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24th May 2008, 00:04 | #2061 | Link | |
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Screenshots definitely 1920x1088 here. Possibly a driver compatibility issue? Or maybe there is a combination of settings I have missed that will make this work? Eitherway, Cyberlink seems to work with identical settings.
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Last edited by Jong; 24th May 2008 at 00:30. |
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24th May 2008, 00:10 | #2062 | Link | |
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.....
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Last edited by Jong; 24th May 2008 at 00:13. |
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24th May 2008, 00:54 | #2064 | Link |
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@casimir
Hi! Actually I think this Cyberlink thing is a bit of a dead end. I just took a screenshot using the Cyberlink filters and the image is still 1920x1088, so for some reason my image is still being distorted. It just seems the Cyberlink decoder is filtering out/masking the corrupt data in the last 8 lines. Making MPC-HC do that would only be masking the problem. The big question is why do I get images of 1920x1088 and you get 1920x1080?! I just double checked in TheaterTek and there is no question that the bottom black bar is that little bit smaller than in MPC-HC. It does look like TT is displaying just the top 1080 lines 1:1 matched, when MPC, here at least, is cramming 1088 lines into 1080 physical lines. Last edited by Jong; 24th May 2008 at 01:17. |
24th May 2008, 02:29 | #2065 | Link |
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Hi, I would just like to ask for your opinions.
System specs: intel e8200 abit-in73hd w/ onboard video 4GB RAM vista ultimate x64 sp1 mpc-hc build 518 when I try to play this video (wmv 1080p) Code:
http://download.microsoft.com/download/9/2/b/92b48c2f-cc5a-4d15-ae40-30ec542db8bb/Dolphins_1080.exe fullscreen - lags and stutters Tried using bsplayer and windows media player - video played fine on fullscreen mode any ideas?? |
24th May 2008, 08:20 | #2066 | Link |
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I have just noticed that the garbage is even visible when windowed/not in fullscreen (ie. scalable image with window title at the top, not the renderer mode). The window is clearly showing 1920x1088.
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24th May 2008, 21:05 | #2068 | Link |
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Hi guys, I've recently done a reinstall and now I have trouble getting avs files to open in MPC.
When I drag and drop an .avs file into MPC, Haali loads, FFDshow audio and video load (icons appear in the tray), but then MPC complains about not being able to render some of the pins. If I click close, the audio plays fine, but there is no video (even though ffdshow video decoder is still in the tray). My script is just DirectShowSource() and nothing else. I have added ffdshow audio and video to external filter list. I am fairly sure Avisynth is installed fine, since I can open that exact script in MeGUI and it will load the video and let me scroll through it and encode. I can also open the file directly, and apply avisynth scripts from within the ffdshow setup window. Yet I cannot play avs files. Any ideas?
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Geforce GTX 260 Windows 7, 64bit, Core i7 MPC-HC, Foobar2000 Last edited by lexor; 24th May 2008 at 21:11. |
25th May 2008, 04:06 | #2069 | Link |
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shaders not loading on vista 32bit, IGP ati hd 3200, CCC 8.5??
