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Old 8th May 2023, 20:48   #1  |  Link
VoodooFX
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DoomDelogo - a state of the no-art wobbly watermark remover

Code:
##================================================================================================##
#                                                                                                  #
#                   ____                        ____       __                                      #
#                  / __ \____  ____  ____ ___  / __ \___  / /___  ____ _____                       #
#                 / / / / __ \/ __ \/ __ `__ \/ / / / _ \/ / __ \/ __ `/ __ \                      #
#                / /_/ / /_/ / /_/ / / / / / / /_/ /  __/ / /_/ / /_/ / /_/ /                      #
#               /_____/\____/\____/_/ /_/ /_/_____/\___/_/\____/\__, /\____/                       #
#                                                              /____/                              #
#                                                                                                  #
##================================================================================================##


#  DoomDelogo is a state of the no-art wobbly watermark remover.
# Maybe more than 95% of various commercial and pseudo-free apps use such method.


##================================================================================================##

DoomDelogo meant to be simpler and perform better than deKafka, s_ExLogo, x-Logo and similar.


Usage examples:
Code:
DoomDelogo(102,60,262,80)
Code:
DoomDelogo(102,60,-462,-340)
Code:
DoomDelogo(102,60,-462,-340, Show=1)
Requirement:
Code:
AviSynth+ ( https://github.com/AviSynth/AviSynthPlus )
Download link:
Latest version v1.0: https://github.com/Purfview/DoomDelogo

Last edited by VoodooFX; 10th May 2023 at 23:14.
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Old 8th May 2023, 20:50   #2  |  Link
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Last edited by VoodooFX; 10th May 2023 at 22:13.
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Old 10th May 2023, 00:34   #3  |  Link
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Published!
Need to do comparisons [I dunno if it's actually "better"].
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Old 10th May 2023, 01:04   #4  |  Link
kedautinh12
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What different with InpaintDelogo??
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Old 10th May 2023, 01:15   #5  |  Link
VoodooFX
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Quote:
Originally Posted by kedautinh12 View Post
What different with InpaintDelogo??
One is "Inpaint" and another is "Doom", doom - because it rhymes with doomb.

Or: One is simple when another is sophisticated.
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Old 10th May 2023, 15:52   #6  |  Link
StainlessS
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Quote:
DoomDelogo meant to perform better than deKafka, s_ExLogo, xLogo and similar.
Dont forget Uglarm(). [I had to search for it, as I forgot what I called it]
https://forum.doom9.org/showthread.php?t=176891

Black logo


Uglarm


EDIT: What it originally looked like
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

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Old 10th May 2023, 22:52   #7  |  Link
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From tests I think that DoomDelogo is slightly better than deKafka, but you know 'My baby is the cutest', so judge the results by yourself.


Quote:
Originally Posted by StainlessS View Post
Dont forget Uglarm().
OK, added it, look at the second post, I screenshoted all scenes of the clip at hand.

And here below are tests on your images.

DoomDelogo vs Uglarm:



DoomDelogo vs Uglarm:




EDIT:
Didn't tested x-Logo, you must be a masochist to run it for a crappy result.

Last edited by VoodooFX; 12th May 2023 at 00:00.
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Old 10th May 2023, 23:49   #8  |  Link
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Benchmarks on ColorBars():

Code:
3910 FPS - deKafka
1358 FPS - s_ExLogo
 611 FPS - DoomDelogo
  26 FPS - Uglarm
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Old 11th May 2023, 00:58   #9  |  Link
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OOooooh, that is slow
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Old 11th May 2023, 20:55   #10  |  Link
Arx1meD
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How to add a mask as in the second version of DeKafka - http://avisynth.nl/index.php/DeKafka
Or is there no sense in this?
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Old 11th May 2023, 23:57   #11  |  Link
VoodooFX
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Quote:
Originally Posted by Arx1meD View Post
How to add a mask as in the second version of DeKafka,
Or is there no sense in this?
I didn't added such option, as there is no sense in it, as stuff you'll see there in a mask area would be from the edges of a square set by coords.
And there are proper tools for masks like InpaintDelogo and ect.
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