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18th September 2021, 11:21 | #19261 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,806
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Try again in SAFE MODE
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
19th September 2021, 13:03 | #19262 | Link |
Registered User
Join Date: Jan 2019
Location: India
Posts: 13
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Can Anyone Tell me Why There is some segments not Started or Not Completed, Due to this My encoding Stopped on 99.4% and I Didn't Find any option to re-start That segments, Please Help Me, Last edited by Daringbaaz; 19th September 2021 at 13:11. |
19th September 2021, 13:22 | #19263 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,806
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You should check what EncodingServer (192.168.1.70:4000) is showing in both tabs.
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 19th September 2021 at 16:26. |
19th September 2021, 15:19 | #19264 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
Posts: 692
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Quote:
Then restart the job, 9 times out of 10 it will remember how many chunks it has already encoded, and complete the job.
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) Last edited by Pauly Dunne; 20th September 2021 at 03:45. |
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21st September 2021, 21:04 | #19265 | Link |
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Join Date: Aug 2021
Posts: 1
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@Atak - Thanks for all your hard work over the years. I have been using Ripbot264 for a long time and have always been able to tweak the things I need for excellent results. I hope you have not lost your passion for this program!
@Pauly Dunne - I truly understand the frustration of trying to improve things for strangers and not getting feedback. Sadly you probably only hear about the things that do not work. I would most definitely take a look at the builds you were putting together for the community! I have been playing around with HDR10+ and Dovi recently and am now very close to having these things worked out in Ripbot264. I will share this info in the next few days, to hopefully save others some time. Empty Last edited by stillempty; 21st September 2021 at 21:07. |
22nd September 2021, 01:28 | #19266 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
Posts: 692
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Quote:
Thanks for the comment I will be interested to see what you've come up with...
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) |
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28th September 2021, 02:33 | #19269 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
Posts: 692
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3D Lut's Support
Hi Atak,
Remember way back here :- https://forum.doom9.org/showthread.p...64#post1951664 I was able to add LUT's support to RipBot 3 weeks ago. And then I read the "Avisynth+_Cube.txt" Quote:
It would be nice to use .dgi in RB. BTW, everybody, an auto-update "snuck out" with LUT support
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) Last edited by Pauly Dunne; 28th September 2021 at 02:42. |
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28th September 2021, 17:00 | #19270 | Link | |
Registered User
Join Date: Mar 2016
Location: Austria
Posts: 32
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Quote:
Thanks for the hint. I have to open the avisynth window, click into any setting box e.g. Resize -> OFF to get the OK of avisynth window clickable, exit this window by OK. Afterwards the Done-Button is clickable again. Edit: When changing the output filename / path AFTER this workaround DONE gets disabled again. Last edited by userx; 28th September 2021 at 17:45. |
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28th September 2021, 21:16 | #19271 | Link | |
Registered User
Join Date: Oct 2001
Posts: 454
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Quote:
@Atak I am not sure if I did read correct between the lines - I got the impression you were absent a lot (but since I was absent, I am deriving that from what others wrote)... So I hope you are fine and of good health! |
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29th September 2021, 01:48 | #19272 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
Posts: 692
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Quote:
I am happy to know that you would have been interested in trying my "stuff"....it doesn't mean that you can't still try it, but I doubt that I will post it again on the Forum. Speaking of which, I don't want to sound like the Forum "detective", but you have posted no less than 31 times, so far this year, and one post was just before my post that you have quoted..... I did have a couple of users "ask" for it, and they were very happy with all the extra filters & features, and even how much faster it seemed to be...but out of the many that downloaded it, I got nothin', hence my decision to "pull it". Anyway, I would like to say that I will be pretty much leaving these forums, for the time being, I might post from time to time. I will probably respond to any direct posts, but that's about it. But when you don't seem to get the info you're seeking, and then if you sound a little frustrated, or defensive, they "warn" you, so why bother.
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) |
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29th September 2021, 02:40 | #19273 | Link | |
Useful n00b
Join Date: Jul 2014
Posts: 1,667
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Quote:
Also, you say you added filters and such. So it should not be an issue for you to add DGSource(), or am I missing something? |
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29th September 2021, 03:16 | #19274 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
Posts: 692
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Quote:
What I meant was, I had a couple of PM requests, BUT out of the close to a hundred or so downloads, when it was "open slather", I got nothing. No contradiction... I might be able to get it too work, but I don't know how to incorporate it into the way RipBot scripts are written, for encoding & decoding tasks. It just confuses my old brain.......and I need to be "spoon feed", as I've said before, I really don't know what I'm doing, but if it works, it's great. I think I've touched on this before with you, unless I'm getting the names mixed up. I'd say that I wouldn't use it, I think it's nVidia based, and may not work with the Distributed Encoding process. BUT there might be users out there that would like different options, and RipBot has none, it's LSmash or nothin'.
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) |
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29th September 2021, 14:54 | #19276 | Link | |
Registered User
Join Date: Oct 2001
Posts: 454
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Sherlock,
Quote:
"having not mich time" or "being absent" doesnīt have to literally mean "no visit at all" Beleive me, I have been spending much less time on forums last year than I used to - I know, I was there Last edited by ReinerSchweinlin; 29th September 2021 at 15:22. |
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7th October 2021, 03:23 | #19278 | Link |
Registered User
Join Date: Oct 2021
Posts: 3
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Hi all! Long time Ripbot user. Just did a fresh Win 10 install with the latest version of Windows last week. Ive done this before and have restored my RipBot setup every time without issue.
This time, however, I am having an issue where while using Distributed Encoding, where my two machines, each running two servers a piece, is encoding the same chunks over and over again rather than completing the entire list of chunks. Ive never experienced this before. Ive set everything up the same exact way I did before I did the fresh install. Ive gone through updating/installing/reinstalling all of the support and background apps (ffmpeg/avisynth+) but still no joy. Thanks! Sent from my iPhone using Tapatalk |
10th October 2021, 13:58 | #19279 | Link | |
Formally known as .......
Join Date: Sep 2021
Location: Down Under.
Posts: 965
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Is there some way of adapting this "call" so that RipBot can use it ?
Quote:
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10th October 2021, 15:28 | #19280 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,806
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Quote:
Code:
pre=ex_KNLMeansCL(video,a=2,s=2,d=1,h=7.0,wmode=0) video=SMDegrain(video,tr=3,thSAD=300,contrasharp=30,prefilter=pre,refinemotion=true)
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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