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25th October 2008, 14:03 | #601 | Link |
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The license model is not an obstacle. The features could be combined with only the NV support being controlled by the license file. In other words, to turn on NV support you need the license file, but not for libavcodec operation.
The thing is, though, I am highly pessimistic about libavcodec ever being fixed to the level needed for proper operation in a frame accurate seeking application. For me, NV is the only viable way right now. Maybe CoreAVC will come through with an API, but I'm not holding my breath. |
25th October 2008, 17:32 | #602 | Link | |
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Quote:
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25th October 2008, 18:27 | #604 | Link |
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Load the script into the AviScript Script input. The preview is opened when the script is loaded. Go to Tools and then AutoEncode. This is where the freeze happens. If I close the preview before clicking on AutoEncode is does not freeze. I use AutoEncode to set the output size and to mux the audio and chapters with the video.
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25th October 2008, 18:53 | #608 | Link | |
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Quote:
BTW. The script is: Code:
LoadPlugin("C:\Program Files\DGAVCIndexNV\DGAVCDecodeNV.dll") AVCSource("F:\Blu-ray\Forbidden Kingdom.dga") |
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25th October 2008, 19:24 | #611 | Link |
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I just tried to open the AVS in virtualDub, pressing the right narrow to play the file i can see the lags in live, but if i return to a previous point in the movie and replay the same part, I cannot reproduce it again.
So this is unpredictable. What do you need ? |
25th October 2008, 19:33 | #612 | Link |
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Playing the AVS will not be smooth, as DGAVCDecodeNV is not designed as a player application. But returning on the timeline gets frames from the Avisynth cache, which will not have decoding delays. So it is normal.
The important question is: Does your encoded file have unexpected duplicate frames? |
25th October 2008, 19:35 | #613 | Link |
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ultra (and everyone else with the problem) what decoder are you using? I tested the old preview of avcsourceNV (during early development, i hijacked my friend's machine to play around since I don't have NV), and did encounter such a problem (the lag), but then I played the output on PS3 and it was smooth as silk. I assumed at the time it was libav decoding issue (ffdshow) or faulty mp4 splitting in haali. Though I'm not sure what triggers it and what it has to do with the source frameserver (one would think it's the output x264 profile that matters).
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Geforce GTX 260 Windows 7, 64bit, Core i7 MPC-HC, Foobar2000 Last edited by lexor; 25th October 2008 at 19:37. |
25th October 2008, 19:40 | #614 | Link |
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Ok, effectively, there is duplicate frames. In one of them the frame seems cut in the middle with a shift between the up part and the down part (a man walking on the snow, his trunk is no more in front of his legs). In this case the old frame is repeated on the up part, only the down part is the new frame.
I encode the same part of the movie three times : 2 with AVCSource from DGAVCDecodeNV, one from directshow. Same encoder settings, the two NV based encodes lags at different moment, the one form directshow doesn't. Last edited by ultratoto14; 25th October 2008 at 19:42. |
25th October 2008, 19:45 | #615 | Link |
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OK, thank you. I know from your description exactly what is happening. The server is re-using the shared memory before the client is done with it. I'll release a fix ASAP. Thank you for your very clear and valuable trouble report.
@lexor There are two unrelated meanings for "lag" here. I'm sure it's clear now after you realize the issue I mentioned just above. Last edited by Guest; 25th October 2008 at 20:05. |
25th October 2008, 21:13 | #619 | Link |
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It takes me a long time since i have a very slow internet connection, here is the sample you want http://www.mediafire.com/?sharekey=e...cff8d127bac7ae.
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26th October 2008, 00:35 | #620 | Link |
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Thank you.
But there is no cropping rectangle and I cannot duplicate the issue. I made a basic script with just AVCSource() and then encoded in MEGUI with DXVA HD Fast. Please tell me exactly what you did to make that happen. Include your script, MEGUI profile, and everything up to and including how you made that frame grab. I can't fix a problem if I can't duplicate it. |
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