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#902 | Link | |
Registered User
Join Date: Aug 2007
Posts: 1,426
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Quote:
Hes using the default XP theme, you're using the other one. |
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#903 | Link |
Life's clearer in 4K UHD
Join Date: Jun 2003
Location: Notts, UK
Posts: 12,142
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Hi Donald,
Nice one, that GUI is a great compromise ![]() There's no mystery to what I did. I took a screen grab of DGAVCIndex using HyperSnap (with WinXP Home) and manipulated the resulting image. I'm not clever (or disrespectful) enough to pinch or alter source code ![]() Cheers mate
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#904 | Link | |||
Guest
Join Date: Jan 2002
Posts: 21,907
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Thanks for the answers guys. I learned something today! It's not quite as much fun as being corrected by scharfis_brain, but it'll do. ![]() Last edited by Guest; 25th February 2008 at 01:51. |
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#906 | Link |
Guest
Join Date: Jan 2002
Posts: 21,907
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>Then why'd you ask?
My brain fart was telling me that all this was involved: http://virtualdub.org/blog/pivot/entry.php?id=164#body Which is really stupid because I have the XP theme on my PC at work, loaded by our corporate staff. Hmmm, desktop properties. Who'd have thunk it? What does that stuff Avery is talking about look like? I give anyone permission to post a totally off-topic screenshot here to show me. Maybe it would be nice for my tools. Last edited by Guest; 25th February 2008 at 01:50. |
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#907 | Link |
Registered User
Join Date: Dec 2004
Location: Melbourne, AU
Posts: 1,963
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He's talking about making the app use common controls v6 instead of v5.
I compiled dgindex with this line in mpeg2dec.cpp: #pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"") Pictures: Personally I dislike v6 and prefer the old style. Also the changes here are fairly innocuous, it's when you use combo-boxes and tabs that things start to get messed up like Avery mentioned. |
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#908 | Link |
likes to tinker
Join Date: Jan 2004
Location: girt by sea
Posts: 635
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Did a DGAVCIndex.exe over a .h264 file which successfully created the .dga file. Couldn't understand why my script poking the filtered video into HC failed, so created this simple script and tried to open it in Vdub
Code:
LoadPlugin("C:\SOFTWARE\DGAVCIndex\DGAVCDecode.dll") AVCSource("G:\DVD\NAB.Cup.Rd2.Adelaide.v.Fremantle\NAB.Cup.Rd2.Adelaide.v.Fremantle.dga", deblock=true) AssumeFPS(29.97) SetPlanarLegacyAlignment(True) Top part of the .dga file: Code:
DGAVCIndexFile6 G:\DVD\NAB.Cup.Rd2.Adelaide.v.Fremantle\NAB.Cup.Rd2.Adelaide.v.Fremantle_track1.h264 C:\SOFTWARE\DGAVCIndex\libavcodec.dll STREAM 0 FO 0 LPOC 0 SPS 1 PPS 30 0 IDR 663 FRM 7 0 FRM 5 1 FRM 5 2 FRM 5 3 FRM 5 5 FRM 6 4 FRM 5 9 FRM 6 7 FRM 6 6 FRM 6 8 FRM 5 13 FRM 6 11 FRM 6 10 FRM 6 12 FRM 5 14 FRM 5 15 FRM 5 16 FRM 5 17 FRM 5 18 FRM 5 19 FRM 5 20 FRM 5 21 FRM 5 22 FRM 5 23 FRM 5 24 FRM 5 25 FRM 5 26 FRM 5 27 FRM 5 28 FRM 5 29 FRM 5 30 FRM 5 31 FRM 5 32 FRM 5 33 FRM 5 34 FRM 5 35 FRM 5 36 FRM 5 37 IDR 111700 Last edited by halsboss; 26th February 2008 at 11:27. Reason: added top part of the .dga file |
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#911 | Link |
likes to tinker
Join Date: Jan 2004
Location: girt by sea
Posts: 635
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Kudos to neuron2 in post
http://forum.videohelp.com/topic3463...dcdf8f#1817866 |
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#912 | Link |
Guest
Join Date: Jan 2002
Posts: 21,907
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Thanks for the link. It's always satisfying to see that one's efforts are useful to someone.
Now that DGMPGDec 1.5.0 RC3 is out too, I am going to take a break from the Big 2 and make a new version of FDecimate() that more accurately decimates duplicates, observing a maximum allowed running AV desync tolerance. It'll be basically a one-pass MultiDecimate on steroids. |
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#913 | Link |
Registered User
Join Date: Jul 2002
Location: Italy, Genova
Posts: 206
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Hi neuron,
any progress about the possibility to read .m2ts from AVCHD camera as sony, panasonic, canon... ? if you need some .m2ts panasonic "raw" for testing, i can upload for you. thanks in advance for your great work! ciao
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#914 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,764
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Quote:
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#915 | Link |
Registered User
Join Date: Jul 2002
Location: Italy, Genova
Posts: 206
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really? maybe the problem is only with panasonic... just tried again with alpha 18 on my m2ts from panasonic SD1, but it doesn't work...
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#916 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,764
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Send sample to Neuron2
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#917 | Link |
Registered User
Join Date: Jul 2002
Location: Italy, Genova
Posts: 206
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#919 | Link |
*nix
Join Date: Feb 2008
Posts: 34
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Hi neuron2, I find that deblock=false produces sharper, more detailed images on fairly static scenes but produces more blocking in fast motion scenes. I was looking at a 1080p hd broadcast. Reading various posts around the net this appears to be what is expected, i.e., that deblocking smoothes (and therefore reduces detail) in the image, do you agree?
Why has deblock=false been made available as an option? I understand deblock=true is a mandatory part of the spec. Would you be able to provide a scenario where deblock=false may be desirable? Last edited by jase99; 9th March 2008 at 18:22. |
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#920 | Link |
Turkey Machine
Join Date: Jan 2005
Location: Lowestoft, UK (but visit lots of places with bribes [beer])
Posts: 1,953
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Mandatory inloop deblocking is only compulsory if there isn't an option to disable it. libavcodec has that option to disable it, consequently DGAVCDecode does. If I'm wrong, please correct me.
If you're finding non-deblocked passages better than when it's enabled, consider using "Trim" in AviSynth, with AVCSource("file.dga",deblock=false) or AVCSource("file.dga",deblock=true) for the relevant sections. Those are off the top of my head, and may be incorrect.
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