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Old 30th May 2016, 06:08   #241  |  Link
StainlessS
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No idea, but try eg

Code:
LoadPlugin("C:\Program Files (x86)\AviSynth+\plugins+\MP_Pipeline.dll")
ffdshow_source() # NOT INSIDE MP_PipeLine script
MP_Pipeline("""
### platform: win32
SetMemoryMax(512)
sss = 1.5
newWidth = round(sss*width(last)/8)*8
newHeight = round(sss*height(last)/8)*8
LanczosResize(newWidth,newHeight)
### ###
""")
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Old 30th May 2016, 08:03   #242  |  Link
vinnytx
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Ok, now I have another error message
MP_Pipeline: Unable to create slave process. Message: Script error: Script error: Invalid arguments to function 'width' (ffdshow_filter_avisynth_script, line 11)
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Old 30th May 2016, 08:44   #243  |  Link
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Quote:
Originally Posted by vinnytx View Post
Ok, now I have another error message
MP_Pipeline: Unable to create slave process. Message: Script error: Script error: Invalid arguments to function 'width' (ffdshow_filter_avisynth_script, line 11)
The source filter statement has to be within the "MP_Pipeline" construct. This combination may not work at all since ffdshow_source() is not a conventional source filter. My knowledge of Avisynth scripts in ffdshow is very limited though...
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Old 31st May 2016, 09:35   #244  |  Link
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Quote:
Originally Posted by StainlessS View Post
No idea, but try eg

Code:
LoadPlugin("C:\Program Files (x86)\AviSynth+\plugins+\MP_Pipeline.dll")
ffdshow_source() # NOT INSIDE MP_PipeLine script
MP_Pipeline("""
### platform: win32
SetMemoryMax(512)
sss = 1.5
newWidth = round(sss*width(last)/8)*8
newHeight = round(sss*height(last)/8)*8
LanczosResize(newWidth,newHeight)
### ###
""")
As I know, MP_Pipeline can't pass clips that way. So it will not work.
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Old 31st May 2016, 11:41   #245  |  Link
vinnytx
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Quote:
Originally Posted by DJATOM View Post
As I know, MP_Pipeline can't pass clips that way. So it will not work.
Any advice?
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Old 31st May 2016, 16:55   #246  |  Link
Stereodude
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I know jack about ffdshow_source. Is it a built in function of AVIsynth/AVIsynth+ otherwise don't you need to load a plugin? Is it auto-loading for 64-bit, but not 32-bit?
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Old 31st May 2016, 17:03   #247  |  Link
StainlessS
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Never used it (ffdshow_source), but see here:- http://ffdshow-tryout.sourceforge.ne...video:avisynth

Is installed by ffdshow-tryout.

EDIT: you have to select tick box on install, see below


EDIT: I dont currently have ffdshow installed, but I think it may install the dll into it's own directory,
perhaps a copy into autoload plugins dir would work for general usage.
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Last edited by StainlessS; 11th May 2019 at 17:38.
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Old 31st May 2016, 20:45   #248  |  Link
vinnytx
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ffavisynth.avsi
ffavisynth.dll

They are already in the Avisynth+ plugins+ directory
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Old 14th August 2016, 15:46   #249  |  Link
Chyrka
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Hello.
Is it possible to use MP_Pipeline and ScriptClip inside it?
They both started from """ tripple quote marks. ScriptClip does not want to work with a single quotation mark as it is stated in the documentation.
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Old 16th August 2016, 01:32   #250  |  Link
real.finder
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Quote:
Originally Posted by Chyrka View Post
Hello.
Is it possible to use MP_Pipeline and ScriptClip inside it?
They both started from """ tripple quote marks. ScriptClip does not want to work with a single quotation mark as it is stated in the documentation.
made a simple function like this
Code:
function ScriptClip_lines(clip c) {
c
*ScriptClip here*
}
and put it in .avs and import that .avs inside MP_Pipeline
then put the "ScriptClip_lines()" line in the place you want
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Old 16th August 2016, 10:50   #251  |  Link
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real.finder, that hack must work. Thanks.
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Old 17th November 2016, 09:48   #252  |  Link
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Hello, I wanted to speed up xsharpen with this. With MT version, xsharpen goes at nice 2x-4x speed. But sometimes it gives me corrupted frame.

Can I call it like this to prevent from denoising being inside of it?

Code:
mp_pipeline("""
Import("C:\Users\BallGNM\Desktop\denoised.avs")
s16=dither_resize16(6840,4860)
s16.ditherpost(mode=-1).xsharpen(strength=255,threshold=255).Dither_convert_8_to_16()
s16.Dither_limit_dif16 (last, thr=0.7, elast=2.0)
dither_resize16(1120,840).gradfun3(smode=2,lsb_in=true,lsb=false,mode=6,thr=0.5)
### branch 2
### ###
""")
dehalo_alpha_mt()

Last edited by bxyhxyh; 17th November 2016 at 09:52.
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Old 8th February 2017, 10:05   #253  |  Link
tuanden0
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Can someone help me? I'm using avs+.

