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Old 15th December 2020, 00:06   #1481  |  Link
real.finder
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Quote:
Originally Posted by pinterf View Post
Download TIVTC 1.0.25 + TDeint 1.8

Code:
** TDeInt v1.8 (20201214)
- Fix: TDeint: ignore parameter 'chroma' and treat as false for greyscale input

**v1.0.25 (20201214)**
- Fix: TFM, TDecimate and others: treat parameter 'chroma' as "false" for greyscale clips

**v1.0.24 (20201214)**
- Fix: TFM: do not give error on greyscale clip
it's seems work now, thanks!
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Old 22nd February 2021, 01:12   #1482  |  Link
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I'm getting often "Access Violation" on HD clips with YV16 colorspace (the one I'm testing with, but haven't tried with other colorspaces or bitdepth) when calling TDecimate, and some other times I'm getting corrupted video with green horizontal/vertical stripes on the image (using AVS 3.7)
It doesn't happens always, but with a good amount.
For example with this script:
Code:
colorbars(width=1920,height=1080,pixel_type="yv16")
assumefps("ntsc_video")
assumetff()
tfm(order=-1,slow=2,micmatching=3,PP=6,mode=3)
tdecimate(mode=1,cycle=5)
Is this happening to others as well?

Last edited by mp3dom; 22nd February 2021 at 01:16.
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Old 22nd February 2021, 03:16   #1483  |  Link
poisondeathray
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Quote:
Originally Posted by mp3dom View Post
I'm getting often "Access Violation" on HD clips with YV16 colorspace (the one I'm testing with, but haven't tried with other colorspaces or bitdepth) when calling TDecimate, and some other times I'm getting corrupted video with green horizontal/vertical stripes on the image (using AVS 3.7)
It doesn't happens always, but with a good amount.
For example with this script:
Code:
colorbars(width=1920,height=1080,pixel_type="yv16")
assumefps("ntsc_video")
assumetff()
tfm(order=-1,slow=2,micmatching=3,PP=6,mode=3)
tdecimate(mode=1,cycle=5)
Is this happening to others as well?
Works for me, seek around, no problem

avs+ x64 3.7 r3382
TIVTC v1.0.25
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Old 22nd February 2021, 05:03   #1484  |  Link
patul
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Doesn't work for me either

PHP Code:
AVSMeter 3.0.7.0 (x64), (cGroucho20042012-2020
AviSynth
3.7.0 (r33823.7x86_64) (3.7.0.0)

Exception 0xC0000005 [STATUS_ACCESS_VIOLATION]
Module:   D:\App\AVS\plugins64+\TIVTC.dll
Address
:  0x00007FFE1DA2F8CD 
TIVTC.dll v1.0.25
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Old 22nd February 2021, 05:39   #1485  |  Link
poisondeathray
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Quote:
Originally Posted by poisondeathray View Post
Works for me, seek around, no problem

avs+ x64 3.7 r3382
TIVTC v1.0.25

avspmod - ok
avsmeter - ok

vdub2 - access violation
ffmpeg - crash (unhandled exception)
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Old 22nd February 2021, 08:53   #1486  |  Link
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oh, what a nice Monday morning But we all like reproducible bugs, aren't we?
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Old 22nd February 2021, 09:30   #1487  |  Link
mp3dom
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Well all I can say is that this happens to me on VDub2 and avsmeter too (but never tried avspmod or ffmpeg), the address changes every time so I think it's not useful (?)
On avsmeter, sometimes it doesn't complete the pre-pass process (exits without any warning to the command prompt) and some other times it show the access violation (and sometimes it completes the process as well). Can't find the rule behind this. I'm using the x86 version now, but looking at the posts below me, it seems this happens on x64 too...

Last edited by mp3dom; 22nd February 2021 at 09:33.
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Old 22nd February 2021, 09:54   #1488  |  Link
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Check v1.0.26
https://github.com/pinterf/TIVTC/releases
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Old 22nd February 2021, 10:05   #1489  |  Link
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Thanks, that was really quick and seems to be fixed.
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Old 22nd February 2021, 10:09   #1490  |  Link
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Amazing.. I can confirm the script no longer crashes on x64 with avsmeter or avspmod.
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Old 27th February 2021, 23:10   #1491  |  Link
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Deepest respects for all that cleanup work across so many plugins, pinterf ! (again)
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Old 28th February 2021, 20:36   #1492  |  Link
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Sometimes the cleanup process is going too well, jackoneill has just noticed an old regression-type bug in TDecimate
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Old 30th August 2021, 16:44   #1493  |  Link
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having an issue with TFM micmatching not apparently doing anything at all

