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Old 7th August 2016, 19:02   #1  |  Link
jackoneill
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DegrainMedian for VapourSynth

Painstakingly deciphered from inline asm: https://github.com/dubhater/vapoursy...edian/releases
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Old 8th August 2016, 10:17   #2  |  Link
Mug Funky
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[edited to remove unnecessary bollocks]

so when i set mode=0 and limit=255, i get speccles instead of smoothly destroyed motion.
tried on YUV422P10, P16, and YUV420P8. the speckles change but don't go away.
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Last edited by Mug Funky; 8th August 2016 at 11:27.
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Old 1st March 2017, 10:20   #3  |  Link
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Quote:
Originally Posted by Mug Funky View Post

so when i set mode=0 and limit=255, i get speccles instead of smoothly destroyed motion.
tried on YUV422P10, P16, and YUV420P8. the speckles change but don't go away.
DegrainMedian for Avisynth produces the same thing, so maybe that's how it's supposed to look.

(I only just saw your post, somehow.)
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