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14th December 2003, 10:14 | #221 | Link | |
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A workaround that seems to work is to make sure that processing mode is off. (red). Works for me. A very annoying bug, as I am testing out a new plugin I wrote for MatrixMixing to use in a new method of encoding 5.1. I thought that I had a broken plug |
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14th December 2003, 11:33 | #222 | Link | |
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Please keep us posted ! kind regards, EoH |
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14th December 2003, 20:36 | #223 | Link | |
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You're right about being out of processing mode-- it does that *less* frequently when I am out of it. Yet it still drives me crazy, my bidule file I am working with. I am out of processing mode and this will be about the 23rd I think time I have to do a cold shutdown (holding the button on my comp). I hope it can be fixed in later versions :-). edit: Make that 25th :-P Thanks! - joshbm Last edited by joshbm; 14th December 2003 at 20:39. |
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14th December 2003, 20:40 | #224 | Link | |
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I am using win2000pro, all I have to do is wait for the program not responding box or Three Finger Salute (CTRL ALT DEL) and manually close it. Never have had to reboot. |
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14th December 2003, 20:48 | #225 | Link | |
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14th December 2003, 21:02 | #226 | Link |
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Hum
Im trying to reproduce this without success. Ca you guys send me your .bidule file and step by step instruction on how to freeze it? Thanx davidv@plogue.com |
14th December 2003, 21:10 | #227 | Link |
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joshbm, precise,
Could you try this version (just an updated exe) This changes some things with disk thread priority, that may improve usage. http://plogue.com/bidule/6501test.zip |
14th December 2003, 21:16 | #228 | Link |
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Okay...
Just look at delthis.jpg in the zip file provided. And open "New.bidule" and select that and hit [DEL]. It freezes my WinXP up to the point of cold restart. PS- I think for the most part to you can delete any connection when processing mode is on and it will freeze. The one above I tried deleting it both in and out of Processing Mode. The crazy thing is, it worked in 6500test, but doesn't work in this new version. (PMed you the link to download it) Thanks for looking into it, - joshbm |
14th December 2003, 21:43 | #230 | Link |
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first experience........
Not that good.....
A lot of crashes (freezes) on Win XP..... Offline or Online makes no difference here. When you "load" a bidule, it freezes. When you clean the space and "import" it does not freeze. This with the standard 2 to 5.1 setting. Speed was as expected : 5-6 times normal speed > Excellent ! More experiments soon........ grtz, EoH |
14th December 2003, 22:23 | #231 | Link |
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ouch
You were right there is a evil bug in 6501 We've just fixed it, i hope it solves your issues. You can either decide to redownload the full thing or just the exe which is here http://plogue.com/bidule/65011.zip (the new version should read 0.6501.1) Please inform us of more problems directly on our phorums as i might not be able to monitor all forums for a while. Cheers |
14th December 2003, 22:30 | #232 | Link | |
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Works great! Thanks again, -joshbm |
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14th December 2003, 22:31 | #233 | Link |
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@david: Big Thank You for the new version and making the offline processing available. This baby rocks !!!
@All: I had some crashes too (but not to the point of cold-reboot). I then started with a "blank" template and did the set-up again (i.e. placed the Bidules, and re-did the wireing). So far all works well (touch wood). Kind regards, Andreas |
15th December 2003, 02:41 | #235 | Link | |
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app/pc responsive (too a certain extent) even though it was rendering. Perhaps in a future version ill add a virtualdub-like drop down list where you can specify the priority of the rendering. For now you could improve the speed in two ways. 1)set your bidule buffer size to 512 (larger chunks will be streamed at once, so less graph overhead and less inter-block "idling") 2)If this is still too slow you could - on top of that - use this temporary build: http://plogue.com/bidule/65011offline.zip (it has the same fixes the one i did earlier, but it uses the original 6501 offline speed - allthough i still think the app is not responsive enough, but if you dont mind that, yes it renders pretty fast Sorry about all the probs. Offline processing is a really new inside bidule and hasent been tested much by our usual testing group, which are mostly realtime audio/musicians Thans again for the amount of feedback you provide us with. And please tell me how it goes |
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15th December 2003, 02:49 | #236 | Link |
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Thanks for the update david!
Bidule has become an asset in terms of 2.0 to 5.1 upmixing and a different assortment of audio effects and is a great tool! All that is needed to make Plogue near-perfect is an execution addition. I think it would be a cool feature if file execution was added. For instance the dialogue in the Audio Recorder would have an added option that says: Post-Execute: [ ] (Browse...) This you can browse for a file or enter a command line string that it will execute (thinking in terms of .bat, .exe, .vbs, etc). That way after our 6 channel wavs were completed it could automatically either encode them directly to Dolby Digital 5.1 or DTS (or handed off to any other program that we might need to process the material). It would even be cool to have: Pre-Execute: [ ] (Browse...) under Audio Player so that it could easily be done to prepare an audio stream before the actual Bidule operation starts (ie I like to change my file from 16-bit 44100 to a 32-bit float, 48000 before I put it in Bidule). After it was done executing the .bat file it would somehow set that 32-bit, 48000 file somehow as the input file. Also maybe a switch like for command-line parameters could be read for instance in the File... under Audio Recorder, the filename chosen could also be used in the command line Post-Execute as %bidule_file01% (path and name of wav for Channel 1 out of 6, of course Create Files for Each New Record would have to be checked to use this) or %bidule_file% (path and name of wav for all 6 channels). Just my thoughts... PS- Thanks again for Bidule 0.6501.1 and the offline fix! Kindest Regards, - joshbm |
15th December 2003, 07:57 | #237 | Link |
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Thank You David.
It works now. But in offline process when signal processing is on ( Audio Player runs or stoped) I can't run another progs (I mean I have to wait long time). So to run another progs I have always to turn signal processing off. THX |
15th December 2003, 12:51 | #238 | Link | |
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??
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In offline mode the whole process is 5-6 times as fast as online on my PC. (Pentium 4 2400 Hz). So a whole CD with 72 minutes is done in 12-14 minutes. Why the heck do you need to start another program then ? For 12-14 minutes ? Go drink some coffee ! (no pun intended !) EoH |
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15th December 2003, 13:50 | #240 | Link | |
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I also noted that close to 100% of the whole PC is used when offline+proc are both on, and while it renders fast, its a bit hard and slow to respond even to basic stop commands. On the suggestions on making it easier to render files, and starting batch programs. Youll have to understand that while we do think its a good idea, this offline rendering mode in bidule is roughly 5% of our market and we have lots of other features to support. Bidule is a realtime experimental music creation studio primarily We'll think of an easy way to do such a thing that woulndt take too much time to implement. Suggestions are welcome. |
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