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#541 | Link |
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Registered User
Join Date: Feb 2004
Posts: 127
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Hi,
I think I found all needed filters (with exact version), except this: Deblock_QED (25.may.2010) This version date is 2010-10-16. This is good or not? Second question: Of many needed filters they are newer version, these better than (recommended) olders, or not? Example latest MVTools version is 2.5.11.3 etc... Thanks! |
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#542 | Link | |
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Yes, I'm weird.
Join Date: May 2010
Location: Southeast Asia
Posts: 271
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Quote:
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#543 | Link | |
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Registered User
Join Date: Feb 2004
Posts: 127
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Quote:
thx, but recommended version of RemoveGrain + Repair already latest: v1.0PR, this is mean I think: "v1.0 pre-release - latest edition with SSE3 fix" |
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#544 | Link | |
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Yes, I'm weird.
Join Date: May 2010
Location: Southeast Asia
Posts: 271
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Quote:
Last edited by the_weirdo; 28th September 2011 at 13:44. Reason: Engrish |
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#545 | Link |
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Registered User
Join Date: Jan 2006
Posts: 1,869
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It's sad that no one has noticed the installer
http://www.sendspace.com/file/1gggec |
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#546 | Link | |
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Registered User
Join Date: Feb 2004
Posts: 127
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Quote:
Symtomps: - Default instal path is wrong, if avisynth installed outside on default path (good path from registry) - Deblock_QED_MT2.avsi is not recommended version too - mt_masktools-25.dll is not recommended version (latest), and recommended avisynth-MT verison is 2.60 see, and this version need mt_masktools-26.dll But nice pack
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#547 | Link | |||
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Registered User
Join Date: Jan 2006
Posts: 1,869
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Thanks for the feedback! (finally)
I had mentioned it here: http://forum.doom9.org/showthread.php?t=162622 It's also here: http://avisynth.org/mediawiki/MCTemp...quired_Filters But this is a good thread, it just wasn't a top thread lately so I didn't know about it. I guess people are not finding information, but at least check the avisynth wiki as there's some good information there. Quote:
I should warn you that I put a few files in system32, fft3w.dll (required) and avsrecursion (often used, but not required by this filter). Ideally I want to make an installer for many things "filter pack". You can open the .exe in 7-zip and see everything. Quote:
Quote:
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#548 | Link | |
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Registered User
Join Date: May 2005
Posts: 1,572
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Quote:
__________________
Gorgeous, delicious, deculture! |
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#550 | Link |
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Registered User
Join Date: Feb 2004
Posts: 127
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#551 | Link | |
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Registered User
Join Date: Jan 2006
Posts: 1,869
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Ok,
The original Deblock_QED_MT2.avsi is at http://www.64k.it/andres/dettaglio.php?sez=avisynth. This version requires masktools <a35 to work, because of new "bias" parameter added. The newer Deblock_QED_MT2.avsi made some minor changes, and now needs masktools a45+ to work. Using a48 should be ok. The requirements are actually different if you update some of the scripts. So just tell me, does my pack work as is? Yes I used old version fftw3, once I tried to use new version and it didn't work for me. I should test again. Update: I checked the changelog from a43-a48. Some bugs were fixed and new features added, but nothing incompatible. Quote:
Code:
# Changes 2008-08-18: (Didée) # - Replaced the ugly stackXXX cascade with mt_LutSpa() (requires MaskTools v2.0a35) # - Changed Quant and Offset defaults to 24,28,2,4,4,8 # Changes 2010-05-25: # - Explicitly specified parameters of mt_LutSpa() # (required due to position of new 'biased' parameter, starting from MaskTools 2.0a43) # - Non mod 16 input is now padded with borders internally # Changes 2010-08-18: # - Replaced AddBorders with PointResize # - Changed Quant and Offset defaults to 18,19,3,4,1,1 to reduce blurring # Changes 2010-10-16: # - Replaced 'relative' with the new 'mode' parameter in mt_LutSpa(), starting from MaskTools 2.0a45 # - Changed Quant and Offset defaults to 24,26,1,1,2,2 to increase effectiveness, but still within sensible limits. # (see for details: http://forum.doom9.org/showthread.php?p=810932#post810932) Last edited by jmac698; 28th September 2011 at 18:55. |
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#552 | Link | ||
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Registered User
Join Date: Feb 2004
Posts: 127
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Quote:
Not much different for me "packs" ![]() Quote:
Thanks! |
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#554 | Link |
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Pig on the wing
Join Date: Mar 2002
Location: Finland
Posts: 5,836
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I've noticed a similar issue sometimes with SD material as well. Using a radius of over 2 frames is somewhat slower (or at least was with my old Q6600), and that's the big difference between medium and the lower defaults.
__________________
And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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#555 | Link | |
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Registered User
Join Date: May 2005
Posts: 1,572
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Quote:
Like I stated, the slowdown doesn't always happen; merely on some sources (I suspect because of the the grain being pretty intense).
__________________
Gorgeous, delicious, deculture! |
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#556 | Link |
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͡҉҉ ̵̡̢̛̗̘̙̜̝̞̟̠͇̊̋̌̍̎̏̿̿
Join Date: Feb 2009
Location: No support in PM
Posts: 720
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When the framerate suddenly drops by one order of magnitude or even more, try to increase the frame cache memory, for example with SetMemoryMax(1024) at the beginning of your script.
__________________
dither 1.28.1 for AviSynth | avstp 1.0.4 for AviSynth development | fmtconv r30 for Vapoursynth & Avs+ | trimx264opt segmented encoding |
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#557 | Link | |
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Registered User
Join Date: May 2005
Posts: 1,572
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Quote:
__________________
Gorgeous, delicious, deculture! |
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#559 | Link | |
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Registered User
Join Date: Sep 2006
Posts: 189
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Quote:
i7 2600K 4 GB RAM Win7 x64 Ult Avisynth 2.6 with SET's latest MT .dll Latest MeGUI set for dev updates All the correct versions of Avisynth plugin's for MCTD, except I'm using the latest Masktools. |
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