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12th March 2017, 14:25 | #43041 | Link | |
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Location: Switzerland
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For my use, NNEDI3 64-taps (I can't do 128-taps with my graphic card) looks better than any NGU Anti-Alias. However, NGU Anti-Alias is a very big improvement over NGU (Sharp) for chroma upscaling, but it is not quite as good as NNEDI3 yet. Anyway, I use Jinc for chroma upscaling now, because the image is visually similar to NNEDI3 64-taps, with a lot less of resources needed (GPU and CPU). Original : NNEDI 64 / 256: NGU NGU Anti-Alias low / med / high / very high : Also, I am still not convinced with NGU Sharp High in v0.91.7 vs NGU-med in v0.91.1 when upscaling FHD to 4K. Here is another comparison I have made : Original : http://www.mediafire.com/file/bo4439.../original3.png v0.91.1 : http://www.mediafire.com/file/z09geg7cov5exid/old3.png v0.91.7 : http://www.mediafire.com/file/0069oc381y59pch/new3.png You can clearly see the differences on the watch and the ring of the man in the left side, and in the eyes of the three. I hope this help you to improve NGU for next versions. Last edited by Neo-XP; 13th March 2017 at 00:38. |
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12th March 2017, 16:38 | #43042 | Link | |
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Join Date: Apr 2013
Posts: 315
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12th March 2017, 18:14 | #43043 | Link | |
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Join Date: Mar 2016
Posts: 160
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I'm infected with poor sources. |
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12th March 2017, 18:17 | #43044 | Link |
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Join Date: Nov 2011
Posts: 30
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Having a fullscreen exclusive mode issue after updating to MPC-HC 1.7.11. In the past, when I'd right click, there would be a pause and the context menu would come up, then after I was done with the menu, exclusive would re-engage. Now, the screen goes black for ~6 seconds and returns to fullscreen exclusive without displaying a context menu. I think what is happening is it's switching out, then immediately switching back into exclusive without the menu ever showing. Workaround is to only access the context menu from windowed mode. This is a little annoying since I've already experienced an increased delay in fullscreen exclusive switching when I went from Win7 to 10 (I know, that's MS's fault).
MPC-HC 1.7.11, madvr 0.91.7, Windows 10 x64, GTX 970. Anyone else? |
12th March 2017, 18:18 | #43045 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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Do you need FSE? Windowed DX11 or Windowed Overlay work better for me with Windows 10.
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madVR options explained |
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12th March 2017, 19:46 | #43046 | Link | |
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Join Date: Dec 2014
Posts: 1,127
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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13th March 2017, 00:17 | #43049 | Link |
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Posts: 11
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I find that medium or high debanding sometime smooths out too much and can destroy subtle gradients, as in it turns them into a large blob of a single color and removes some detail. I wouldn't (and don't) use them in any general purpose profile and would only turn them on with specific sources where the banding is really bad. That really shouldn't be the case with 1080p BD remux files, at least I personally haven't seen any yet that suffered from terrible banding. That's more something I associate with low-quality SD stuff.
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13th March 2017, 06:45 | #43050 | Link |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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Im upscaling BDs to 4K with madvr and want to use a small amount of sharpening since I blow the image up to a large 145" scope dia screen.
Where is the best place to use sharpening, under Processing > Image enhancements or in Upscaling refinement? Also is it advisable to use AR, does it add any softness or artefacts? If so where is the best place to add it, Image enhancements or upscaling refinement? As there are a number of sections where AR is, do you add it more than once or once only from one section? |
13th March 2017, 08:30 | #43052 | Link | |
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Join Date: Mar 2009
Posts: 3,650
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Whenever I'm creating or deleting a profile the scroll bar resets back to the stop, madshi can you fix this, also that one character input bug has been a pain in my ass for about a year now..
Would've liked for simple things like to to be fixed before upgrading to 0.91.7 but oh well, Anyway I'm doing this finally on the HTPC so I can give NGU AA a proper test with my setup. Quote:
Now that I've had a quick play with NGU AA on the HTPC, I'm actually preferring it's more natural/balanced appearance at least in combination with my Avisynth profile during viewing. Had to add some adaptive sharpen to balance things out but the overall result is quite nice, I'm now using very high for my anime 480 profile and medium for my 720. Madshi, would you consider releasing anything in between high and very high in future, there appears to be rather big jump between them in performance and appearance. I'm also interested in looking at possibly any alternative builds of the very high setting, not sure if there are any tangents that can be looked at though. Last edited by ryrynz; 13th March 2017 at 11:00. |
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13th March 2017, 16:46 | #43053 | Link | |
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Join Date: Dec 2014
Posts: 1,127
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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13th March 2017, 20:05 | #43054 | Link | |
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Join Date: Mar 2016
Location: Switzerland
Posts: 140
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super-xbr 100 / 125 / 150 : NGU AA low / med / high / veryhigh : Nnedi 16 / 32 / 64 / 128 / 256 : super-xbr is not very good unfortunately compared to NGU AA and Nnedi. Nnedi seems to be more precise (but not necessarily sharper) and hides artifacts better (for instance the artifacts under the black letters) than NGU AA. It also looks cleaner overall. Last edited by Neo-XP; 13th March 2017 at 23:25. |
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13th March 2017, 20:58 | #43055 | Link |
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Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,348
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Using an RGB image as an "original" when the source is clearly 4:2:0 seems to be a bad way to test chroma upsampling.
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LAV Filters - open source ffmpeg based media splitter and decoders |
13th March 2017, 21:09 | #43057 | Link | |
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Join Date: Mar 2016
Location: Switzerland
Posts: 140
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Quote:
I guess that a better test would be to have an original RGB image, encode it to 4:2:0, and then compare the result after chroma upscaling with madVR with the original. The closest to the original would win. Anyway, I would use NGU AA in next versions for chroma upscaling if NNEDI3 is removed. It would also be nice to have more options for chroma doubling (Lanczos3 AR or Jinc AR). This is what I've found to be the best for chroma doubling : Bicubic60 AR < Spline64 AR < Spline36 AR < Lanczos4 AR < Lanczos3 AR < Jinc AR Last edited by Neo-XP; 14th March 2017 at 00:31. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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