Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Hardware & Software > Software players

Reply
 
Thread Tools Search this Thread Display Modes
Old 2nd October 2011, 15:06   #21  |  Link
nand chan
( ≖‿≖)
 
Join Date: Jul 2011
Location: BW, Germany
Posts: 380
What I don't quite understand, you all say that sound quality is somehow better using this player.

Does that mean this player is not bit perfect?
__________________
Forget about my old .3dlut stuff, just use mpv if you want accurate color management
nand chan is offline   Reply With Quote
Old 2nd October 2011, 16:00   #22  |  Link
naoan
Registered User
 
Join Date: Oct 2009
Posts: 152
the decoder play a big role somehow, and this is not a player. if you're using wasapi/asio on the player it would ensure on bit-perfect.

the difference is really hard to tell in something like laptop speaker though, i'm listening through my headphone.
naoan is offline   Reply With Quote
Old 3rd October 2011, 00:09   #23  |  Link
nand chan
( ≖‿≖)
 
Join Date: Jul 2011
Location: BW, Germany
Posts: 380
Quote:
Originally Posted by naoan View Post
the decoder play a big role somehow, and this is not a player. if you're using wasapi/asio on the player it would ensure on bit-perfect.

the difference is really hard to tell in something like laptop speaker though, i'm listening through my headphone.
The decoders should both be bit perfect, especially for lossless audio.

Somehow I'm not seeing how this connects together.
__________________
Forget about my old .3dlut stuff, just use mpv if you want accurate color management
nand chan is offline   Reply With Quote
Old 3rd October 2011, 04:15   #24  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by naoan View Post
I just tried the new 0.4.6.5 (with latest ffmpeg) and it seems to be hotter/more sibilance than 0.4.6.4.
Is it with MP3 or another lossy codec? That may be due to the now enabled 32 bit floating point decoder.

It's very unlikely for a lossless codec as e.g. FLAC because nothing has changed for a lossless codec.
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 05:03   #25  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by nand chan View Post
Does that mean this player is not bit perfect?
This player "sounds" better compared to others because it uses SoX up-sampling. Technically this means that not the original signal is send to the DAC.

On the other hand each decent DAC up-samples on it's own in the course of reconstructing the analog signal from the digital in order to smoothen the digital staircase. As it seems usually the SoX up-sampler outperforms the ones usually build-in into DACs.
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 05:15   #26  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by nand chan View Post
The decoders should both be bit perfect, especially for lossless audio.

Somehow I'm not seeing how this connects together.
That's exactly what I wrote: Unlikley that soemthing has changed for a lossless codec.

For a lossy codec things are a bit different: Now are the 32 bit floating point decoders enabled instead of 16 bit integer. This should improve sound quality. Maybe that's what naoan experience as more sibilance when listening to it for the first time because of improved reconstruction of heights from a lossy codec.
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 07:38   #27  |  Link
naoan
Registered User
 
Join Date: Oct 2009
Posts: 152
Quote:
Originally Posted by pbelkner View Post
Is it with MP3 or another lossy codec? That may be due to the now enabled 32 bit floating point decoder.

It's very unlikely for a lossless codec as e.g. FLAC because nothing has changed for a lossless codec.
yes, it is only with lossy codec, any way to change the precision?
naoan is offline   Reply With Quote
Old 3rd October 2011, 08:56   #28  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by naoan View Post
yes, it is only with lossy codec, any way to change the precision?
The next version will feature this as well as seeking. It's already implemented.
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 10:47   #29  |  Link
naoan
Registered User
 
Join Date: Oct 2009
Posts: 152
Quote:
Originally Posted by pbelkner View Post
The next version will feature this as well as seeking. It's already implemented.
Great news!

I never seems to like the sound of any audio player with 32fp precision.
naoan is offline   Reply With Quote
Old 3rd October 2011, 11:08   #30  |  Link
kerimcem
Registered User
 
Join Date: Aug 2011
Posts: 83
Quote:
Originally Posted by pbelkner View Post
The next version will feature this as well as seeking. It's already implemented.

waiting..
kerimcem is offline   Reply With Quote
Old 3rd October 2011, 11:47   #31  |  Link
Milardo
Registered User
 
Join Date: Nov 2008
Posts: 116
Hi, may I ask when the next version will come out, hopefully soon, I'm waiting for the seeking feature as well thanks in advance.
Milardo is offline   Reply With Quote
Old 3rd October 2011, 13:45   #32  |  Link
nand chan
( ≖‿≖)
 
Join Date: Jul 2011
Location: BW, Germany
Posts: 380
Quote:
Originally Posted by pbelkner View Post
This player "sounds" better compared to others because it uses SoX up-sampling. Technically this means that not the original signal is send to the DAC.

