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Old 17th June 2015, 17:56   #11  |  Link
feisty2
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1.Got that obsession from 3dsmax, I was playing with exposures of the objects and noticed 16bits actually produced some bandings when switching the exposure from an extreme to the opposite extreme, and float32 works fine without bandings
2.music videos, well, first, I like music videos, but more importantly, they are short so easy to test filters and demonstrate and they are lossily compressed so kinda like gets you easier to judge how filters work in extreme cases, but I do process other vids, mostly things I shot for fun
3.I got a color corrected monitor but it's not 10bpc, but like I said in 1., you don't really need 10bpc screen when you can already tell that shit happens and visible even at 8bpc screen
4.since we don't have infinite precision here to do all the intermediate steps, rounding errors will accumulate and might cause some serious shit, so gotta pick the data type closest to "infinite precision"
5.I think float32 would be better for linear light

Last edited by feisty2; 17th June 2015 at 18:07.
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