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25th February 2017, 15:01 | #102 | Link |
I'm Siri
Join Date: Oct 2012
Location: void
Posts: 2,633
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I don't think that would be a good idea simply because integer formats are evil..
with floating point formats (half, single or double if supported someday), black is always [0.0, 0.0, 0.0] with integer formats, black could either be full range YUV: [0, 1 << (bits - 1), 1 << (bits - 1)] or tv range YUV: [16 << (bits - 8), 1 << (bits - 1), 1 << (bits - 1)] or RGB: [0, 0, 0] which is already super confusing to newbies and the base color might not be black... and that's gonna get even more complicated... I'd say just convert whatever you have to floating point format and save all that crap, floating point formats are much more beautiful than integer stuff from the mathematical point of view. |
23rd December 2017, 16:49 | #104 | Link |
Registered User
Join Date: Dec 2005
Location: Germany
Posts: 1,795
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Maybe I found a bug:
Code:
a2 = core.ftf.FixFades(a2, mode=0, threshold=0.0002, color=[0.56, 0.39, 0.22], opt=True) I know the threshold is lower (I was experimenting). But it does not happen with pure white/black color values + same thresh.
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