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Old 15th April 2024, 15:54   #401  |  Link
SeeMoreDigital
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Quote:
Originally Posted by Hellboy. View Post
I use .w64 because it works with tsMuxeR and .wav don't.
Yes it does!

What size/type of .wav contained files are you using?
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Old 15th April 2024, 17:14   #402  |  Link
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Using the new beta i convert the dts-hd to pcm using the same settings i show in this picture
https://forum.doom9.org/showpost.php...&postcount=394
and tsMuxer don't accept the file.

wav = 5.35 GB
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Old 15th April 2024, 20:38   #403  |  Link
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Quote:
Originally Posted by Hellboy. View Post
Using the new beta i convert the dts-hd to pcm using the same settings i show in this picture
https://forum.doom9.org/showpost.php...&postcount=394
and tsMuxer don't accept the file.

wav = 5.35 GB
I have made some tests for pcm encodings >4 Gb:
pcm as wav: is cut off at 4Gb, content not complete.
pcm with -rf64 auto as wav: complete content is preserved, is played by most players, but not recognized by tsmuxer.
pcm as w64: recognized by tsmuxer, but not played by most players.
pcm in mka container: complete content is preserved, is played by all players, is recognized by tsmuxer.

I will therefore return to the previous command line for pcm encoding. For pcm encodings >4Gb the mka container should therefore be used.
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Old 15th April 2024, 21:02   #404  |  Link
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Newest beta (v3.2.5.03), online now.
Added: Sample muxing (request by kssxs).
Fixed: Bug in audiofilter with flac encoding.
Removed: -rf64 auto filter with pcm encoding, not working as aspected.
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Old 15th April 2024, 23:05   #405  |  Link
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Under "Audio Encoding>Change length & pitch", which do you recommend: Length only or Length & pitch.
Thanks.

Edit:

If i understand correctly
Length only = Preserving Pitch
Length & pitch = Correcting Pitch

Last edited by Hellboy.; 15th April 2024 at 23:11.
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Old 15th April 2024, 23:23   #406  |  Link
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Depends on what you want to achieve.

In terms of damage there is one operation less damaging:
Having length multiplied by the same factor as pitch is divided (length *1,2 AND pitch/1,2).

Resampling for a length change only OR for pitch change only will generate more damage.
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Old 19th April 2024, 14:00   #407  |  Link
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Newest beta (v3.2.5.04), online now.
Fixed: Bug with using raw vc1 streams, bug with framerate recognition of vc1 in m2ts (thx to Amiga for the hint).
Improved: Video indexing for cut, keyframe cut precision.
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Old 30th April 2024, 10:46   #408  |  Link
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----------------------------------------------------------------------------------
April 30 2024 release version 3.2.6.
----------------------------------------------------------------------------------
Fixed: major bug (missing variable reset after sample video encoding/muxing).

Changed: Audio spectrogram picture type (png to jpg).
New logo and new icon.
Cut code.

Improved: Video without duration info handling.
Sample handling (video encoding, muxing).
----------------------------------------------------------------------------------
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Old 30th April 2024, 22:52   #409  |  Link
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Quote:
Originally Posted by ProWo View Post
----------------------------------------------------------------------------------
April 30 2024 release version 3.2.6.
----------------------------------------------------------------------------------
Fixed: major bug (missing variable reset after sample video encoding/muxing).

Changed: Audio spectrogram picture type (png to jpg).
New logo and new icon.
Cut code.

Improved: Video without duration info handling.
Sample handling (video encoding, muxing).
----------------------------------------------------------------------------------
Thanks so much mate for all the hard work AND the great program! I am still somewhat new at this, I just wanted to ask you if you have a moment, when converting from HDR-SDR, what is the tone mapping being done exactly? I mean, what do the 'Mobius' and the desaturation settings do (I do know what saturation is, but I don't understand why it is set to desaturate at -2?)

I know you are likely very busy, but if you don't mind the bother if you could please kindly help me to understand what exactly the program is doing this way that would be great, thanks!
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Old 1st May 2024, 06:33   #410  |  Link
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Quote:
Originally Posted by Lathe View Post
when converting from HDR-SDR, what is the tone mapping being done exactly? I mean, what do the 'Mobius' and the desaturation settings do (I do know what saturation is, but I don't understand why it is set to desaturate at -2?)
Read the full info about ffmpeg tonemap filter:
https://ffmpeg.org/ffmpeg-filters.html#tonemap-1
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Old 1st May 2024, 07:03   #411  |  Link
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Quote:
Originally Posted by ProWo View Post
Read the full info about ffmpeg tonemap filter:
https://ffmpeg.org/ffmpeg-filters.html#tonemap-1
Thanks, will do!
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Old 16th May 2024, 10:17   #412  |  Link
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Newest beta (v3.2.6.01), online now.

Added: Keyframe check on cutting.
More info of subtitle type on subtitle burn in.
Automatic pixel format settings with HDR10/HLG sources.
wmv3 muxing.

Fixed: Bug in subtitle burn in with picture based subtitles.

Changed: Filter removed on file search (request by Ennio).
Removed first keyframe delay field (cut section).
Default settings for dynaudnorm filter.
Extraction of DVD and DVB subtitles to mkv.
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Old 31st May 2024, 16:55   #413  |  Link
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Newest beta (v3.2.6.02), online now.

Fixed: Disappearing bug.
Video encoding filterchain bug.
Bug in multiplex grid with preprocessed and batch streams.
Bug in ffmpeg path (thx Ndidi for the hint).

Changed: HDR info in file analysis and app.

Improved: automatic settings on HDR conversions.
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