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#21 | Link | ||
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For HDR as well? If so, I wasn't aware! Do you have any links?
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For premium content requiring hardware DRM, just HEVC is more viable because the systems without HEVC HW decoders rarely have sufficiently protected HW DRM. Same with HDR, as the 10-bit requirement rules out most H.264 decoders in systems without HEVC decoders. I am using HEVC as an illustrative example here, as the same market dynamics apply to AV1, AV2, VVC, and on into the future. I doubt we'll see any major content platform adopt a single codec solution other than H.264 in the next decade. |
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#22 | Link | ||
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https://www.audioholics.com/hdtv-formats/netflix-av1 Don't ask what's taking them so long, YouTube is doing it with AV1 and VP9. Quote:
At this point it makes you wonder whether investing in HDR H.264 encoders is indeed the best option. Resolutions above 1080p are unafforable for free-to-view content anyway, and the bitrate impact of HDR will be marginal. Last edited by kurkosdr; 18th August 2023 at 16:07. |
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#24 | Link | |
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2) How much did YouTube made in profit? Because that's the excess they could theoretically spend in content fees. And how much do the HEVC patent pools want in content fees per video? There is a reason websites serving free-to-view content (which make a razor-thin margin per each video) avoid formats with content fees like the plague, going all the way back to IGN serving Quicktime videos and later WMV (but not MPEG-2 or MPEG 4 Part 2), which was before YouTube was even a thing btw. Even MPEG-1 didn't became a thing for free-to-view videos until the last patent expired. Last edited by kurkosdr; 18th August 2023 at 18:43. |
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#25 | Link | |
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It appears Alphabet does not tell how much YouTube made them in profit. But if Youtube can give some cents per video view to the content creator I think they can also afford paying a little for a highly efficient format. They have no need to do that of course because of AV1 and VP9 - which are well suited for the quality the user has come to expect from YouTube. I think you are mistaken about MPEG-1, MPEG-2 and MPEG-4 not being a thing on the web because of content fees. Its the formats videos were shared in when the videos were put up for download for offline viewing. I think websites looking to embed videos in the page, because of ad revenue, were using RealVideo, Quicktime, Flash or some Windows IE extension only because there was no other widely supported browser support. These used patented and/or proprietary codecs internally anyway. And there were no content fees back then, just a per unit license for hard- or software. The licensing business was also less fragmented. |
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#26 | Link | |||
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AV1 also encodes more slowly than HEVC in general, and as HDR comes with UHD, those extra pixels can really slow down encoding. There's a big difference between taking 12 hours and 36 hours to encode a movie. Quote:
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And, obviously, premium content HDR playback launched HEVC only over eight years now, and is still exclusively HEVC other than YouTube's user generated content. |
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#27 | Link | |||
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None of them uses H.265, it's H.264 and maybe VP9 and AV1. Quote:
My main gripe is the lack of an official baseline (mandatory format) for the html5 video tag, because I hate "open-ended" specs, but H.264 and VP8 have become the closest thing we have to a defacto baseline. I still hate the fact there is still no official baseline. Quote:
Last edited by kurkosdr; 18th August 2023 at 21:24. |
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#28 | Link | ||
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It dominates, but yeah, Facebook has a ton, and it is a very long tail down to self-hosted .mp4 files.
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MPEG-4 pt 2's licensing wasn't so bad in the end, but the ambiguity of it more than offset the relatively meager compression efficiency advantages it offered. The friction from "I don't know what it would cost" is often much bigger than the actual costs themselves. I certainly did use it for free to play projects back in late 90's. I think the biggest reason why free sites use H.264 + AAC is that it is a good-enough codec that is universally compatible, fast to encode, and has an excellent free encoder that works well with a very wide variety of content in x264. Since a H.264 fallback is required, any additional codec is an additional thing to encode and store, and requires the complexity of making sure the right codec goes to the right player. At a big enough scale, multi-codec will easily pay for itself in bandwidth savings, but paying for bandwidth can be a lot easier and less risk than hiring staff to deal with all the extra complexity required. Not that we couldn't do it. I worked on a lot of web sites in the 90's that did auto selection of RealVideo, QuickTime, or Windows Media based on what browser plugins were available. It was a huge pain to have more than a few dozen videos available, of course. |
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#29 | Link | |
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#31 | Link | |
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If H.265 made financial sense, they'd use that instead. |
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#32 | Link |
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From a licensing cost and business perspective, it's important to distinguish between pure free-to-view version ad-funded content with in-stream commercials. Actual free content has always had no content licensing cost. That's not always been true for FAST content, which mimics the classic over the air broadcast experience and business model.
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#33 | Link | |
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YouTube has been the primary user of V8, VP9, and AV1 to date, and building out the whole ecosystem for what's largely internal use wasn't done out of clear-eyed operating cost ROI optimization. AV1 is certainly the most technical viable and competitive codec to come out of their On2 aquisiton, but even still we don't see much use of it by other companies in terms of % of streams delivered. Lots of companies have announced they're supporting VPx and AV1 while still largely delivering in other codecs. |
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#34 | Link | |
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Now that Chrome passes H.265 to hardware decoders (to the detriment of application consistency across different hardware configurations), you'd expect all those other free-to-view sites to switch to H.265 if H.265 makes so much financial sense over H.264 or VP9, but they don't. Again, this goes back to H.265-everywhere fanboys willing to spend other people's money to gloss over their beloved format's licensing issues (instead of admitting the format makes financial sense in some markets but not in others). Last edited by kurkosdr; 18th August 2023 at 22:20. |
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#37 | Link | |
Lost my old account :(
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![]() And regarding costs for av1, i agree with you there, the encoding requerments shoudlnt be overlooked. For example, just look at the aws MediaConvert pricing for av1, its A LOT more expensive to encode cause of the processing requerments. Last edited by excellentswordfight; 19th August 2023 at 09:29. |
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#38 | Link | |||
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The original question was when a service could viably have no H.264 encodes at all. And I think it could be viable in a few years, but not today for anyone aiming for broad reach. A mobile-only service could viably have been all HEVC and xHE-AAC for several years now, due to the rapid replacement rate of those devices. There are still old pre-HEVC Smart TVs and streaming devices still in use due to their longer replacement cycles, although that's a small and shrinking share of the market. A related question is when would it be viable to have only HDR content. which will probably take a few years beyond when H.264 could be deprecated. H.264 has had an amazingly long run for a codec, a testament to the very innovative original design and the huge amount of optimization its encoders have seen over nearly 20 years. The broad early support for High Profile made a big difference. Baseline Profile and VC-1 were pretty competitive for a few years, but once there was High with both 4x4 and 8x8 blocks, B-frames, and CABAC, it was the king of the heap for years. It took its own next generation, HEVC, to have a broadly viable and superior replacement. HEVC is of course built out from H.264, which allowed existing H.264 encoders to make compliant bitstreams with relatively minor modifications, and refine from there. If H.264 High10 decoders had become standard like High decoders were, H.264 could have had longer legs with decent 1080p HDR support and the efficiency improvements of 10-bit. But that was not to be. In any case, UHD really required HEVC, as it could deliver 4x the pixels in similar bitrates to H.264 High 1080p for content without too much grain. |
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#39 | Link | |
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- Twitch - Various X-rated sites - Microsoft Stream - IBM Video - various YouTube alternatives (Rumble etc) All of them H.264-only, except Twitch which uses H.264 and VP9. None of them uses HEVC. Again, if HEVC made financial sense for free-to-view web video, one of those services would be using it. |
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