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20th September 2021, 15:11 | #501 | Link |
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Yes, 2 versions . The Pytorch/CUDA version is significantly faster than Vulkan if you have a Nvidia GPU. But Vulkan is accessible to everyone - so that version should definitely be included for general use
The other issue is model availability - I'm finding 2.3 and 2.4 generally better than the 3.x versions . But we can probably ask HolyWu to make other models available for the Vapoursynth Pytorch version There was some discussion on why original Vulkan version was slower, but apparently it just is https://github.com/nihui/rife-ncnn-vulkan/issues/22 Last edited by poisondeathray; 20th September 2021 at 15:17. |
21st September 2021, 04:09 | #502 | Link | |
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I don't know then... |
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21st September 2021, 10:36 | #503 | Link |
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vs-rife was just updated with 1.8, 2.3 and 2.4 models. https://github.com/HolyWu/vs-rife
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database |
23rd September 2021, 19:34 | #504 | Link |
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Nice! btw. is there some info about what the differences are between the models? (I mean is model xy better suited for content wz?)
-- I also think it would be nice to choose whether https://github.com/HomeOfVapourSynth...FE-ncnn-Vulkan or https://github.com/HolyWu/vs-rife would be used. Cu Selur Last edited by Selur; 23rd September 2021 at 19:44. |
25th September 2021, 22:56 | #505 | Link |
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As a side note, using Beta11:
Code:
clip = FrameRateConverter.FrameRateConverter(clip, frameDouble=True, preset="rife", blkSize=8, blkSizeV=8, rife=1, rifeModel=1, rifeTta=False, rifeGpu=0) # new fps: 50 Code:
clip = core.rife.RIFE(clip) Neither does 'FrameRateConverter.FrameRateConverter(clip, frameDouble=True, blkSize=8, blkSizeV=8)'. Cu Selur |
7th November 2021, 16:37 | #507 | Link | |
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You can disable some or all of the frc features . Adding output="flow"gives you interpolation only. You can set individual masking features you don't want to "0" , such as maskThr, maskOcc, skipThr, blendOver, skipOver There is an issue with stp ; stp=0 to disable strip detection produces error, but values >0 produce no error msg Code:
File "PATH\FrameRateConverter.py", line 285, in FrameRateConverter EMstp = havs.ChangeFPS(EMstp, newNum, newDen) UnboundLocalError: local variable 'EMstp' referenced before assignment |
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24th December 2021, 12:55 | #508 | Link |
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MysteryX, what's the point of having different mask settings for different clip sizes as shown here? Does it have to do with the MAnalyse vectors?
I ask because it would make sense to have the same mask for the same clip whatever its size is. This was my test code: Code:
msk="C.BicubicResize(Round(C.Width()/blk/4.0)*4, Round(C.Height()/blk/4.0)*4) \ .mt_expand(mode= mt_circle(zero=true, radius=1)) \ .mt_binarize(thr,u=-128,v=-128) \ .Blur(.6) \ .BicubicResize(1280, 720)" a=bicubicresize(640,360,-0.5,0.25) # 12 blksize b=bicubicresize(854,480,-0.5,0.25) # 12 blksize c=bicubicresize(1280,720,-0.5,0.25) # 16 blksize d=bicubicresize(1920,1080,-0.5,0.25) # 24 blksize a=Eval(ReplaceStr(msk,"thr,","120-10").ReplaceStr("blk","11").ReplaceStr("C.","a.")) b=Eval(ReplaceStr(msk,"thr,","120-10").ReplaceStr("blk","12").ReplaceStr("C.","b.")) c=Eval(ReplaceStr(msk,"thr,","120" ).ReplaceStr("blk","16").ReplaceStr("C.","c.")) d=Eval(ReplaceStr(msk,"thr,","120+10").ReplaceStr("blk","24").ReplaceStr("C.","d.")) StackVertical( \ StackHorizontal(a,b), \ StackHorizontal(c,d))
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
9th January 2022, 02:29 | #509 | Link | |
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Tried a very simple script on beta 11 and got this error:
Quote:
Code:
directshowsource(test.mp4) framerateconverter() Last edited by pintcat; 9th January 2022 at 02:34. |
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22nd January 2022, 04:57 | #515 | Link | |
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22nd January 2022, 17:05 | #517 | Link |
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Alright, I guess you will continue support for the upcoming Linus version in the Linux section at Doom9. Just one question:
Will you publish a final stable Windows version 2.0, or will you just abandon it and refer Windows users to the old stable version 1.3 ? Whatever, thank you very much for your work on FrameRateConverter. Cheers manolito Last edited by manolito; 22nd January 2022 at 17:08. |
22nd January 2022, 18:47 | #518 | Link | |
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with very strong principles and would not ever do that, a final stable ver$ 2.0 is the least you can expect from the noble gentleman.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 22nd January 2022 at 19:07. |
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22nd January 2022, 21:10 | #519 | Link |
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I also have Windows running within Linux with near-native performance with QEMU+KVM with GPU passthrough; enough to play games with native Windows performance.
Been busy with lots of other stuff. Including porting some of my software to Linux by switching UI from WPF to Avalonia, and porting MvvmDialogs to support Avalonia and other UI platforms. Oh, and converting the Media Player UI to work on Avalonia/Linux was a pain too (and not completed). There's FrameRateConverter to finish, and xClean to finish. Not counting my usual work in the astral realms.
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 22nd January 2022 at 21:12. |
22nd January 2022, 22:21 | #520 | Link | |
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And Good Luck in the "Astral Realms", [EDIT: whatever the hell they are {I'm guessin' close friend of Mystic Meg}], also see U at some point in the Linux Realm (Thank you MX)
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 22nd January 2022 at 22:29. |
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