I'm trying to process a DVD animation, and I keep getting bad matches which I can correct with overrides, but this is a very long and tedious process. I would rather find a way to get better matches automatically

with debug=true I can see the mics for each frame, and various other info, in a debug console, and no matter what mode I set micmatching to, it makes no difference at all to the final match. if I disable it entirely, I get the exact same results as if I choose any of the micmatching settings. it apparently does nothing except slow the process down to calculate mics that arent used.

also, the final match chosen invariably has a high mic value compared to other frames. the readme for TFM says for micmatching mode 1 "mics are only used to determine if of the 5 possible matches there is one match that has a significantly lower mic value than all of the other four matches" which suggests to me that lower mics are preferred for better matches. yet invariably when TFM chooses a bad match, the mic of the chosen bad match will be something like 58 and the mic of the good match that I override with will be about 11. I'm not entirely sure how this is supposed to work but as changing the micmatching setting doesn't even change anything in the output, I'm at a bit of a loss. any help understanding this would be appreciated! cheers

using TFM 1.0.7
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Old 31st August 2021, 10:50   #1494  |  Link
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I wonder about your source. May it contain field blends?
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Old 1st September 2021, 05:37   #1495  |  Link
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Quote:
Originally Posted by videoh View Post
Katie, you're welcome to have a go at it.
And I did. The question now is whether anyone wants to try the algorithm I suggested.

Quote:
Originally Posted by videoh View Post
Distinguishing combing from detail is a very difficult problem.
It's not difficult at all. The two are extremely dissimilar.

Quote:
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Calling people's heuristic solutions crap is over-the-top
Not when they produce crap results.

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especially when the solution is widely used.
Lots of things that are widely used are still crap. Windows 10, for example.

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Donald is right.
No he isn't.

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Still, it's an open source project, if you think there are some things that can be done better, anyone can fork it, modify it, test it and open a push request.
Anyone who knows how to code AVIsynth plugins, you mean. I've tried learning C++ several times in my life. I've never gotten very far. As it turns out, there are some things that even I'm not autistic enough for.
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Old 1st September 2021, 05:52   #1496  |  Link
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what about https://github.com/pinterf/TIVTC/issues/27 ?
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Old 1st September 2021, 10:08   #1497  |  Link
LigH
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Quote:
Originally Posted by Katie Boundary View Post
It's not difficult at all. The two are extremely dissimilar.
Easy for humans. Quite a challenge for computer algorithms. If that was as easy as you believe, there wouldn't be numerous attempts, more or less successful.
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Old 1st September 2021, 13:21   #1498  |  Link
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Quote:
Originally Posted by Katie Boundary View Post
As it turns out, there are some things that even I'm not autistic enough for.
Dont give up so easily, I'm sure there is nothing that you are not autistic enough for.
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Old 2nd September 2021, 13:33   #1499  |  Link
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Quote:
Originally Posted by LigH View Post
Easy for humans. Quite a challenge for computer algorithms. If that was as easy as you believe, there wouldn't be numerous attempts, more or less successful.
Precisely.

Katie, you think they're different 'cause you "see" them as being different, but a computer doesn't see, a computer works with numbers.
The whole frame is divided in blocks and macroblocks of a certain size, they can be 4x4, 8x8, 16x16 etc. Each one goes through a transform which assigns a value to it. The next frame goes through the same process and values are assigned to each block. Those two frames are then compared by comparing the values of each individual block and, based on that, the algorithm tries to find out whether those blocks are the same or not.
In theory, everything works out, but in practice it might not.
You see, there can be tons of things that can go wrong in the motion vectors detection and it's far from easy to get this done perfectly in every scenario.
If you think that the alternative would be specifying a pattern by hand and modify it over and over again when and if it changes like at commercial breaks etc by manually handling exceptions, suddenly you realize what an amazing job TDecimate is actually doing. Sure, it might not be perfect every time, but still a lot of effort has been put into it and I'm very glad that we have it.
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Old 2nd September 2021, 18:56   #1500  |  Link
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Quote:
Originally Posted by StainlessS View Post
Dont give up so easily, I'm sure there is nothing that you are not autistic enough for.
A truly autistic person would go through the videos frame by frame and create an override file for a 110% perfect result.
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