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Old 14th September 2021, 04:01   #341  |  Link
Julek
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I did some tests now and the result is awesome, maybe even better than OpenCV for my use,
and the best thing is that it gets this result without the luma equalization that I used with OpenCV,
so the speed is much higher if you take that into account, great job.

Now I have to wait for Akarin to update his plugin, because I cannot use B^ in VS Expr
https://github.com/AkarinVS/vapoursynth-plugin

#EDIT: I think I learned how to use Akarin's "var!" and "var@", it can replace the "^".

Last edited by Julek; 14th September 2021 at 06:07.
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Old 14th September 2021, 10:50   #342  |  Link
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Good to hear. I don't know about the luma equalization. If you installed avs+ test 12 correctly you shouldn't have issues with the line carriage.
By the way my gaussian blur values are true gaussian sigma approximations not binomial so it might differ depending on what you use on VS.
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Old 15th September 2021, 18:54   #343  |  Link
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Quote:
Originally Posted by Dogway View Post
Good to hear.
I am having problems with the "cosmetical enhanced" version of ExTools 5.6. The same version old one works ok.

Error:

(D:/Programmi/Media/AviSynth+/plugins64/ExTools-5.6new~Dogway.avsi, line 514, column 14)
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Old 15th September 2021, 22:39   #344  |  Link
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Thank you, fixed now. I always get the order wrong of ">="
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Old 16th September 2021, 00:01   #345  |  Link
wonkey_monkey
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Quote:
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Thank you, fixed now. I always get the order wrong of ">="
The crocodile ( > ) always wants to eat the bigger number: 8 > 3

https://img.ifunny.co/images/a077545...717de72_1.webp
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Old 16th September 2021, 00:19   #346  |  Link
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Hehe, it's actually whether >= or =>. In language normally is said "equal or better/greater"
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Old 16th September 2021, 01:26   #347  |  Link
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Hehe, it's actually whether >= or =>. In language normally is said "equal or better/greater"
In my country use "=>" mean arrow
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Old 16th September 2021, 10:03   #348  |  Link
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Hehe, it's actually whether >= or =>. In language normally is said "equal or better/greater"
Can I suggest you to use Notepad3 with a glyph enabled font, such as Cascadia or Iosevka?

If you get the correct order, it will transform the >= to ≥ but only visually.

There is AVS syntax highlight already present.
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Old 16th September 2021, 10:09   #349  |  Link
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Can I suggest you to use Notepad3 with a glyph enabled font, such as Cascadia or Iosevka?
Oh my gosh, thank you! I already use Notepad2, didn't have a clue about a third version, thought it was abandoned.

It might be simple for some who work on full fledged IDEs, but this is my most heavily used program on the PC. Hopefully it has improved regex and fixed crashes with "Mark Occurrences"
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Old 16th September 2021, 10:15   #350  |  Link
tormento
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Oh my gosh, thank you!
You are the most welcome.

I warmly suggest to join the GitHub community. The AVS syntax needs a refresh.

Quote:
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this is my most heavily used program on the PC
Here too. It had a Notepad debug integration, so that every program calling for Notepad would have used Notepad 3 but the latest builds of Windows removed that feature.
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Last edited by tormento; 16th September 2021 at 10:17.
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Old 16th September 2021, 10:33   #351  |  Link
StainlessS
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NotePad2[Florian Balmer] and NotePad3[Derick Payne], seem to be from different authors.
Also there is at least one more by same name (NotePad2) on sourceforge by Ikiki.

NotePad2[Florian Balmer]:- https://www.flos-freeware.ch/
NotePad3[Derick Payne]:- https://github.com/rizonesoft/Notepad3/releases
NotePad2[Ikiki]:- https://sourceforge.net/projects/notepad2/

EDIT: There dont seem to be a NotePad4, except on Android.
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Old 16th September 2021, 10:47   #352  |  Link
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I was using the notepad2-mod from XhmikosR here. From 2013, guess it's time to update lol
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Old 17th September 2021, 05:44   #353  |  Link
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Wow, it's hard to keep up with all the mod's & revisions you're doing, "Dog"...I only updated some of these this morning...
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Old 17th September 2021, 10:07   #354  |  Link
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Most of the things are finished by now, just little things here and there. QTGMC is fine but can be improved further (on the long run) after I run some Zopti tests, same with SMDegrain, but the logic here is finished. I also plan to implement a temporal limiting mode to LSFMod to propagate into SMDegrain.
TransformsPack is in WIP, but ConvertFormat() works, I just left some chroma issue unfixed a few months ago and of course chroma placement which still haunts me.
I'm adding a few more sharpeners to SharpenersPack and finishing DeblockPack to upload soon.

I was having some issues matching fft3dfilter with FFT3DGPU with large sigma, I saw a post of someone matching both but I forgot where...
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Old 17th September 2021, 10:35   #355  |  Link
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About deblocking, i seen SmoothD2 and SmoothD2c still good but that support only yv12 and don't have HBD
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Old 17th September 2021, 10:54   #356  |  Link
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I include SmoothD2c but ultimately depends on SmoothD2 which is a plugin, so we are limited by that. I'm also porting SmoothDeblock, which is a bit of a nightmare, but I will go little by little. These kind of projects help me see what I'm missing in ExTools so I include them on the go to be able to port them easier.
I already ported Deblock_QED() gaining 29% of performance.
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Old 17th September 2021, 12:00   #357  |  Link
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About Deblock_QED(), autodeblock had this function and have more options to do: weakdeblock, mediumdeblock, strongdeblock, autodeblock
https://github.com/realfinder/AVS-St...odeblock2.avsi
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Old 17th September 2021, 12:14   #358  |  Link
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Looks a bit over-the-top, but I might include it at some point given it gives good results or I can optimize it more.
This is the list of deblocks, those marked as Script are subject to be included.

I'm also including some Didée's suggestions for MC deblocking like MCSoothe, SoothCL, etc, based on FFT3D, which I try to port to FFT3DGPU. Once this is done I upload while SmoothDeblock still in WIP.
Code:
###        Included:                                                      ###
###            Deblock_QED     (+Deblock plugin)                          ###
###            SmoothD2c       (+SmoothD2 plugin)                         ###
###            MSUDeCor        (+MSU_Smart_Deblocking plugin)             ###
###            SmoothDeblock   (Script)                                   ###
###        Other (not included):                                          ###
###            BlindPP("xxxx")(DCDecode)                                  ###
###            Deblock(DGDecode,MVTools)                                  ###
###            DeblockM                                                   ###
###            vsDeblockPP7                                               ###
###            MSUDeblock                                                 ###
###            MSUSmartDeblocking                                         ###
###            SmoothD2                                                   ###
###            Unblock                                                    ###
###            BlockTerminator (Script)                                   ###
###            BlockKiller     (Script)                                   ###
###            FunkyDeblock    (Script)                                   ###
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Old 17th September 2021, 12:52   #359  |  Link
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I seen MSU filter but it's VirtualDub plugin and can't autoload in avs+

Edit: unblock only support avs x86. Where can i get deblockM??

Last edited by kedautinh12; 17th September 2021 at 13:01.
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Old 17th September 2021, 13:40   #360  |  Link
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I think he meant MDeblock here. Yes, you need to manually load the MSU filter.
I think the best Deblock_QED contender might be SmoothDeblock but it uses old procedures for loop, arrays, etc, and while it might work fine today I want to refactor it entirely to modern syntax, so that will take me some time.
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