21 | #61851 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
An i1d3 is a great addition to any display, but it does not help when deciding RGB or YCbCr. The banding caused by sending RGB full to an LG TV is not something that shows up during a calibration.
The same with the display port to HDMI adapter, if it isn't a levels change then any minor banding issues won't be obvious from measurements. If an adapter messes with the calibration to the point that you notice it as crush it is doing something very wrong.
__________________
madVR options explained |
17th August 2021, 13:04 | #61852 | Link | |
Registered User
Join Date: May 2013
Posts: 712
|
Quote:
With 3dlut, madvr can clear up almost all banding problems with its own dithering. 3dlut can also by itself rectify level mismatch, it will cause slight loss in contrast ratio vs level matched, but it's not significant. <this isn't how you should use it though> The issue remains, people don't measure, and they don't know what to look out for because they've never seen proper gamma. This leads to all the guesswork arm chair decisions on what looks right. Just like when people recommend setting their playstation hdmi to full, which intentionally crushed gamma on displays expecting limited. It's a systemic problem of poor av quality on the consumer side.
__________________
Ghetto | 2500k 5Ghz Last edited by tp4tissue; 17th August 2021 at 13:10. |
|
17th August 2021, 19:24 | #61857 | Link | |
Registered User
Join Date: Oct 2017
Posts: 331
|
Quote:
else if (srcWidth <= 1920) and (srcHeight > 1080) "2160p 24fps" else if (srcheight <= 2160) and (deintFps > 58) "2160p 60fps" else if (srcWidth > 1280) and (srcWidth <= 1920) "1080p" else if (srcWidth <= 1280) and ((srcHeight > 720) and (srcHeight <= 1080)) "1080p" else if (srcWidth > 960) and (srcWidth <= 1280) "720p" else if (srcWidth <= 960) and ((srcHeight > 540) and (srcHeight <= 720)) "720p" else if (srcWidth <= 960) and (srcHeight <= 540) "540p"
__________________
HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
|
17th August 2021, 19:27 | #61858 | Link |
Registered User
Join Date: Oct 2017
Posts: 331
|
A GTX 960 (4GB) works fine.
__________________
HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
17th August 2021, 19:34 | #61859 | Link | |
Registered User
Join Date: May 2021
Posts: 11
|
Quote:
Just copy an paste this to what I already have ? |
|
18th August 2021, 11:34 | #61860 | Link | |
Registered User
Join Date: Oct 2016
Posts: 896
|
Quote:
It's a shame there's not a lot of native 4:4:4 samples of real scenes out there to be able to do better tests.What TV do you have again? I tried to test it on my old plasma after reading your post but I fail to see an improvement in motion with Pure Direct off. Do you have a particular scene you like to test this?
__________________
HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 Last edited by el Filou; 18th August 2021 at 11:57. |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
Thread Tools | Search this Thread |
Display Modes | |
|
|