MP_Pipeline's great, my speed increase 30 ~ 45% and encode time decrease 30% with my script:

Quote:
MP_Pipeline("""
### platform: win64
LWLibavVideoSource("E:\Test Zone\test.mkv")
AssumeFPS(24000, 1001)
FFT3DFilter(sigma=1.7, bt=1, ncpu=4)
flash3kyuu_deband()
Prefetch(4)
### ###
### platform: win32
Toon(0.25)
TextSub("E:\Test Zone\test.ass", 1)
### ###
""")
Then, I tried this script and my encode time decrease 2/3 with my speed increase 50 ~ 60%. But, sometime it's crashed :

Quote:
MP_Pipeline("""
### platform: win64
LWLibavVideoSource("E:\Test Zone\test.mkv")
AssumeFPS(24000, 1001)
FFT3DFilter(sigma=1.7, bt=1, ncpu=4)
flash3kyuu_deband()
Prefetch(4)
### ###
### platform: win32
Toon(0.25)
TextSub("E:\Test Zone\test.ass", 1)
Prefetch(4)
### ###
""")
I tried to put Prefetch(4) outside MP_Pipeline but they slower than my 1st script
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Old 9th February 2017, 09:35   #254  |  Link
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Quote:
Originally Posted by tuanden0 View Post
Can someone help me? I'm using avs+.

I tried to put Prefetch(4) outside MP_Pipeline but they slower than my 1st script
This is a known issue in avs+ since r206x, workaround in progress.
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Old 9th February 2017, 10:52   #255  |  Link
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@pinterf: for the information
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Old 21st December 2017, 22:59   #256  |  Link
FranceBB
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I'd like to split my script into multiple process in order to avoid the 2 GB limit, 'cause it crashes.

I'm trying to split my script like this:

Code:
MP_Pipeline("""

FFVideoSource("op.mxf", fpsnum=24000, fpsden=1001)
Spline64ResizeMT(1920, 1080, threads=4, logicalCores=true, MaxPhysCore=true, SetAffinity=true)
#AmplifyDB(-12.0)
opening=last

### platform: win32
### export clip: opening
### ###

FFVideoSource("ep.mxf", fpsnum=24000, fpsden=1001)
tdeint(mode=2, order=-1, field=-1, mthreshL=6, mthreshC=6, map=0, type=2, debug=false, mtnmode=1, sharp=true, cthresh=6, blockx=16, blocky=16, chroma=true, MI=64, tryWeave=true, link=1, denoise=true, slow=2, opt=4)
Converttoyv12(interlaced=false, chromaresample="Spline64", matrix="Rec709")
opening++trim(2157, 30327)
episode=last

### platform: win32
### export clip: episode
### ###

FFVideoSource("ed.mxf", fpsnum=24000, fpsden=1001)
Spline64ResizeMT(1920, 1080, threads=4, logicalCores=true, MaxPhysCore=true, SetAffinity=true)
#AmplifyDB(-14.0)
episode++trim(0,0)
final=last

### platform: win32
### export clip: final
### ###

#Normalize(0.89, show=false)
#ResampleAudio(48000)
tweak(sat=1.53 , dither=true)

### platform: win32
### ###

dfttest(sigma=64, tbsize=1, lsb_in=false, lsb=false, Y=true, U=true, V=true, opt=3, dither=0)

### platform: win32
### ###

Spline64ResizeMT(3840, 2160, threads=4, logicalCores=true, MaxPhysCore=true, SetAffinity=true)

### platform: win32
### ###

aWarpSharp2(thresh=180, blur=3, type=0, depth=35, depthC=10, chroma=4)

### platform: win32
### ###

f3kdb(range=15, Y=45, Cb=30, Cr=30, grainY=0, grainC=0, sample_mode=2, blur_first=true, dynamic_grain=false,  opt=3, mt=true, keep_tv_range=true, input_depth=8, output_depth=8)

### platform: win32
### ###

TextSubmod("sub.ass")

### platform: win32
### ###
""")
I'll let you know if the encode finishes successfully or not.
If it works, MPP it's gonna be really useful to my daily tasks!

Last edited by FranceBB; 22nd December 2017 at 20:09.
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Old 22nd December 2017, 20:09   #257  |  Link
FranceBB
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It works, but I don't know how to handle audio now, 'cause MPP doesn't support it.
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Old 23rd December 2017, 00:43   #258  |  Link
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Quote:
Originally Posted by FranceBB View Post
It works, but I don't know how to handle audio now, 'cause MPP doesn't support it.
maybe this can help you, or you must wait someone can added audio to mpp, or made another script just for audio
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Old 23rd December 2017, 03:08   #259  |  Link
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@real.finder... uh... I see... I just replied on github as well. As a "workaround", I'm using audio created in a separate avisynth script, created to make a low-res version that was sent out to our subtitling team. Anyway, audio support would be a really useful feature. Unfortunately, I'm a .NET guy and my lazy ass made me forget almost everything about C++ I studied at university and embrace C# time ago. Perhaps, JPSDR / StainlessS / Groucho2004 could take a look at the code and, if interested, add audio support.
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Old 23rd December 2017, 12:05   #260  |  Link
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Or you could use avisynth 64 bit to avoid the 2gb limit... as far as I can see all your filters are also available for x64.
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