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Old 15th October 2011, 17:29   #61  |  Link
pbelkner
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Quote:
Originally Posted by naoan View Post
Wait, I just tried unchecking "sox decoder" and now seeking works with everything.
Quote:
Originally Posted by kerimcem View Post
Unicode/UTF-8-character corrupt
Version 0.4.6.7 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • Unicode support for file and directory names.
  • Unicode support for metadata.
  • Option "SoX Decoder" removed.
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Old 15th October 2011, 17:45   #62  |  Link
naoan
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Thanks for the unicode support now I don't have to use applocale anymore.
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Old 15th October 2011, 19:32   #63  |  Link
kerimcem
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Thank you but i have an issue that some characters not showing correctly.(ş,ı,I,ğ,,İ)

Last edited by kerimcem; 15th October 2011 at 19:37.
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Old 15th October 2011, 20:17   #64  |  Link
pbelkner
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Quote:
Originally Posted by kerimcem View Post
Thank you but i have an issue that some characters not showing correctly.(ş,ı,I,ğ,,İ)
Unfortunately I can't reproduce the issue. I did the following:
  1. Copy&pasted the characters from your post as the character string "şıIğİ".
  2. Created a directory "şıIğİ".
  3. Copied one of my FLACs into that folder and renamed it to "şıIğİ.flac".
  4. Loaded the renamed FLAC into Winamp using the build-in FLAC decoder, i.e. with deactivated FFSoX.
  5. Edited Title, Artist, and Album tags to "şıIğİ".
  6. Loaded "şıIğİ.flac" into Winamp again, this time with FFSoX activated again:


    Everything seems to be fine.
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Old 15th October 2011, 21:15   #65  |  Link
kerimcem
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Quote:
Originally Posted by pbelkner View Post
Unfortunately I can't reproduce the issue. I did the following:
  1. Copy&pasted the characters from your post as the character string "şıIğİ".
  2. Created a directory "şıIğİ".
  3. Copied one of my FLACs into that folder and renamed it to "şıIğİ.flac".
  4. Loaded the renamed FLAC into Winamp using the build-in FLAC decoder, i.e. with deactivated FFSoX.
  5. Edited Title, Artist, and Album tags to "şıIğİ".
  6. Loaded "şıIğİ.flac" into Winamp again, this time with FFSoX activated again:


    Everything seems to be fine.
pic aimp+winamp

http://c1110.hizliresim.com/11/10/15/20131.jpg
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Old 15th October 2011, 21:54   #66  |  Link
cengizhan
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kerimcem,
your winamp settings may be wrong. Check your modern skin options.

http://imageshack.us/photo/my-images/51/unledrks.jpg/
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Old 15th October 2011, 21:55   #67  |  Link
pbelkner
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Quote:
Originally Posted by kerimcem View Post
Ok, I see it. However, the most important point to fix it is to reproduce it:
  1. What kind of files we are talking about? MP3?
  2. How where they tagged?
  3. What happens if you tag them with the original WA decoder and then switch to FFSoX, as I did it with FLAC?
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Old 15th October 2011, 22:48   #68  |  Link
kerimcem
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Quote:
Originally Posted by pbelkner View Post
Ok, I see it. However, the most important point to fix it is to reproduce it:
  1. What kind of files we are talking about? MP3?
  2. How where they tagged?
  3. What happens if you tag them with the original WA decoder and then switch to FFSoX, as I did it with FLAC?
yes mp3..
hxxp://hotfile.com/dl/132426242/db21ed0/infox.rar.html

Last edited by kerimcem; 15th October 2011 at 22:59.
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Old 16th October 2011, 06:59   #69  |  Link
pbelkner
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Quote:
Originally Posted by kerimcem View Post
yes mp3..
hxxp://hotfile.com/dl/132426242/db21ed0/infox.rar.html
Many thanks for the samples, and I'm able to reproduce the irregular behavior.

The bad news is that it is most likely not due to FFSoX (but may be due to the MP3s itself or due to WA.)

If I load the MP3s with WA's standard "in_mp3.dll" I get the following:


That's exactly the same irregularity I get when I load it with "in_ffsox.dll":

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Old 16th October 2011, 10:55   #70  |  Link
kerimcem
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Quote:
Originally Posted by pbelkner View Post
Many thanks for the samples, and I'm able to reproduce the irregular behavior.

The bad news is that it is most likely not due to FFSoX (but may be due to the MP3s itself or due to WA.)

