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9th April 2009, 04:57 | #21 | Link |
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The renderer is just amazing. List of things to improve to make it perfect for me:
- Improve windowed - fullscreen change if possible. Now it takes too much time and the image does some weirdness that's ugly to see. - Improve load time. It's not that slow but if it can be improved... - Support for MPC-HC shaders or similar. - Output options ala ffdshow (levels, 601vs709, etc.) - Stats ala MPC-HC |
9th April 2009, 05:35 | #22 | Link |
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This renderer raises a dilemma...
Do we use: - MadVR or - MPC HC with EVR Custom with Beliyaal's tweaks for smoothness? I hope this gets "united" with MPC HC, getting all the tweaks that EVR Custom is getting - and eventually replaces EVR Custom as preferred/tweaked renderer in MPC HC. |
9th April 2009, 07:00 | #23 | Link | ||||||||
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You'll have to ask the JR Media Center and ArcSoft guys about madVR support. Not sure if there's any chance with ArcSoft because they may need to use protected data paths for copy protected material, which madVR doesn't support. Quote:
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That will require a combined effort on my side and MPC-HC side, but it should be possible to do. One problem is that I think the best place for some shaders would be in YCbCr space and madVR could offer that to custom shaders, while VMR/EVR can not. So MPC-HC currently does not support YCbCr shaders. BTW, forgot to mention: Subtitle rendering is currently not supported. That needs to be added, too. Quote:
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But as explained in the first few posts of this thread, I'm planning to work on motion smoothness. -------------------- Can I get some specific feedback, please? I'm especially interested in playback smoothness? Do you guys get stuttering with madVR? Or is your graphics card fast enough? How smooth or non-smooth is motion display for you currently? Especially if you set display refresh rate to 1:1 match with the source frame rate? Are the Beliyaal special builds a lot smoother for you, or only slightly so? Thanks! Last edited by madshi; 9th April 2009 at 07:07. |
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9th April 2009, 07:14 | #24 | Link | |
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??? on the Arcsoft stuff.... |
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9th April 2009, 07:26 | #25 | Link |
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Well, you can ask the ArcSoft guys, too. Maybe they'll add support for it. The problem I see is that ArcSoft can play Blu-Rays and they have an official license for that. Consequently they are forced to protect the Blu-Ray content from being copied. Which means that they can't just use any renderer. After all, madVR could have a hidden feature (it does not) that secretly stores the Blu-Ray video stream to harddisk!
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9th April 2009, 07:57 | #26 | Link |
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looks great, must test it in the next days.
could you please also add comparison pics to the haali renderer? I guess that its used by many people as their standard renderer (at least for me ) thats why I'd like how your renderer compares to it. thanks! btw. I also like that it displays comparable good quality when downscaling, since I can watch 1080p stuff only on 720p screen here Last edited by Thunderbolt8; 9th April 2009 at 08:03. |
9th April 2009, 08:31 | #27 | Link | |
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I will check at home later today how it is going on my system. Regards Piotr |
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9th April 2009, 08:57 | #28 | Link |
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I tried it and would like to give some feedback. I am no expert or even understand what stuttering is though.
First, the installer bat file does not work here. I have to manually register it. Second, the output color is certainly different from EVR CP and everything else. I think madVR is wrong though, it kinda "washed out". Output level should be correct though. I tried the TV Level test clip and madVR is certainly not wrong. Or madVR is the only correct one here and all other renderer give me the same wrong so I never notice? I am not sure on that part. Thrid, I didn't try all scaling method, but Lanczos and Spline both crash. Finally, it certainly does not smooth. Compare to, say, EVR CP or mplayer. Well, that's all. I'm on Windows 7 Beta 7000. ATi HD2600 with Catalysis 9.2 Last edited by Hypernova; 9th April 2009 at 09:12. |
9th April 2009, 09:31 | #29 | Link | |||||
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Can anybody else reproduce a crash with Lanczos or Spline activated? Ok, thanks for feedback. Improving motion smoothness is on the top of my priority list. However, the non-smoothness might also be caused by the HD2600 being too old/slow. Compared to my (entry level) HD3850, the HD2600 only has 1/3 of the shader power and only half of the memory bandwidth. You can try activating some of the "trade quality for performance" options. Maybe that helps smoothness for you? |
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9th April 2009, 09:38 | #30 | Link | |
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(MPC-HC, XPSP2, VMR9, HD3850, Catalyst 9.1.) |
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9th April 2009, 10:19 | #31 | Link |
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Ati 3450
Winxp sp3 drv 9.2 Funny, have no big delay when opening video. But have massive lag when closing player. Sytem freeze for a long moment. Similar behaviour occurs when minimizing. Win7 7057 drv 9.4 Installing madrenderer requires give exact path to madVideoRenderer.ax file in bat installer. No problems with closing and minimizing. On both systems small lag when going to fullscreen or back to windowed (connected with aspect ratio). Seeking is fast. Unfortunatly, i need dxva to work, so i will stick to evr |
9th April 2009, 10:32 | #32 | Link |
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thanks! both, haali and madvr look quite similar to each other, apart from that one can see that haali outputs a bit too much red.
