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Old 29th March 2010, 12:16   #401  |  Link
Terka
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yes.
but if we know that:
we win in area X with wapon A
we win in area Y with wapon B
lets use proper weapons in proper areas
>we can make overlay of searchclip based on vector lenght.
(know that 2 searches are needed)
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Old 29th March 2010, 12:27   #402  |  Link
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Hurdy-gurdy ...

When 1st search is done before the bruteforce-calming: MVTools may find long vectors where it should not ==> ain't work

When 1st search is done after the bruteforce-calming: MVTools may "static" vectors where in fact there is motion ==> ain't work
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Old 9th April 2010, 18:48   #403  |  Link
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Quote:
Originally Posted by Didée View Post
Some rough speed numbers I got on the Core-2 machine were these:

TGMC(2,2,1,EdiMode="NNEDI2") : approx. +16%
TGMC(1,1,1,EdiMode="NNEDI2") : approx. +21%
TGMC(1,1,0,EdiMode="bicubic") : approx. +40%
Beta2 is slower than beta1 for me. I used this code:

Code:
MPEG2Source("25i.d2v")
assumetff()
ConvertToYV12(interlaced=true)
tempgaussmc_beta1(EdiMode="nnedi2")
#tempgaussmc_beta2(EdiMode="nnedi2")
25i.d2v is a 314 frames video. With beta1 it takes 126 seconds and with beta2 it takes 133 seconds to export. I save as Huffyuv v2.1.1 in VirtualDub. How should I add multicore support in the code? Will that make it faster?
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Old 25th April 2010, 22:23   #404  |  Link
LoRd_MuldeR
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I'm trying to use TempGaussMC_beta2() and my script is really minimalistic:

Code:
AVISource("TallShip_lag_YUY2_5.1.avi")
AssumeTFF()
TempGaussMC_beta2(edimode="eedi2")
However what I get is:


And ideas on what is going wrong? Thanks in advance!
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Old 25th April 2010, 22:26   #405  |  Link
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Quote:
Originally Posted by LoRd_MuldeR View Post
I'm trying to use TempGaussMC_beta2() and my script is really minimalistic:

Code:
AVISource("TallShip_lag_YUY2_5.1.avi")
AssumeTFF()
TempGaussMC_beta2(edimode="eedi2")
However what I get is:


And ideas on what is going wrong? Thanks in advance!

ConvertToYV12(interlaced=true)
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Old 25th April 2010, 22:39   #406  |  Link
LoRd_MuldeR
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Stephen R. Savage and poisondeathray, thanks!

But now I have another problem: "RemoveGrain: invalid mode 20". Do I have a wrong version of RemoveGrain?
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Old 25th April 2010, 22:42   #407  |  Link
Stephen R. Savage
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You probably need the "pre-release" version of RemoveGrain.

http://videoprocessing.11.forumer.com/viewtopic.php?t=9
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Old 25th April 2010, 22:59   #408  |  Link
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Quote:
Originally Posted by Stephen R. Savage View Post
You probably need the "pre-release" version of RemoveGrain.

http://videoprocessing.11.forumer.com/viewtopic.php?t=9
That did the trick
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Old 26th April 2010, 10:40   #409  |  Link
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While everything seemed to work now, I had to notice that the resulting file only contains ~500 frames of content.

All the rests looks like this:


The scrip I used is:
Code:
AVISource("TallShip_lag_YUY2_5.1.avi", Audio=False)
AssumeTFF()
ConvertToYV12(interlaced=true)
TempGaussMC_beta2(edimode="eedi2")
Spline36Resize(1280,720)
Any ideas? Where should I start to search for the cause of problem?
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Old 26th April 2010, 11:24   #410  |  Link
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Quote:
Originally Posted by LoRd_MuldeR View Post
Any ideas? Where should I start to search for the cause of problem?
Hi my Lord, as I don't have the source and as tempgaussmc is too slow for my pc, the only advice I can give you is to remove ALL unnecessary plugins and functions in your Avisynth plugins folder. (Some dll like warpsharp, edeen...(even unused) are known to do things like that).

Last edited by MatLz; 26th April 2010 at 11:27.
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Old 26th April 2010, 12:49   #411  |  Link
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~Perhaps~ it's a plugin issue.

But first, what's that source like? Some "smallish" SD-PAL, or rather a 1080i HD beast? (-> could be out-of-memory issues ...)
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Old 26th April 2010, 12:56   #412  |  Link
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Quote:
Originally Posted by Didée View Post
~Perhaps~ it's a plugin issue.

