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#302 | Link |
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Registered User
Join Date: Apr 2002
Location: Germany
Posts: 5,407
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What for? MCTD already offers "normal" pre-filtering for motionsearch, and that is fully sufficient. The routine in TGMC is custom-tailored to remove the typical on-off-on-off resp. up-down-up-down of spatially-interpolated bobbing. For arbitrary non-interlaced input, there is not any benefit to use that particular method. Chances are that it would come out less good than FFT3D-prefiltering.
For very tough cases, sometimes it is benefitial to use some additional stabilization after FFT3D, since FFT3D might leave back some "nervous" areas that still can mislead the motion engine (see the "HQDN3D" addendum in my predecessor-to-MCTemporalDenoise script). (In MCTD, this is partly achieved via debanding - it's not temporal stabilisation, but helps to dimish the sideffects that *floating* banding imposes on the motionsearch). But that's big guns for big enemies, and not related to what TGMC is doing.
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- We´re at the beginning of the end of mankind´s childhood - My little flickr gallery. (Yes indeed, I do have hobbies other than digital video!) |
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#303 | Link |
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Registered User
Join Date: Jan 2005
Location: cz
Posts: 704
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ok. to be clear for me.
(all following is regarding progressive filtering) 1.temporalsoften routine from TGMC part is worse than ttf3d (or fft3d +HQDN3D) 2.how do you check the quality of motion search? (mean for practical testing-which prefilter to use etc.) |
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#304 | Link | ||
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Registered User
Join Date: Apr 2002
Location: Germany
Posts: 5,407
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Quote:
It's not worse, it's just different. For what is to be done in TGMC, the temp-gauss temporalsoften is method-of-choice. For general noise removal prior to motionsearch, FFT3D is the (most versatile) method of choice. A hammer for the nails, a screwdriver for the screws. Each for it's own purpose. ( I know you said "(all following is regarding progressive filtering)" - but even in TGMC, all filtering is in fact done on progressive frames...) Quote:
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- We´re at the beginning of the end of mankind´s childhood - My little flickr gallery. (Yes indeed, I do have hobbies other than digital video!) |
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#306 | Link | |
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Registered User
Join Date: May 2008
Location: Californiaaaaayyy
Posts: 51
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Quote:
Hey Boulder. Did you figure out if it was MCTD that was crashing x264. I've been having the same crashing issue and had to revert back to x264 v1400.
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mozzle |
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#307 | Link |
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Pig on the wing
Join Date: Mar 2002
Location: Finland
Posts: 5,836
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No, at least v1.3.0.9 didn't help and that's where the bigger changes were not yet introduced. I'm currently running a test to see whether a different Avisynth version helps (I used to have 2.6.0-MT but now I'm trying 2.5.8-MT). If that doesn't help, I'll try non-ICL builds of x264.
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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#308 | Link |
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Registered User
Join Date: Feb 2010
Location: Saint-Petersburg, Russia
Posts: 38
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First of all, thanks for awesome script, LaTo. But I got some problems when tried to encode my video.
That's the problem: http://www.mediafire.com/imageview.p...ey=4jzvwmmmy2j And this's the script I used: Code:
setMTMode(2,0)
SetMemoryMax(256)
src=DGDecode_MPEG2Source("C:\Encoding\Cafe Junkie\VTS_01_1.d2v", info=3, cpu=0)
src=src.ColorMatrix(hints=true, threads=0)
progressive=src.AnimeIVTC(mode=1, aa=1, ifade=true)
ECMode="DFTTest().dehalo_alpha_MT(darkstr=0.7,brightstr=1.7)."+
\ "awarpsharp2(depth=10, blur=2, chroma=2).FastLineDarkenMOD(thinning=12,strength=80, luma_cap=170)"
denoised=progressive.MCTemporalDenoise(\
settings="low", radius=2, GPU=false, fixband=true, sigma=3, chroma=true ,\
edgeclean=true, ECmode=ECMode, ECrad=3, ECthr=16 ,\
enhance=true ,\
protect=true ,\
sharp=true, strength=140 ,\
post=0 ,\
deblock=true )
final=denoised.ediaa().Tweak(sat=1.1).Crop(0,0,-2,0).Spline36Resize(720, 540)
final
__film = last
__t0 = __film.trim(0, 36751)
__t0
Last edited by ~SimpleX~; 10th February 2010 at 00:33. |
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#309 | Link | |
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Pig on the wing
Join Date: Mar 2002
Location: Finland
Posts: 5,836
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Quote:
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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#312 | Link | |
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Useless idea generator
Join Date: Apr 2004
Location: Europe, Czech Republic, Brno
Posts: 332
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Quote:
Most people think it is not, because MC need to cover all spatial scope.
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Vista64 Premium SP2 / C2D E4700 2.6GHz/ 6GB RAM/ Intel GMA 3100 / DTV Leadtek DONGLE GOLD USB2 / focused to DVB-T MPEG2 PS capture -> ProjectX -> M2V/MP2 -> MeGUI/AVS -> MP4[AVC/AAC] |
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#313 | Link |
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Registered User
Join Date: Jan 2006
Location: Athens, Greece
Posts: 1,520
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I get an error when using settings="very low" or settings= "low". It seems that mode doesn't have the correct value in line 1060:
Code:
GFc = (enhance==true) ? TTc.GradFun2DBmod(thr=GFthr,thrC=chroma?GFthr:1.0,mode=0,str=AGstr,strC=0.0,temp=temp,adapt=bias,mask=false,show=false)
Last edited by nautilus7; 25th March 2010 at 01:17. |
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#314 | Link |
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Derek Prestegard IRL
![]() Join Date: Nov 2003
Location: Los Angeles
Posts: 6,017
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Meh.. I use MT all the time with MDegrain2. It's not optimal, but I've yet to see hideous artifacts.
SetMTMode is probably preferable, but it's caused more problems in my case. MCTD is fantastic, especially in a pure 64 bit environment with the latest 2.5.8 builds!!! ~MiSfit
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These are all my personal statements, not those of my employer :) |
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#315 | Link | ||||
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LaTo INV.
Join Date: Jun 2007
Location: France
Posts: 701
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Quote:
Quote:
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#317 | Link | |
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Useless idea generator
Join Date: Apr 2004
Location: Europe, Czech Republic, Brno
Posts: 332
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Quote:
I know there is 64bit Avisynth, but are there all needed Avisynth plugins ported to 64bit yet? It would be great news for me.
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Vista64 Premium SP2 / C2D E4700 2.6GHz/ 6GB RAM/ Intel GMA 3100 / DTV Leadtek DONGLE GOLD USB2 / focused to DVB-T MPEG2 PS capture -> ProjectX -> M2V/MP2 -> MeGUI/AVS -> MP4[AVC/AAC] |
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