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#1723 | Link |
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Registered User
Join Date: May 2009
Posts: 2
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Hello.
The new version you have updated 18.06.2010 (a few times!!) doesn't work anymore. The first one build 2013 worked, but the newest one build 2013 again do nothing. Its not a licence problem, not a nvidia cuda driver or something. I drag any m2ts, vob or h264, 264 into DGindexNV and it doesn't happens. The old builds works fine, also the version before 18.06.2010. I have an GeForce 9600GT, win 7 x64, Intel core 2 quad 9300. It would be gratefully when you look at this problem. Thanks |
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#1724 | Link |
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Guest
Join Date: Jan 2002
Posts: 21,901
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If it's the version with the license switcher, open Options/License Switcher and select License 1. Then open your file. Make sure your license file is present as license.txt in the same directory as DGIndexNV.exe. If that does not help contact me by email.
EDIT: I just downloaded and tested the online version. It works just fine. EDIT2: I have added the following text to my webpage just above the download link: Important Note Build 2013 requires users to regenerate their licenses. If you are an early adopter of DGDecNV you may not be aware of the license generator and may not have a login for using it. To obtain a login, please send me an email. To prove your registered status, either a) send the email from the same email address that you originally registered from, or b) send your original PayPal transaction ID. Last edited by Guest; 19th June 2010 at 15:55. |
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#1727 | Link |
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Registered User
Join Date: May 2006
Posts: 4,083
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Lost in licensing
@neuron2
I obtained my license 1 successfully from the generator. My PC was on the Etherent LAN adapter (wired). So far all ok. Now I connected the same PC via wireless LAN, means a different adapter. So I collected a second license from the genarator, but nothing works anymore. Now my questions: Do I have to put both licenses in the same license.txt? Or do I have to make 2 different files, say license 1.txt and license 2.txt? How is the license switcher supposed to work? I am a bit lost ... |
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#1730 | Link |
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Registered User
Join Date: Dec 2009
Posts: 19
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Hi Don. Had a major computer crash a month or so ago and lost the e-mail you sent me with my user name and password to access the license generator. What's the best way of re-obtaining this information? Sorry to be a pain.
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#1732 | Link |
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Registered User
Join Date: May 2007
Location: Wisconsin
Posts: 2,272
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DGIndexNV hangs
It took quite a while to figure out that the license was incorrect for 2013 on the new 4-core AMD system. dgindexnv would start, but it wouldn't process the job, nor explain why it wouldn't.
Then I noticed that I wrote the machineid down incorrectly. Once I got a new license, then it worked as expected. Any particular reason why dgindexnv doesn't display an error dialog box that says: license key invalid? 2010 did, when I used a new license and forgot to copy over the new 2013 files. It would have saved a lot of hair pulling. |
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#1733 | Link |
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Guest
Join Date: Jan 2002
Posts: 21,901
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The first paragraph of the release notes is:
*** IMPORTANT NOTICE REGARDING LICENSES *** This software requires a license! If you attempt to run the software without a valid license in place you will receive no explicit notification of that fact. Instead, various functions of the program will simply fail to operate correctly. The reason is that it makes life much harder for crackers. Last edited by Guest; 20th June 2010 at 11:34. |
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#1734 | Link |
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Registered User
Join Date: May 2007
Location: Wisconsin
Posts: 2,272
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Stupid thing is that I did read that.
So, in an attempt to continue the cat-n-mouse game with the crackers, we legit users can get caught in the middle. I thought I had a valid license, which made the "not working" more puzzling. Besides, the fact that it wouldn't even attempt to create a dgi file is a pretty good clue to a hacker that the "key" didn't work. Not much different than displaying a GUI saying that the license is invalid. To have it actually go through the steps and create a dgi file that "looks" right, only to cause the re-encoding to produce garbage is another story. |
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#1740 | Link |
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Acid fr0g
Join Date: May 2002
Location: Italy
Posts: 3,073
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The first BD of Star Trek classic series has 4 episodes, each one has 2 angles (remastered and original) and is composed by ~15 m2ts, interleaved by angle 0 m2ts and angle 1 m2ts.
Eac3to handles it correctly, the GUI too. Here it is the BDInfo report: BDINFO.Star Trek S1D1.rar
__________________
@turment on Telegram Last edited by tormento; 21st June 2010 at 15:42. |
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