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4th October 2009, 23:22 | #9965 | Link |
Audiophile
Join Date: Oct 2006
Posts: 353
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i FINALLY fixed my tearing issues with MPC. when i used VSync or even Alternative VSync, it would always tear regardless if what i did. But I FINALLY found the fix.
after using D3Overrider to enable Triple Buffering+VSync and enabling alternative VSync, i get NO tearing at all. doesn't matter what framerate it's at. Good Bye exclusive mode Last edited by Mangix; 4th October 2009 at 23:59. |
5th October 2009, 10:45 | #9967 | Link |
Registered User
Join Date: Nov 2005
Posts: 583
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1440x1080x60p VC1 WMV playback problem, build 1290.
Greetings Casimir. Just to let you know the internal MPC Video Decoder had problem with the above in DXVA mode. Tested fine with Arcsoft, MS MFT and NV MFT. Link: http://www.avsforum.com/avs-vb/showp...7&postcount=63 Best regards. |
5th October 2009, 14:29 | #9970 | Link |
Registered User
Join Date: Apr 2008
Posts: 1,106
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Wow that'll be nice. I suppose the question is going to be asked if it hasn't already been.... will it have smart speed control like playing 23.97fps content at 24fps when 24hz is detected, ie slight speed adjustments.
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5th October 2009, 14:57 | #9971 | Link |
Registered User
Join Date: Mar 2007
Location: London, UK
Posts: 576
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The frame rate adjusting capabilities of Reclock are not just needed for PAL speedown. Many in PAL countries have TVs that run at a native 50Hz, even some that support a 24p input. So for smooth playback 24p material has to be sped up to 25p/50Hz. These people too will continue to need Reclock.
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5th October 2009, 15:01 | #9972 | Link |
MPC-HC Project Manager
Join Date: Mar 2007
Posts: 2,317
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We wont be including pal-speeddown or anything similar, but patches are welcome
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MPC-HC, an open source project everyone can improve. Want to help? Test Nightly Builds, submit patches or bugs and chat on IRC |
5th October 2009, 15:59 | #9975 | Link |
Registered User
Join Date: Aug 2008
Location: the Netherlands
Posts: 851
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Maybe you can talk with James (Reclock dev.) and see if he can help you out to include such a feature in MPC-HC? This would be great since this will make reclock dedundent! Not that I hate Reclock, on the contrary. But having more software on a HTPC most of the times only does more bad then good Also Reclock will not become available in a x64 version and I want to go to run all my programs in x64 and since MPC-HC is becoming more and more available in x64....
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5th October 2009, 16:20 | #9976 | Link |
Registered User
Join Date: Mar 2007
Location: London, UK
Posts: 576
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There are three problems with that:
- Reclock is still needed if you use more than one player, e.g. for full Blu-ray disc playback. Not MPC-HC's problem. but a reason to have Reclock none the less. - Even just handing over the code is BOUND to lead to a lot of questions James is not capable of supporting (time, not ability!). - More importantly! Slysoft are bringing out their own player with "Reclock technology" later this year. It's going to be free, so MPC-HC is not a threat in that sense, but this is where Slysoft's interest and focus is rather than supporting Reclock for free to thrid parties. But, hey, you can ask! |
5th October 2009, 17:38 | #9977 | Link |
MPC-HC Project Manager
Join Date: Mar 2007
Posts: 2,317
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I think its better, if audio/video speed up/down gets done by FFdshow.
MPC-HC is a video player. Which means we try to present the video and audio samples at the best possible time. When you have this in mind its more than logical to place any audio/video adjustment outside of the renderer. Like this: FILE > Splitter > Decoder > Postprocessing(e.g. pal speedup) > renderer. This way the renderer doesn't need any special stuff, all it needs to do is present whatever it gets as accurately as possible And the same architecture can be used for all other options: -Video Pulldown and up -Universal video resampler (upsample to 600 frames, which can be devided equaly to any of the standard refresh rates) -Audio frequency resampling and DSP Basically what ffdshow already does
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MPC-HC, an open source project everyone can improve. Want to help? Test Nightly Builds, submit patches or bugs and chat on IRC Last edited by tetsuo55; 5th October 2009 at 17:42. |
5th October 2009, 19:42 | #9978 | Link | |
*****
Join Date: Feb 2005
Posts: 5,647
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Quote:
When will the focus be on bug fixing instead of adding new features? The amount of bugs on the tracker currently just keeps growing.
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MPC-HC 2.2.1 |
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5th October 2009, 19:55 | #9979 | Link | |
Registered User
Join Date: May 2009
Posts: 11
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Quote:
The main reason why I think it is the player applications responsibility is that ffdshow is just an audio codec in this context. What you are proposing is that every audio codec should implement the PAL pulldown. This is not feasible unless Microsoft is able to come with a standard how rate conversion should be handled in codec side and how player should be communicating that to the audio codecs (and I cannot see that happen ever). Maybe MPC-HC and MediaPortal dev teams should join the forces to create a perfect open source audio renderer? |
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5th October 2009, 20:07 | #9980 | Link | ||
MPC-HC Project Manager
Join Date: Mar 2007
Posts: 2,317
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Quote:
The core dev's are working on bug fixes, but not in the form of bandaids, but by solving the underlaying root cause. root cause solutions are being applied (in random order, no timeline for the date it will be fixed) to: -Mp4 splitter -Video Renderer -Audio Renderer Quote:
Having a standalone decoder do immediately supplies the option to all players, instead of limiting it to a special renderer or player. That said i think it would be great if we join forces. Especially since we focus fully on video playback and not the media center experience (which mediaportal does 10x better anyway)
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MPC-HC, an open source project everyone can improve. Want to help? Test Nightly Builds, submit patches or bugs and chat on IRC Last edited by tetsuo55; 5th October 2009 at 20:25. |
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Tags |
dxva, h264, home cinema, media player classic, mpc-hc |
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