I'm using the latest build of MPHC on a Vista 32bit machine with an IGP ATI HD 3200 and my settings are as follows:
Output: EVR Custom Pres. -Surface: 3D surfaces -Resizer: Bicubic A=-1.00 Filters: All internal filters used to try and isolate the issue. My problem is whenever I try to load a shader I get the following message: Could not load shader: <shader name> If I toggle the shader editor and try and select a shader I get the following message: "cannot load d3dx9_xx.dll, pixel shaders will not work." It's worth noting that the following file exists on my system: C:\Program Files\ATI Technologies\ATI.ACE\Graphics-Previews-Vista\d3dx9_29.dll Can someone please help me out with this issue? I'd like to try out shaders. Thank you in advance. |
25th May 2008, 07:31 | #2071 | Link |
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Vista SP1, EVR Custom, GF8600GT (175.16 WHQL), MPC HC r518Test:
SD31.mp4 - DXVA enabled, playback is fine SD41.mp4 - DXVA enabled, plays a few frames than hangs pirates_sample.mkv - DXVA enabled, macroblocking corruption bug shooter_sample.mkv - DXVA enabled, macroblocking corruption bug sw_2_sample.mkv - DXVA enabled, macroblocking corruption bug x3_sample.mkv - DXVA enabled, playback is fine Changes IDC level to 4.1, playback on CyberLink decoder is fine, without 20fps bug and no macroblocking corruption bug. I made same investigation. If file has Custom Quantization Matrix (cqm=1 or 2), MPC-HC play it with macroblocking corruption bug. I made same test and confirm: max ref frames without bframes=15 and with bframes=11, both MPC-HC internal and CybeLink. MPC-HC hangs after few frames, CybeLink has dropped frames in decoder (20fps bug). For me seek works on every reference frames. Finally I have four conclusions: 1. MPC-HC doesn't support Custom Quantization Matrix, CyberLink does. 2. MPC-HC doesn't support dropped frame. IF file has some little incompatibility (or probably broken frame) MPC-HC Internal Decoder hangs, CyberLink dropped frame (20fps bug) but playing is still continue. 3. Cyberlink is sensitive for IDC Level (mislabeled files), MPC-HC Internal Decoder doesn't. 4. I suggest to set limitations in future versions MPC-HC for max reference frames only (DBP size and 11, until dropped frames not implemented without 20fps bug), IDC Level and SAR shouldn't be limited. p.s. MPC-HC r522 internal decoder - DXVA doesn't work with all my file. |
25th May 2008, 10:01 | #2073 | Link | |
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Quote:
It either has to be in MPC's folder, or (better yet) you'll just have to update your DirectX installation and have this fixed for good because that'll install all versions of that DLL in your system32 folder. (Windows Update doesn't cover DirectX, so that's why it often grows a mold instead of staying updated...) np: Nine Inch Nails - Ghosts I (Ghosts I-IV)
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25th May 2008, 10:05 | #2074 | Link |
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522 mirrored here:
http://dl.usite.hu/player/Media.Play....1.0.2.522.zip |
25th May 2008, 12:39 | #2075 | Link | |
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Quote:
That is the problem! I have done a lot of tests with Avivahl and with the Zig Zag order it works on his nVidia The most funny in this story is that it works on ATI because ATI is not compliant with the DXVA specifications Now i have to find a way to detect graphic card manufacturer and I upload a new beta
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Tired of tearing? Try this Media Player Classic mod : http://mpc-hc.sourceforge.net |
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25th May 2008, 12:57 | #2077 | Link |
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@Casimir666
Does the "TV -> PC Level" shader fixes the wrong luma level for vista sp1 evr custom presenter? Because I'm currently using the pre-sp1 evr to fix that issue.
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25th May 2008, 13:39 | #2078 | Link | |
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Quote:
Normal EVR: Custom EVR: Custom EVR + "16-235 ->0-255" Shader: There are also two other bugs there (on custom EVR): 1. When video starts playing, it has a wrong AR/Frame-Size. Workaround: Pressing pause and then play fixes it... 2. Many dropped frames on Custom EVR (while normal EVR has no dropped frames). Could be because it's a debug build... but you get the point... Btw guys, DXVA is definitely fixed for nVidia cards on the latest test-build Casimir666 sent me! I tested a bunch of x264 videos (some 720p, some 1080p) and they all worked smoothly! The macro-blocks bug is completely fixed! Avi Vahl. EDIT: Vista x64+SP1; Geforce 8800GT 512MB; ForceWare 175.16 WHQL. Last edited by avivahl; 25th May 2008 at 13:46. |
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25th May 2008, 16:14 | #2080 | Link |
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When I play VC-1 encoded files there is strange issue: when fullscreen is on, artifacts like these occurs; when MPS is windowed, no such things appear.
http://pellaeon.cba.pl/download/snapshot2.jpg http://pellaeon.cba.pl/download/snapshot3.jpg http://pellaeon.cba.pl/download/snapshot4.jpg http://pellaeon.cba.pl/download/snapshot5.jpg http://pellaeon.cba.pl/download/snapshot6.jpg http://pellaeon.cba.pl/download/snapshot7.jpg Any ideas? I'm using Radeon HD2600XT (Catalyst 8.5 drivers), with EVR custom, on Vista 64-bit, latest r522 build of MPC. EDIT: It seems that cba.pl hosting does not allow direct linking, so if you want to see screenshots, just copy and paste links into the browser. Last edited by Pellaeon; 25th May 2008 at 16:44. |
Tags |
dxva, h264, home cinema, media player classic, mpc-hc |
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