But first, what's that source like? Some "smallish" SD-PAL, or rather a 1080i HD beast? (-> could be out-of-memory issues ...)
Seems it is a HD Beast....it is one of the sources used to make the first X264 bluray disc
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Old 26th April 2010, 13:06   #413  |  Link
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Quote:
Originally Posted by MatLz View Post
the only advice I can give you is to remove ALL unnecessary plugins and functions in your Avisynth plugins folder.
If it was that easy. TGMC uses almost any plugin that I'm aware of

Quote:
Originally Posted by Didée
~Perhaps~ it's a plugin issue.
Is there a specific one you would suspect to make trouble?

Quote:
Originally Posted by Didée
But first, what's that source like? Some "smallish" SD-PAL, or rather a 1080i HD beast? (-> could be out-of-memory issues ...)
It's the "Tallship" sequence, as used on the x264 demo BluRay disc. ~20.000 frames of "high-detail" 1080i footage:
http://forum.doom9.org/showpost.php?...&postcount=606

(The source is compressed lossless, with the "lagarith" Codec, using YUY2 colorspace)
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Old 26th April 2010, 13:13   #414  |  Link
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Quote:
Originally Posted by LoRd_MuldeR View Post
If it was that easy.
Sometimes it is, sometimes it is.....but now I have a doubt...warpsharp or awarsharp?...I don't remember...
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Old 26th April 2010, 13:18   #415  |  Link
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Sorry don't really have the time rightnow ... a quick way to see if it works with small sized source:

Code:
AVISource("TallShip_lag_YUY2_5.1.avi", Audio=False)
AssumeTFF()
crop(0,0,720,576)
ConvertToYV12(interlaced=true)
TempGaussMC_beta2(edimode="eedi2")
#Spline36Resize(1280,720)
Works, or works not?

If this works, it's RAM ressources.

If it works not, then it's probably a faulty plugin.
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Old 26th April 2010, 14:03   #416  |  Link
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Okay. I will check this when I'm back home...
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Last edited by LoRd_MuldeR; 26th April 2010 at 17:05.
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Old 26th April 2010, 17:13   #417  |  Link
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It may also be an issue with lagarith decoder, I've already had problem with this codec (my two cents)
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Old 26th April 2010, 18:10   #418  |  Link
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Quote:
Originally Posted by LoRd_MuldeR View Post
Is there a specific one you would suspect to make trouble?
I can't speak for the particular error message you're receiving, but you may want to check that you don't have fauxD installed while you're trying to run TempGauss.

Trying out a few test clips with my personal favorite TGMC settings, specifically using

Code:
AVISource("testclip.avi")
AssumeBFF()
ConvertToYV12(interlaced=true)
TempGaussMC_beta2(1,1,3,0,0,0,EdiMode="NNEDI2",sharpness=1.0,Smode=1,SLmode=0,Sbb=0,SVthin=0.0)
and going through VirtualDub to a YV12 Lagarith AVI nets me about five, maybe five and a half frames per second single threaded. SetMTmode(2,0) works wonders, and gets me closer to nine or ten fps.

That is, as long as fauxD isn't in my autoload directory. As soon as I install it, and configure fauxD.avsi to use the proper directories (for fauxD.dll and MVtools2.dll), the same script starts at barely more than one frame per second, multithreaded or not, and slowly drops to 0.3 and slower, if it even makes it that far; most of the time I get an MVTools exception after only a few hundred frames.

I tried getting rid of SEt's Avisynth 2.5.8 MT, and reinstalling the standard 2.5.8 release, but I got the same results. Just over five fps without fauxD, less than one with it.
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Old 26th April 2010, 18:56   #419  |  Link
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Quote:
Originally Posted by Reuf Toc View Post
It may also be an issue with lagarith decoder, I've already had problem with this codec (my two cents)
I re-encoded from Lagarith to HuffYUV. Completed just fine. Will now use the HuffYUV file for future attempts...
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Old 26th April 2010, 19:09   #420  |  Link
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Quote:
Originally Posted by Didée View Post
Sorry don't really have the time rightnow ... a quick way to see if it works with small sized source:

Code:
AVISource("TallShip_lag_YUY2_5.1.avi", Audio=False)
AssumeTFF()
crop(0,0,720,576)
ConvertToYV12(interlaced=true)
TempGaussMC_beta2(edimode="eedi2")
#Spline36Resize(1280,720)
Works, or works not?
Works not

But this time I got ~1700 frames before the "CAVIStreamSynth: System exception" starts...

Another thing I noticed:
If I open the AVS in VirtualDub and then exit VirtualDub, the window disappears, but I get a VirtualDub.exe hanging in the background with a constant CPU load of 25%.

Any more suggestions?
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Last edited by LoRd_MuldeR; 26th April 2010 at 20:22.
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