but then im not that good on such graphic specific technical stuff, perhaps someone else sees differences? is it actually possible technically to further improve the graphic quality of your renderer (hinting that it looks similar to haali, so this is basically best what can be achieved)? I mean at some point there must be a limit, when it looks exactly like the 'real' image looks like. but how is it possible that it actually looks different on each renderer? and how it is possible to perhaps make it look even better, but then again its not done by other renderers? (dont understand the process how such things can looks differently) edit: cant seem to install it (winxp prof sp3), I get "LoadLibrary("madvideorenderer.ax") fehlgeschlagen - Das angegebene Modul wurde nicht gefunden." :S (windows login is listed as computer administrator). *nvm, got it to work manually* Last edited by Thunderbolt8; 9th April 2009 at 10:51. |
9th April 2009, 11:20 | #33 | Link | ||
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9th April 2009, 11:27 | #34 | Link |
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does soft here correspond to overall softness/sharpness of the image?
some small things: - atm it doesnt seem to be possible to take screenshots in mpc-hc? (ffdshow & madvr) - could you somehow integrate mpc's jitter display? atm it always displays 0ms all the time at playback, would be nice if it could display the actual information like with ffdshow & haali for example. thanks! btw. my installation problem seemed to result from a missing d3d .dll file (d3dx9_35.dll), which I had to download manually (dunno why, I have d3dx9_40.dll here though, is it newer?) |
9th April 2009, 11:37 | #35 | Link | |
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(Yeah, it's still DirectX 9.0c, but look at the release date...)
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9th April 2009, 11:40 | #36 | Link |
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perhaps mine got somehow deleted or corrupted when windows once again crashed :P
btw. regarding all those madVR options (like resampling, dithering etc.) I guess the default choices are those which represent the displayed image most closely 1:1 (and I don't have to worry ) ? |
9th April 2009, 11:40 | #37 | Link | ||||
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If you display the source 1:1 in its original size, all luma scaling is turned off. The whole scaling options in the settings dialog have no effect in that situation. If you want to rescale the original resolution to something else, all the various filters have their own advantages and disadvantages, as I already said. E.g. Lanczos is the sharpest of the bunch, but also adds a lot of ringing to the image. Scaling is always a balance act between sharpness, aliasing and ringing. Just play with the filters and choose which looks best to your eyes... Last edited by madshi; 9th April 2009 at 11:45. |
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9th April 2009, 11:41 | #38 | Link |
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I run the bat file by right click and choose run as admin, but it seems that does not work. Probably a bug on windows/UAC part, maybe. Your bat file work fine when run cmd as admin first then run the bat. So the problem is not on your part.
I think the scaling method crash may have something to do with something else entirely and not relate to the scaling itself. The thing is, I can't change the scaling method by go to MPC-HC options->external filter. When I change it there and play a file, it go back to default. When I right click while playing and change it by go to filter->madVR then close the file and reopen it, MPC-HC crash as soon as (I guess) the 96mb is filled and it try to display the video. I may try what you suggest about the 3dlut later. I don't have a blu-ray file with me, so I can't test anything about that. I can't just use any 1080p video either right? I would like to have choice in scaling though, so I probably keep checking back on madVR. Anyway, great work so far. A little more info, I'm on Dell 3008WFP (2560x1600). |
9th April 2009, 11:52 | #39 | Link | |
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as it seems here, the fps numbers of movies I tried partially seem to vary. sometimes its ~24, another time > 30. it seems like when the system is not fast enough, then playback & displayed fps rate speeds up? haali renderer for example then slows down. so jitter display would be a nice thing to spot speed problems on a quick & safe to tell glance, while otherwise it seems to be a bit more of guessing ("is this already running too slow/fast?") to be really sure (I'd compare it to the delay guessing of thd tracks of old eac3to versions, when correct delay for truehd wasnt yet supported) Last edited by Thunderbolt8; 9th April 2009 at 11:54. |
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9th April 2009, 12:38 | #40 | Link | |
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Custom renderers are for enthusiasts and changing output color space is easy for them. If you want any hardware acceleration working best on ATI you must use NV12, be it hardware decoding, deinterlacing, post processing or color conversion. All current commercial decoders use nv12 on ATI. Regards Piotr |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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