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16th November 2012, 02:36 | #21 | Link | |
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And then in the filter's getframe function you call getOutputIndex () to know which of the two clips you should output a frame for. Slightly more complicated to implement but it makes more sense. Or so I think.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
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11th January 2013, 17:45 | #22 | Link |
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updated to vsavsreader-0.1.0
* add new option 'alpha' * change alpha channel support method.
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15th October 2013, 12:21 | #23 | Link |
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then I use Eval() function:
Code:
import vapoursynth as vs core = vs.get_core() core.std.LoadPlugin(r'C:\Program Files\VapourSynth\filters\vsavsreader.dll') avs = """ LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\LSMASHSource.dll") LWLibavVideoSource("D:\amv\10bit.mp4", format="YUV420P8") #ConvertToRGB24(matrix = "Rec709") """ video = core.avsr.Eval(lines = avs) video.set_output() Code:
Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type "copyright", "credits" or "license()" for more information. >>> ================================ RESTART ================================ >>> Traceback (most recent call last): File "C:\Users\Edgaras\Desktop\py\1_vsavsreader # 'Eval' Libav FAIL.py", line 9, in <module> video = core.avsr.Eval(lines = avs) File "vapoursynth.pyx", line 983, in vapoursynth.Function.__call__ (src\cython\vapoursynth.c:15542) vapoursynth.Error: 'Eval: failed to invoke \nLoadPlugin("C:\\Program Files\\AviSynth 2.5\\plugins\\LSMASHSource.dll") \nLWLibavVideoSource("D:\x07mv\x08bit.mp4", format="YUV420P8")\n#ConvertToRGB24(matrix = "Rec709")\n' >>> -vapoursynth r20 RC3 -avisynth 2.6 alpha 5 -vsavsreader 0.1.0
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GOTO:EOF Last edited by RTW47; 15th October 2013 at 15:46. Reason: help ^^" |
14th December 2014, 23:00 | #24 | Link |
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Dumb question:
If there was a 64-bit version of this plugin could it be used to load 32-bit AviSynth scripts in a 64-bit VapourSynth? I know piping allows using applications interchangeably but that may be something completely different. |
14th December 2014, 23:13 | #25 | Link |
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No. Avisynth is loaded into the same process so it has to be 64bit too. You need a more elaborate wrapper that runs avisynth in a 32bit environment for it to work.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
16th December 2014, 11:34 | #27 | Link |
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What remaining avisynth things do you need?
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
16th December 2014, 16:53 | #28 | Link |
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I don't have a very strong case here but DGDecNV and DGMPGDec are really hard to leave behind considering how good they've been to me. I know there's d2vsource but as we all know is still a work in progress. On the other hand DGDecNV also comes in 64-bit so I'm wondering if a 64-bit vsavareader would work with 64-bit AviSynth+?
In the meantime I'm using AVFS to create a fake avi and then loading it with VS. |
16th December 2014, 17:19 | #29 | Link | |
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16th December 2014, 17:47 | #31 | Link | |
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16th December 2014, 17:59 | #32 | Link |
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Visual Studio Community 2013 seems very nice for someone who does this on a regular basis. I've successfully compiled at most 10 avs plugins in the last 2 years. Also I read somewhere that Community version is a very large download/install compared to the express edition.
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16th December 2014, 19:33 | #35 | Link |
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I'm just going to add that using vs avisource to open an avisynth script and (if necessary) fmtconv's 16 bit avisynth compatibility functions should work just as well.
I completely forgot that this plugin kinda is obsolete now because avisource exists.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
29th December 2014, 14:10 | #37 | Link | |
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Try using an mt version of avisynth and see if it helps. Otherwise you're going to have to run it all in a debugger to see why it dies.
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9th May 2016, 10:07 | #38 | Link |
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Code:
Vapoursynth script # Core >>> import vapoursynth as vs >>> core = vs.Core(accept_lowercase=True) # Import plugins >>> core.std.LoadPlugin('C:/vsavsreader.dll') # Use "Import" to load interleaved MSB/LSB Avisynth script. >>> clip = core.avsr.Import('C:/script.avs', bitdepth=16) External Avsiynth script being imported. #script.avs LoadPlugin("C:/plugins/DGDecode.dll") LoadPlugin("C:/plugins/Dither.dll") Import("C:/scripts/Dither.avsi") MPEG2Source("D:/source.d2v") Dither_convert_8_to_16() Dither_resize16(1280, 720) Dither_convey_yuv4xxp16_on_yvxx() I guess I'm missing the way this is supposed to work: clip = core.avsr.Import('C:/script.avs', bitdepth=16 This loads clip into VapourSynth, I get that much. But, typically, Dither() et al. are an end-filter deal for me, like: Code:
clip = whatever (clip) clip = something else (clip) .... clip = core.avsr.Import('C:/script.avs', bitdepth=16) Thanks.
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9th May 2016, 23:07 | #39 | Link |
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^^ Perhaps I should clarify this a bit:
Code:
#script.avs LoadPlugin("C:/plugins/DGDecode.dll") LoadPlugin("C:/plugins/Dither.dll") Import("C:/scripts/Dither.avsi") MPEG2Source("D:/source.d2v") Dither_convert_8_to_16() Dither_resize16(1280, 720) Dither_convey_yuv4xxp16_on_yvxx() The source in this imported AS script is just MPEG2Source, independently of what happened to 'clip' in your VS script thus far. I don't see how that is useful at all (except, maybe, when it's your first line in your VS script). I'd just rather we'd be able to import/use Dither.avsi (and dll) itself, so you can use the Dither functions directly in VapourSynth. (Kinda makes me wonder whether Dither() even exists for 64-bit)
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9th May 2016, 23:34 | #40 | Link | |
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