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#1 | Link |
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Confused
Join Date: Apr 2003
Location: Euroland
Posts: 2,820
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A Ghost from the Past :3
Greetings!
Since I was gone for like 12 years... What did happen in the A/V-world since 2013? Did I miss anything good? Are some of the old users still around? Do people still use the stuff we scripted/coded back then? |
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#2 | Link |
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Derek Prestegard IRL
![]() Join Date: Nov 2003
Location: Los Angeles
Posts: 6,017
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Wow, welcome home
![]() A fair bit has happened, yes. Probably the biggest deal is AV1, but the AviSynth world has stayed very alive and vibrant as well. x264 is quietly powering most video on the Internet (no surprise) and x265 has continued to get some nice improvements. 4K and HDR are a big deal for high end content, but lots of people still make simple 720p encodes that are "good enough". Netflix, Amazon, Apple and Disney (among others) have invested a lot into their encoding technologies.
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These are all my personal statements, not those of my employer :) |
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#3 | Link |
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Confused
Join Date: Apr 2003
Location: Euroland
Posts: 2,820
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Hey MiSfit! Good to see some of the "ancients" are still around!
I witnessed the early stage of x264 before I left... When I joined the community in the early 2000s we were in the transition from analog to digital. Digital camcorders, DVDs, Digital-Broadcasting, and and online video-streaming became a thing. There were a lot new things to learn, and a lot of work to do... Interesting times! Then, at the point where it was just about squeezing another 5% out of a video-codec, slightly optimizing some de-noising algorithm, or working with higher resolutions, things seemed less thrilling to me... In combination with some private struggle, I went into a extended slumber. After a spiritual journey, and getting married, I decided to revisit old interest. Played a bit with AI image upscaling recently. Looks promising (as long as the source is good quality). But the good ones are way too slow to be useful for video, at least for private use. HDR is high-bitdepth, right? I know that from my Canon... Banding was a big problem in the past (remember GradFun?). Higher bit-depth should be able to solve that problem (please tell me it did!?). Humm... What else... Is there a newer alternative to VirtualDub2 by now? Is there a GUI for AviSynth (sliders/dials for filters and real-time preview)? Last edited by Soulhunter; 22nd August 2025 at 20:49. |
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#4 | Link | |
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Video damager
Join Date: Sep 2008
Posts: 1,270
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MeGUI: https://forum.doom9.org/showthread.php?t=185399
Quote:
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InpaintDelogo, DoomDelogo, JerkyWEB Fixer, Standalone Faster-Whisper - AI subtitling |
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#8 | Link |
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Confused
Join Date: Apr 2003
Location: Euroland
Posts: 2,820
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@JarrettH
I wish I could say I remember our conversations, but my memory faded over the years ^^; There are only a few names I still remember... Didée, mf, Fizick, Mug Funky, MP4 Guy, Foxyshadis ... Manao, Lord Mulder, Scharfis Brain, Sagittaire, Milan ... Humm... But I see you posted a lot in the ffdshow (tryouts) threads? As I was quite invested in bugging Milan with feature requests, we probably crossed ways there. Anyway, good to meet you again! PS. I contributed my story to the "The history of doom9 forum" thread where you shared your story ![]() @Selur Thanks for the hint! I was about to download AviSynth+ to revisit some old scripts and filters... But upon quick inspection VapourSynth might be a better way to get back into the world of frame-serving... It seems VapourSynth is compatible with old AviSynth plugins via "LoadPluginAVS" correct? But will old scripted filters work as well? Also, great to see you are still around! Last edited by Soulhunter; 24th August 2025 at 01:25. |
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#9 | Link | |
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Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 3,389
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WarpEnterprises too was from that era.
![]() Unfortunately I joined the party "late" in June 2006 when I started fansubbing and I lurked without actually posting for a very long time, until 2013, when I joined Crunchyroll. Quote:
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#10 | Link | |||
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Confused
Join Date: Apr 2003
Location: Euroland
Posts: 2,820
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Quote:
Slowly some more names pop up from the abyss... Koepi (XviD dev / Bender avatar) neuron2 (mod / white cat avatar) madshi (MadVR) sh0dan MarcFD Wilbert Leak Quote:
What was your job there? And, are you still working there? (If you don't mind telling...) Btw, thinking about Crunchyroll, I now also remember user Cruncher! He had a cartoon dragon (lizard?) as avatar or something... Quote:
Gonna tackle the VaS documentation tomorrow and then decide which way to go. VaS seems to offer new possibilities, but on the other hand I always valued AvS for being very basic. EDIT: Just noticed the link to AAA.avs in your signature. Hah! Thanks for keeping it alive and extending the color-space support! Last edited by Soulhunter; 24th August 2025 at 01:09. |
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#11 | Link | |
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Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 3,389
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I started as a translator (no, not from Japanese, from English as the scripts are shared across territories, so the English team does the heavy lifting and then the other teams translate from English to every other language, just like what happens in a fansub), but I occasionally did a bit of timing as well given before moving to the actual encoding department. I then moved to Viewster to work exclusively as an encoder which then led to me joining Sky and discover the broadcasting world. It was funny 'cause I went from deinterlacing / IVTC to make everything progressive to doing the exact opposite as TVs had to broadcast interlaced stuff.
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#12 | Link | |
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.
![]() Join Date: Oct 2001
Location: Germany
Posts: 7,872
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Quote:
No, scripts will not work. Just thought VapourSynth should be used, since more and more people nowadays use Python. (+ machine learning stuff is more available for VapourSynth)Cu Selur |
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#13 | Link | |
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Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 5,147
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Quote:
I am really looking forward to FGS being the wave of the present, not just a year away for years and years! |
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#14 | Link | |
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Confused
Join Date: Apr 2003
Location: Euroland
Posts: 2,820
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Quote:
> Film Grain Synthesis > Independent encoding of film grain Noise/Grain was always a special challenge... Separately encoding these random-high-frequencies sounds promising. TMYK |
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#15 | Link | |
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Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 3,389
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Quote:
![]() I've seen plenty of demos but I'm still very skeptical. I don't know. |
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