If I load the MP3s with WA's standard "in_mp3.dll" I get the following:


That's exactly the same irregularity I get when I load it with "in_ffsox.dll":

restart winamp? and re-load playist ?
ı am back in_mp3.dll modern skin otomatic-unicode-latin1-ascii(default)
http://imageshack.us/photo/my-images/51/unledrks.jpg/
properly

Last edited by kerimcem; 29th October 2011 at 09:42.
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Old 22nd October 2011, 18:54   #71  |  Link
pbelkner
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Quote:
Originally Posted by kerimcem View Post
restart winamp? and re-load playist ?
ı am back in_mp3.dll modern skin otomatic-unicode-latin1-ascii(default)
Please check your private mail.
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Old 29th October 2011, 08:12   #72  |  Link
Milardo
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Hi pbelkner,

I was wondering if you have looked into amr file seeking problem lately. I have attached sample amr file in zip file for testing if that helps thanks in advance.
Attached Files
File Type: zip sample2.zip (2.9 KB, 4 views)
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Old 12th November 2011, 11:06   #73  |  Link
pbelkner
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Quote:
Originally Posted by Milardo View Post
Hi pbelkner,

I was wondering if you have looked into amr file seeking problem lately. I have attached sample amr file in zip file for testing if that helps thanks in advance.
I've just tested it, and seeking seems to work perfect (at least in WA, I'm not sure whether this holds for KMPlayer) even it is a bit hard to seek during 4 seconds ;-)

FFSoX Player's seeking (as well as all I/O) is based on FFmpeg. If there are problems with seeking for some special format you should frequently update your FFmpeg DLLs (at "Winamp/Plugins/in_ffsox" from http://ffmpeg.zeranoe.com/builds/win32/shared/) hoping that they finally will have fixed it.
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Old 14th November 2011, 09:16   #74  |  Link
Milardo
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Thanks for your reply, I will keep updating the ffmpeg dlls then to see if it works, I'm trying it in kmplayer.
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Old 11th February 2012, 12:31   #75  |  Link
pbelkner
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Version 0.4.7 released

Version 0.4.7 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • According to FFmpeg.org: FFmpeg development has gone into OVERDRIVE. As a consequence the FFSoX Player plugin wasn't compiling any longer using the latest FFmpeg versions. This release ports the FFSoX Player plugin to the latest FFmpeg API.
  • Video synchronization has been greatly improved by replacing heuristics with a call to av_opt_ptr(avcodec_get_frame_class(), frame, "best_effort_timestamp");
  • This release requires "avformat-54.dll" and "avcodec-54.dll", and is now again in line with the latest FFmpeg builds from http://ffmpeg.zeranoe.com/builds/win32/shared/.

Last edited by pbelkner; 11th February 2012 at 13:33.
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Old 11th February 2012, 13:34   #76  |  Link
kerimcem
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thanks for update
when change ID3 tags support??
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Old 9th March 2012, 20:53   #77  |  Link
pbelkner
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Version 0.4.8 released

Version 0.4.8 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • Upgraded to new SoX 14.4.0.
  • Restructured build process for the tool chain.
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Old 4th November 2012, 17:39   #78  |  Link
pbelkner
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Version 0.4.9-2 released

Version 0.4.9-2 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-f.../in_ffsox-0.4/
What's new?
  • Made it compatible with the latest FFmpeg version.
  • Requires "avutil-52.dll".
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Old 4th November 2012, 18:54   #79  |  Link
naoan
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Since 0.4.9 ffsox does not save configuration on other winamp-compatible player like xmplay. Maybe this is xmplay's fault for not having a particular api (IPC_GETINIDIRECTORY(W) from winamp but I'm wondering if you can make it so it revert to old behavior if ffsox can't find the api?
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Old 8th December 2012, 12:31   #80  |  Link
pbelkner
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Version 0.6.0 released

Version 0.6.0 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-f.../in_ffsox-0.6/
What's new?
  • Allow for applying intermediate replay gain values between album gain (0%) and track gain (100%):
  • Rewritten and reactivated the FFmpeg adapters for "libmad.dll" and "liba52.dll".
  • Provided the Secret Rabbit Code (SRC) resampler as an alternative to the SoX resampler.
  • Please note that the SRC resampler takes a lot of CPU compared to the SoX resampler:
    • SRC (best):
    • SoX (very high):

    • SRC (medium):

  • Fixed a memory leak.
Quote:
Originally Posted by naoan View Post
Since 0.4.9 ffsox does not save configuration on other winamp-compatible player like xmplay. Maybe this is xmplay's fault for not having a particular api (IPC_GETINIDIRECTORY(W) from winamp but I'm wondering if you can make it so it revert to old behavior if ffsox can't find the api?
I tried to do it in v0.6.0 but unfortunately I'm not able to test it without destroying my WA setup.

Please let me know whether v0.6.0 works for you.

Last edited by pbelkner; 8th December 2012 at 13:09.
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