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Old 18th May 2013, 15:45   #2921  |  Link
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The stream is corrupted. Try re-ripping it.
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Old 18th May 2013, 16:14   #2922  |  Link
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Thats all? Of course it is corrupt. It is corrupt on the BluRay and I can rip it as many as I want, it will stay corrupt. DGIndexNV should skip it, like Media Player Classic - Home Cinema does, not crashing... The BD has no scratches and damages at all. Warner Bros. released that stuff.

Last edited by Guest; 18th May 2013 at 16:16. Reason: 4
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Old 18th May 2013, 16:26   #2923  |  Link
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I'm not going to spend my life making workarounds for corrupted streams (especially for someone who is unfriendly and demanding). I also doubt that you will motivate nVidia to do that either.
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Old 18th May 2013, 16:34   #2924  |  Link
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You really wonder about the answer after yours? Thanks Captain Ovious.
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Old 19th May 2013, 08:45   #2925  |  Link
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The thing you can try, but it may be difficult to obtain, is to try to rip from another Blu-Ray. Even if the Blu-Ray has no scratch or anything, it doesn't mean that you may not have a little physical defect on the layer. But, to do this, you have to get access to another Blu-Ray, this can be the tricky part...
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Old 19th May 2013, 13:27   #2926  |  Link
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Agreed, I have a blu ray drive in both my HTPC and my main desktop PC. Some discs will be OK in one drive but not the other and some discs vice versa.

If you have access to another drive, try that.
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Old 19th May 2013, 19:46   #2927  |  Link
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Are there any speed difference between DGIndex and DGIndexNV?
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Old 19th May 2013, 19:50   #2928  |  Link
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DGIndex (DGMPGDec) handles only MPEG2 via CPU.

DGIndexNV (DGDecNV) handles MPEG2, MPEG4-AVC and VC-1 via Nvidia-PureVideo.
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Old 19th May 2013, 20:14   #2929  |  Link
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I know that. Will there be any speed gain during the encoding process when using DGIndexNV?
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Old 19th May 2013, 20:32   #2930  |  Link
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Only if your video decoder chip is a lot faster than your CPU. This is more probable for graphic cards with VP5 chip. VP2 to VP4 cards have an average speed limited close to double frame rate (45-60 fps, according to reports by Selur). Especialy if your decoder is stable enough to run multithreaded (like FFMS2), it will outpace DGDecNV easily. DGMPGDec is rather outdated, though.
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Old 19th May 2013, 20:34   #2931  |  Link
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It depends on your VP engine and your system. I think that, generally, if you have a VP5 engine and only a moderately powerful CPU (not a 12-core overclocked beast!) you will get some gains for HD material.

I emphasize again that the raison d'etre of DGDecNV is not performance gains (though you may see gains in some scenarios), but rather integrated, consistent, and correct random access and handling for interlaced video, pulldown, etc., for all the video types.

Last edited by Guest; 19th May 2013 at 20:36.
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Old 20th May 2013, 08:11   #2932  |  Link
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Main reason for me to use DGDecNV:
- it can handle interlaced MPEG-2/MPEG-4 AVC/VC-1; ffmpegsource2 often struggles there.
- it can handle transport streams and vobs properly, ffmpegsource2 needs Haalis Media Splitter installed to be useful at all when it comes to mpeg2 based containers
- opens up some cpu power by using the gpu (mainly useful when the avisynth script or encoding is power hungry)

Main things I miss with DGDecNV:
- Unicode paths and file names are not supported. (annoying; workaround: rename input)
- no ifo/pgc parsing (annoying; workaround: pgcdemux)
- no H.264 10bit handling, since there's no fallback software decoder (annoying; workaround: use ffmpegsource2 instead)
- not free (annoying; but understandable and worth the donation)
- no standalone version, would be nice if one could use DGDecNV/DGSource without Avisynth to simply decode the content to raw (pipe output) so that it can be piped to x264/vpxenc/... without the need for avisynth. (I know, I'm probably the only one that thinks this would be useful)
- windows only (a linux&mac version which also can work as stand alone version would be really cool; gpu decoding and properly handling of transport streams on linux in a console would be nice)

Cu Selur
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Old 2nd October 2013, 16:35   #2933  |  Link
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Curious thing I just encountered, when I called:
Code:
"G:\Hybrid\avisynthPlugins\DGIndexNV.exe" -i "h:\TestClips&Co\DVDs\ElephantsDream\VIDEO_TS\VTS_01_1.VOB"
DGIndexNV crashed, after some testing I found the problem.
If I put DGIndexNV into a folder with multiple other files it crashed indexing anything.
removing some of the files solves the problem -> would be nice if you could add some option to stop DGIndexNV from looking into other files than the license.txt file.
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Old 2nd October 2013, 17:27   #2934  |  Link
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Can you be more specific about how to make this happen please? Steps for me to reproduce it would be very helpful. What files are problematic and are you talking about the EXE file or the license file? AFAIK, DGIndexNV doesn't "look into" any files other than the license.txt file and the video file that you try to open.
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Old 2nd October 2013, 17:59   #2935  |  Link
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will upload my folder which causes the problem and send you a link -> send link and simple instructions
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Last edited by Selur; 2nd October 2013 at 18:07.
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Old 2nd October 2013, 20:22   #2936  |  Link
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can you reproduce the problem?
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Old 2nd October 2013, 23:01   #2937  |  Link
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This might be a complete distraction, but when I updated to 2045 in July, after a VERY LONG period where I'd been running successfully 2041, I did initially have a couple of ugly crashes myself, which of course startled and concerned me, but I found that after some fiddling the crashes stopped and then never returned.

A wild guess on my part, but as I look at my C:\Program Files (x86)\DGIndexNV\ folder, I see that I had been hanging-on to old .ini files, which I did on 7/23/2013 place into a separate subfolder called "Old ini files". Maybe (just maybe) the .exe hadn't liked these i.e. files named:
DGIndexNV_2.ini
DGIndexNV2038.ini
DGIndexNV2039.ini
DGIndexNV2040.ini
DGIndexNV2041.ini

being in the same folder with DGIndexNV.ini (the real deal for use with 2045).

Last edited by laserfan; 2nd October 2013 at 23:04.
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Old 2nd October 2013, 23:22   #2938  |  Link
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Maybe the version number in DGIndexNV.ini doesn't get updated to the correct version when DGIndexNV is started from the command line (i.e. without initializing the GUI).
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Old 3rd October 2013, 09:26   #2939  |  Link
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Quote:
Originally Posted by Selur View Post
can you reproduce the problem?
Looking at it now. Was running QM simulations all day yesterday.

Last edited by Guest; 3rd October 2013 at 09:29.
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Old 3rd October 2013, 12:54   #2940  |  Link
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Looks like it is caused by the multiple avs template support. Digging deeper...
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