On the other hand each decent DAC up-samples on it's own in the course of reconstructing the analog signal from the digital in order to smoothen the digital staircase. As it seems usually the SoX up-sampler outperforms the ones usually build-in into DACs.
Okay, but why don't you just use the regular SoX plugin with a normal reference decoder?

That's what I do, in particular the SoX plugin for foobar2000.
__________________
Forget about my old .3dlut stuff, just use mpv if you want accurate color management
nand chan is offline   Reply With Quote
Old 3rd October 2011, 15:45   #33  |  Link
naoan
Registered User
 
Join Date: Oct 2009
Posts: 152
Quote:
Originally Posted by nand chan View Post
Okay, but why don't you just use the regular SoX plugin with a normal reference decoder?

That's what I do, in particular the SoX plugin for foobar2000.
There's something else going on, with ffsox the decoder are actually libav and I don't even upsample (my transport only support 44100Hz).

I don't know what's going on inside though, I trust my own ears and music.

This page may or may not explain it http://in-ffsox.sourceforge.net/#objectives
naoan is offline   Reply With Quote
Old 3rd October 2011, 18:01   #34  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by Milardo View Post
Hi, may I ask when the next version will come out, hopefully soon, I'm waiting for the seeking feature as well thanks in advance.
NOW!

Version 0.4.6.6 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • Provided the option "Force Seek" in order to allow for seeking without any test whether seeking is supported by a format or not.
    NOTE: If checked and a particular format doesn't support seeking the behavior is undefined.
  • Provided the option "Prefer Float" for switching on/off 32 bit floating point decoders for lossy codecs.
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 18:06   #35  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by nand chan View Post
Okay, but why don't you just use the regular SoX plugin with a normal reference decoder?
Because I like to have everything under my own control, even the fine points not visible as an option to the end user. In particular this holds for ReplayGain and EBU R128 compliant playback, available via this plugin-in also for video (at least when packed as MKV.)
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 18:15   #36  |  Link
kerimcem
Registered User
 
Join Date: Aug 2011
Posts: 83
Quote:
Originally Posted by pbelkner View Post
NOW!

Version 0.4.6.6 released:
Home: http://in-ffsox.sourceforge.net/
Download: http://sourceforge.net/projects/in-ffsox/files/
What's new?
  • Provided the option "Force Seek" in order to allow for seeking without any test whether seeking is supported by a format or not.
    NOTE: If checked and a particular format doesn't support seeking the behavior is undefined.
  • Provided the option "Prefer Float" for switching on/off 32 bit floating point decoders for lossy codecs.
Force seek option is working on FLAC ı delete in_flac
kerimcem is offline   Reply With Quote
Old 3rd October 2011, 18:40   #37  |  Link
naoan
Registered User
 
Join Date: Oct 2009
Posts: 152
Seems force seek doesn't work with xmplay, guess that's just the way it is for non-winamp player? Disabling Prefer Float option did the trick for hotter sounds though.

Edit: oh it's working for mp3, not working with flac.
naoan is offline   Reply With Quote
Old 3rd October 2011, 18:55   #38  |  Link
kerimcem
Registered User
 
Join Date: Aug 2011
Posts: 83
http://maiko.elementfx.com/ (wasapi plugin)
winamp wasapi or ds winamp seek flac works well...
kerimcem is offline   Reply With Quote
Old 3rd October 2011, 19:38   #39  |  Link
pbelkner
Registered User
 
Join Date: Jun 2010
Posts: 41
Quote:
Originally Posted by naoan View Post
Edit: oh it's working for mp3, not working with flac.
What do you mean?
  • "Force Seek" should work with FLAC as well as with MP3.
  • "Prefer Float" should only affect MP3 (and other lossy codecs,) i.e. definitely not FLAC.
pbelkner is offline   Reply With Quote
Old 3rd October 2011, 20:08   #40  |  Link
kerimcem
Registered User
 
Join Date: Aug 2011
Posts: 83
Can this plugin work with normal (non-lossless) mp3 files? Can you enable it with non-lossless mp3 files also?
kerimcem is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 01:52.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.