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Old 15th November 2019, 23:44   #621  |  Link
cbnbmore
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I am trying to settle in on some solid settings now. What Driver do most of you use for the RTX cards now?
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Old 24th November 2019, 00:04   #622  |  Link
Asmodian
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I like 441.20 on my 2080 Ti, at least for my uses. The latest at the time of posting.
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Old 7th December 2019, 18:26   #623  |  Link
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hi Asmodian,have you got some advices to take benfit of my pana FZ-800 for hdr settings: tone map or passtrough ? Calibration settings best choice ? 8,10,12 bits usage ? By the way i'm using you high profile wirh rtx 2080 , works fine
thanks a lot !
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Old 10th December 2019, 05:35   #624  |  Link
ng4ever
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436.30 imo


I left this forum because I got the best settings for madVR from a certain forum poster for my RTX 2060 Super ! Thanks again.

Can now do 360, 720, and 1080p upscaled easily.
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Old 10th December 2019, 09:33   #625  |  Link
petoulachi
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Hello Asmodian,

first of all thanks for sharing your settings, it's a wonderful base to start to do advanced filters with MadVR.
I have one question regarding your devices, in the calibration tab. With your C7, You are using 3DLut, and havce setup BT709, but also SMPTE C,EBU/PAL and BT2020 (with C9 I guess you have set the LUT directly onto the TV). Could I ask you what software did you use to do them, and when are there usefull ?
I'm using DisplayCal/Argyllcms and by default it generate only BT709, and I'm curious to know if there are some points that could be better on my configuration.

Also, why don't you use 3DLut for hdr ?

You also switch to 10bits/8bits depending on the HDR or not, but not with your C9.


Thanks for your precious input
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Old 9th January 2020, 21:25   #626  |  Link
zerowalker
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About the CPU/GPU queue size, is there some way to determine if there's framedrops (i mean if it occurs always it's easy to spot, but i think i have seen smooth motion not working properly at times, but just jumping forth/back or something to reset it fixes it, and i think it might fix itself, it's not that obvious so not really sure if i am just mistaken though).

And also how does CPU/GPU differ there, as the CPU is the one it's limited to i am guessing they act differently and the CPU is the real buffer and the GPU is a some backup somehow?

Also don't recall if i asked this before, probably did, but is the "use a separate device..." preferred, or is it just overhead for no real reason?
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Old 9th January 2020, 22:48   #627  |  Link
Asmodian
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Are you using some form of VRR? G-sync/Freesync? Smooth motion does not work well with VRR, disable VRR for madVR and/or your player.

The CPU buffer is the in system memory buffer. It holds frames before they are uploaded to the GPU, after any CPU processing steps (IVTC, etc.). This is the "before madVR" buffer.

The GPU buffer is for after madVR but before present, this is how many completed frames are stored on the GPU. The "after madVR" buffer. This one has more impact in my experiance, the CPU buffer only benefits from a few extra frames. Too big is as bad as too small in my experiance, the default 8 is good. 6-12, above that has never helped on my systems.

Use a separate device does not seem to help with Windows 10. It was mostly useful in the early days of hardware decoding on the GPU, newer OS and drivers seem to have fixed any issues that using a separate device might help. I leave it disabled today as unnecessary overhead but it did not seem to hurt anything during testing.
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Old 11th January 2020, 18:14   #628  |  Link
maxkill
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Getting stutters from 60fps video to 23hz playback. Normally I play 24hz videos etc no problem, but get stutters when playing the 60fps movie. (My screen is set to 23hz with max 30)

I get no performance spikes to 100% and I tried enabling the hack direct3d with no success.

Any ideas what settings to make the 60fps video smooth on under 30hz?
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Old 11th January 2020, 18:42   #629  |  Link
huhn
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well you can't show a 60 fps file smooth at 23p that's simple not doable.
at 30 it could work out if the source is true 60 with no 30 fps parts or it will be a disaster.

not sure if madVR has proper decimation it's nothing user usually need.
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Old 11th January 2020, 20:02   #630  |  Link
maxkill
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Quote:
Originally Posted by huhn View Post
well you can't show a 60 fps file smooth at 23p that's simple not doable.
at 30 it could work out if the source is true 60 with no 30 fps parts or it will be a disaster.

not sure if madVR has proper decimation it's nothing user usually need.
It's at
59.940 fps
to be exact

What settings to make it smooth on 30hz<? Or impossible?
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Old 11th January 2020, 21:07   #631  |  Link
huhn
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just use 60 hz.
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Old 12th January 2020, 00:32   #632  |  Link
Asmodian
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Yes, madVR's smooth motion is not designed to handle frame rates above the refresh rate. They must be the same at least, but really the refresh rate should be more than double the frame rate before smooth motion works well.
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Old 12th January 2020, 01:00   #633  |  Link
huhn
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well i personal think it is not useful for that but it has extra code for this situation and when SM was new i talk about it well i even started a bug report before the talk started no one cared so it was left in like this and it does what you see intentional.

so technically it was mode for this. i simply don't know why someone would want that result.
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Old 12th January 2020, 01:17   #634  |  Link
Asmodian
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When first designed it was thought about but I think it has never been optimized for it to actually give a good experiance. Since no one cared it was dropped from the design.

It seems to 'randomly' drop frames instead of maintaining smooth but blurry blending. I think it cannot blend more than two frames so it seems choppy when some frames get dropped.
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Old 12th January 2020, 04:18   #635  |  Link
huhn
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AFAIK it is completely finished.
i saw it blending 5 frames.
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Old 12th January 2020, 12:22   #636  |  Link
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Any ideas why the rendering time in the OS HDR mode is much longer than in the AMD HDR mode?
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Old 12th January 2020, 13:48   #637  |  Link
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Display is at 60Hz, do you use smoth motion? Maybe it switches back to copyback?
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Old 12th January 2020, 17:22   #638  |  Link
DMU
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Quote:
Originally Posted by chros View Post
Display is at 60Hz, do you use smoth motion
In this case, no.

Quote:
Originally Posted by chros View Post
Maybe it switches back to copyback?
All settings are the same except for the Windows HDR switch.
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Old 12th January 2020, 23:31   #639  |  Link
maxkill
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Well, it seems my receiver is capped at 30hz so I'm shit out of luck then.
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Old 12th January 2020, 23:32   #640  |  Link
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that would break the spec try it at 1080p
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