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10th December 2008, 00:28 | #802 | Link |
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Hmm, big thread is big, what is the correct method to cut a sample from the TS?
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10th December 2008, 01:48 | #804 | Link |
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Is setting start and end points in DGAVCIndexNV and then choosing "Save and demux video" a good way to get a stream sample? (the problem is reproductible with a stream obtained that way.)
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10th December 2008, 05:34 | #805 | Link |
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Certainly, that is fine if it allows me to duplicate your issue. Please provide a link to the stream and the script and instructions for duplicating the issue. I'm very keen to address issues with random access, as it is the raison d'etre of the DG tools. Thank you for your willingness to help with debugging.
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10th December 2008, 06:44 | #806 | Link |
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http://itsuki.fkraiem.org/stuff/toki...vs.demuxed.264
Create DGA file normally, then make an AVS script like this: Code:
DGAVCDecodeNV_AVCSource("blah.dga") Trim(90, 0) (EDIT: Note the key point is accessing at frame 90, the problem does not happen with e.g. Trim(89, 0).)
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10th December 2008, 23:11 | #808 | Link |
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Original Japanese Blu-ray.
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11th December 2008, 01:01 | #809 | Link |
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Interesting. The POCs are goofy in the stream (i.e., wrong) and I'm tempted to simply say that the stream is wrong. But there is a way to fix it. Instead of looking at the POCs of the first two pictures of the GOP to decide if it is open, I can look at the picture types. I've tried it and it fixes the problem so I'll probably go with that. I'm porting the AV sync fixes and I'll include this with the next release if it doesn't break anything else.
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11th December 2008, 02:24 | #810 | Link |
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Other small question: is it safe to work on a DGAVCDec (non-NV) script in VDub while there is a DGAVCDecNV script encoding?
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12th December 2008, 21:19 | #812 | Link | ||
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Quote:
Quote:
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12th December 2008, 23:42 | #813 | Link | |
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Quote:
Code:
0x03: MP2 (MPEG-1 Audio Layer II) 0x04: MP2 (MPEG-2 Audio Layer II) 0x0f: AAC (MPEG-2 Part 7 Audio) 0x11: AAC (MPEG-4 Part 3 Audio) 0x80: LPCM (only if format id descriptor is 'HDMV') 0x81: AC3 0x82: DTS 0x83: TrueHD+AC3 0x84: E-AC3 0x85: DTS-HD High Resolution 0x86: DTS-HD Master Audio 0x87: E-AC3 0xA1: E-AC3 (secondary audio) 0xA2: DTS Express (secondary audio) |
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13th December 2008, 00:45 | #816 | Link |
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Code:
0x83: TrueHD+AC3 http://www.sendspace.com/file/miye0c 0x86: DTS-HD Master Audio http://www.sendspace.com/file/eoboij 0x84: E-AC3 or 0x87: E-AC3 http://www.sendspace.com/file/08wkhg Code:
0xA1: E-AC3 (secondary audio) 0xA2: DTS Express (secondary audio) Last edited by nautilus7; 13th December 2008 at 00:48. |
13th December 2008, 02:03 | #818 | Link |
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DTS-HD-HR into m2ts container:
http://www.mediafire.com/?sharekey=6...1f79f1876d365a You will find the modified pcm by Pcm2Tsmu and raw pcm under the same folder. (audio.pcm is raw and audiopcm_out.m2ts is modified by Pcm2Tsmu) Last edited by rica; 14th December 2008 at 01:12. |
13th December 2008, 19:11 | #820 | Link |
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Just for curiousity, neuron2, have you planned creating a GPU based decoder for H264 and VC1 for ATI cards, using ATI's stream API? I would be very interested in that and I assume a lot others who own ATI graphics cards.
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