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Old 2nd October 2011, 15:06   #21  |  Link
nand chan
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What I don't quite understand, you all say that sound quality is somehow better using this player.

Does that mean this player is not bit perfect?
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Old 2nd October 2011, 16:00   #22  |  Link
naoan
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the decoder play a big role somehow, and this is not a player. if you're using wasapi/asio on the player it would ensure on bit-perfect.

the difference is really hard to tell in something like laptop speaker though, i'm listening through my headphone.
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Old 3rd October 2011, 00:09   #23  |  Link
nand chan
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Quote:
Originally Posted by naoan View Post
the decoder play a big role somehow, and this is not a player. if you're using wasapi/asio on the player it would ensure on bit-perfect.

the difference is really hard to tell in something like laptop speaker though, i'm listening through my headphone.
The decoders should both be bit perfect, especially for lossless audio.

Somehow I'm not seeing how this connects together.
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Old 3rd October 2011, 04:15   #24  |  Link
pbelkner
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Quote:
Originally Posted by naoan View Post
I just tried the new 0.4.6.5 (with latest ffmpeg) and it seems to be hotter/more sibilance than 0.4.6.4.
Is it with MP3 or another lossy codec? That may be due to the now enabled 32 bit floating point decoder.

It's very unlikely for a lossless codec as e.g. FLAC because nothing has changed for a lossless codec.
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Old 3rd October 2011, 05:03   #25  |  Link
pbelkner
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Originally Posted by nand chan View Post
Does that mean this player is not bit perfect?
This player "sounds" better compared to others because it uses SoX up-sampling. Technically this means that not the original signal is send to the DAC.

On the other hand each decent DAC up-samples on it's own in the course of reconstructing the analog signal from the digital in order to smoothen the digital staircase. As it seems usually the SoX up-sampler outperforms the ones usually build-in into DACs.
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Old 3rd October 2011, 05:15   #26  |  Link
pbelkner
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Quote:
Originally Posted by nand chan View Post
The decoders should both be bit perfect, especially for lossless audio.

Somehow I'm not seeing how this connects together.
That's exactly what I wrote: Unlikley that soemthing has changed for a lossless codec.

For a lossy codec things are a bit different: Now are the 32 bit floating point decoders enabled instead of 16 bit integer. This should improve sound quality. Maybe that's what naoan experience as more sibilance when listening to it for the first time because of improved reconstruction of heights from a lossy codec.
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Old 3rd October 2011, 07:38   #27  |  Link
naoan
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Quote:
Originally Posted by pbelkner View Post
Is it with MP3 or another lossy codec? That may be due to the now enabled 32 bit floating point decoder.

It's very unlikely for a lossless codec as e.g. FLAC because nothing has changed for a lossless codec.
yes, it is only with lossy codec, any way to change the precision?
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Old 3rd October 2011, 08:56   #28  |  Link
pbelkner
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yes, it is only with lossy codec, any way to change the precision?
The next version will feature this as well as seeking. It's already implemented.
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Old 3rd October 2011, 10:47   #29  |  Link
naoan
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Originally Posted by pbelkner View Post
The next version will feature this as well as seeking. It's already implemented.
Great news!

I never seems to like the sound of any audio player with 32fp precision.
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Old 3rd October 2011, 11:08   #30  |  Link
kerimcem
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Originally Posted by pbelkner View Post
The next version will feature this as well as seeking. It's already implemented.

waiting..
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Old 3rd October 2011, 11:47   #31  |  Link
Milardo
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Hi, may I ask when the next version will come out, hopefully soon, I'm waiting for the seeking feature as well thanks in advance.
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Old 3rd October 2011, 13:45   #32  |  Link
nand chan
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Quote:
Originally Posted by pbelkner View Post
This player "sounds" better compared to others because it uses SoX up-sampling. Technically this means that not the original signal is send to the DAC.

On the other hand each decent DAC up-samples on it's own in the course of reconstructing the analog signal from the digital in order to smoothen the digital staircase. As it seems usually the SoX up-sampler outperforms the ones usually build-in into DACs.
Okay, but why don't you just use the regular SoX plugin with a normal reference decoder?

That's what I do, in particular the SoX plugin for foobar2000.
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Old 3rd October 2011, 15:45   #33  |  Link
naoan
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Originally Posted by nand chan View Post
Okay, but why don't you just use the regular SoX plugin with a normal reference decoder?

That's what I do, in particular the SoX plugin for foobar2000.
There's something else going on, with ffsox the decoder are actually libav and I don't even upsample (my transport only support 44100Hz).

I don't know what's going on inside though, I trust my own ears and music.

This page may or may not explain it http://in-ffsox.sourceforge.net/#objectives
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Old 3rd October 2011, 18:01   #34  |  Link
pbelkner
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Originally Posted by Milardo View Post
Hi, may I ask when the next version will come out, hopefully soon, I'm waiting for the seeking feature as well thanks in advance.
NOW!

Version 0.4.6.6 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • Provided the option "Force Seek" in order to allow for seeking without any test whether seeking is supported by a format or not.
    NOTE: If checked and a particular format doesn't support seeking the behavior is undefined.
  • Provided the option "Prefer Float" for switching on/off 32 bit floating point decoders for lossy codecs.
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Old 3rd October 2011, 18:06   #35  |  Link
pbelkner
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Originally Posted by nand chan View Post
Okay, but why don't you just use the regular SoX plugin with a normal reference decoder?
Because I like to have everything under my own control, even the fine points not visible as an option to the end user. In particular this holds for ReplayGain and EBU R128 compliant playback, available via this plugin-in also for video (at least when packed as MKV.)
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Old 3rd October 2011, 18:15   #36  |  Link
kerimcem
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Originally Posted by pbelkner View Post
NOW!

Version 0.4.6.6 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • Provided the option "Force Seek" in order to allow for seeking without any test whether seeking is supported by a format or not.
    NOTE: If checked and a particular format doesn't support seeking the behavior is undefined.
  • Provided the option "Prefer Float" for switching on/off 32 bit floating point decoders for lossy codecs.
Force seek option is working on FLAC ı delete in_flac
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Old 3rd October 2011, 18:40   #37  |  Link
naoan
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Seems force seek doesn't work with xmplay, guess that's just the way it is for non-winamp player? Disabling Prefer Float option did the trick for hotter sounds though.

Edit: oh it's working for mp3, not working with flac.
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Old 3rd October 2011, 18:55   #38  |  Link
kerimcem
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http://maiko.elementfx.com/ (wasapi plugin)
winamp wasapi or ds winamp seek flac works well...
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Old 3rd October 2011, 19:38   #39  |  Link
pbelkner
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Quote:
Originally Posted by naoan View Post
Edit: oh it's working for mp3, not working with flac.
What do you mean?
  • "Force Seek" should work with FLAC as well as with MP3.
  • "Prefer Float" should only affect MP3 (and other lossy codecs,) i.e. definitely not FLAC.
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Old 3rd October 2011, 20:08   #40  |  Link
kerimcem
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Can this plugin work with normal (non-lossless) mp3 files? Can you enable it with non-lossless mp3 files also?
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