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29th September 2024, 00:48 | #1 | Link |
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HEVC to Animated WEBP
How do I convert a HEVC video to a lossless animated webp file, and make the output have the same colors as the input?
Video information: Code:
Format : HEVC Format/Info : High Efficiency Video Coding Format profile : Format Range@L4@Main Codec ID : V_MPEGH/ISO/HEVC Bit rate : 10.1 Mb/s Width : 1 920 pixels Height : 1 080 pixels Display aspect ratio : 16:9 Frame rate mode : Constant Frame rate : 23.976 (24000/1001) FPS Color space : YUV Chroma subsampling : 4:4:4 Bit depth : 10 bits Bits/(Pixel*Frame) : 0.203 Stream size : 1.67 GiB (87%) Title : BDRip by DJATOM Writing library : x265 3.0_Au+22-feec4bdf9866:[DJATOM's Mod][Linux][GCC 6.3.0][64 bit] 10bit Encoding settings : cpuid=1111039 / frame-threads=2 / numa-pools= / wpp / no-pmode / no-pme / no-psnr / no-ssim / log-level=2 / csv / csv-log-level=2 / input-csp=3 / input-res=1920x1080 / interlace=0 / total-frames=34120 / level-idc=0 / high-tier=1 / uhd-bd=0 / ref=4 / no-allow-non-conformance / no-repeat-headers / annexb / no-aud / no-hrd / info / hash=0 / no-temporal-layers / open-gop / min-keyint=23 / keyint=240 / gop-lookahead=0 / bframes=9 / b-adapt=2 / b-pyramid / bframe-bias=0 / rc-lookahead=20 / lookahead-slices=6 / scenecut=40 / radl=0 / no-splice / no-intra-refresh / ctu=64 / min-cu-size=8 / no-rect / no-amp / max-tu-size=32 / tu-inter-depth=2 / tu-intra-depth=2 / limit-tu=0 / rdoq-level=2 / dynamic-rd=0.00 / no-ssim-rd / signhide / no-tskip / nr-intra=0 / nr-inter=0 / no-constrained-intra / strong-intra-smoothing / max-merge=2 / limit-refs=3 / limit-modes / me=2 / subme=5 / merange=48 / temporal-mvp / weightp / weightb / no-analyze-src-pics / deblock=1:-1 / no-sao / no-sao-non-deblock / rd=4 / no-early-skip / no-rskip / no-fast-intra / no-tskip-fast / no-cu-lossless / no-b-intra / no-splitrd-skip / rdpenalty=0 / psy-rd=2.00 / psy-rdoq=4.00 / no-rd-refine / no-lossless / cbqpoffs=4 / crqpoffs=4 / rc=crf / crf=15.0 / qcomp=0.72 / qpstep=4 / stats-write=0 / stats-read=0 / ipratio=1.40 / pbratio=1.30 / aq-mode=3 / aq-strength=0.85 / no-cutree / zone-count=0 / no-strict-cbr / qg-size=32 / no-rc-grain / qpmax=69 / qpmin=0 / no-const-vbv / sar=1 / overscan=0 / videoformat=5 / range=0 / colorprim=1 / transfer=1 / colormatrix=1 / chromaloc=0 / display-window=0 / max-cll=0,0 / min-luma=0 / max-luma=1023 / log2-max-poc-lsb=8 / vui-timing-info / vui-hrd-info / slices=1 / no-opt-qp-pps / no-opt-ref-list-length-pps / no-multi-pass-opt-rps / scenecut-bias=0.05 / no-opt-cu-delta-qp / no-aq-motion / no-hdr / no-hdr-opt / no-dhdr10-opt / no-idr-recovery-sei / analysis-reuse-level=5 / scale-factor=0 / refine-intra=0 / refine-inter=0 / refine-mv=0 / refine-ctu-distortion=0 / no-limit-sao / ctu-info=0 / no-lowpass-dct / refine-analysis-type=0 / copy-pic=1 / max-ausize-factor=1.0 / no-dynamic-refine / no-single-sei / hevc-aq / no-svt / qp-adaptation-range=2.00 Language : Japanese Default : Yes Forced : No Color range : Limited Color primaries : BT.709 Transfer characteristics : BT.709 Matrix coefficients : BT.709 |
29th September 2024, 01:07 | #2 | Link |
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Not very related to HEVC
ffmpeg -i input -c:v libwebp_anim -lossless 1 output.webp Lossless webp only supports ARGB so ffmpeg needs to convert your YUV video to ARGB first, luckily you have 4:4:4 which perhaps saves some trouble. FFmpeg automately does the conversion for you, but it often not very favorable, converting from 10bit yuv to rgb result in more banding than it shoud be, even when dither is enabled by default, and it may stick with default matrix BT.601. If you want control over this conversion you can use -vf zscale=min=709[:d=ordered],format=gbrap , why zscale? Because if you use scale(swscale) then it's the same as automated. BUT WHY??? Explain it to me or you will make me unable to sleep tonight Last edited by Z2697; 29th September 2024 at 01:34. |
29th September 2024, 12:31 | #3 | Link | |
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h.265, hevc. h.265, image-quality, webp |
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