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Old 14th March 2024, 14:48   #1  |  Link
Kurt.noise
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MeGUI 6666.2308 released

Hi,

I recently forked the latest megui from there and decided to update few things on it. Yeah, it's still alive more than 20+ years ago

As A/V encoders I plan to add svt-av1 and exhale.

I'll post here some builds if some people are interested.

Note that I use mainly x64 tools. So, don't expect some enhancements in the x86/32 bits world.

If you have some ideas or bugs to be fixed, please let me know.

The releases are available there : https://github.com/Kurtnoise-zeus/megui/releases

Last edited by Kurt.noise; 23rd August 2024 at 16:46.
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Old 14th March 2024, 19:51   #2  |  Link
Barough
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Please share some builds here or on your github page
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Last edited by Barough; 14th March 2024 at 19:57.
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Old 14th March 2024, 19:58   #3  |  Link
kalehrl
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Great news for MeGUI lovers!
Thank you.
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Old 22nd March 2024, 15:20   #4  |  Link
Kurt.noise
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Here you go,

https://github.com/Kurtnoise29/megui.../tag/6666.2203

Nothing really new from the latest beta official release except :

- Added time modification 23 <-> 24 for audio conversion (https://sourceforge.net/p/megui/feature-requests/690/).
- Allowed UTF8 encoding format as Reader/Writer for avisynth input files.

Provide only x64 builds.


Have fun.
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Old 22nd March 2024, 21:37   #5  |  Link
kalehrl
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Thank you.
Have you updated the tools to their latest versions?
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Old 23rd March 2024, 11:30   #6  |  Link
Kurt.noise
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Only MediaInfo and the required Avisynth Wrapper libraries. The rest can be replaced manually easily.

Last edited by Kurt.noise; 23rd March 2024 at 12:46.
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Old 23rd March 2024, 11:54   #7  |  Link
tebasuna51
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Glad to read you Kurt, thank you for your effort to revive MeGUI.

I can make some test always with the development server versions:
Options -> Extended -> Use development update server
Tools -> Update -> Show all packages (enable and update all)

About last tools we can see https://forum.doom9.org/showthread.p...82#post1981982
But we need test if work correctly with MeGUI.

Some questions about AviSynth:

1) To work with Avs+ remember the AviSynth Wrapper

2) I work always with the installed, now AviSynthPlus r4067, but MeGUI must work at least with AviSynth+ v3.7.3 with many important improvements over 3.5.1.

3) Of course I recommend the last plugins versions of DGtools, ffms2, lsmash, ...

Also I recommend the lasts eac3to versions with improvements managing EAC3 audio very common now.
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Old 23rd March 2024, 12:46   #8  |  Link
Kurt.noise
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Thanks Tebasuna.

1/ Yes, the build uses the Avisynth wrapper you have linked. I forgot to mention it previously. It's included.
2/ Yes, Im using the latest Avisynth+ v3.7.3 official release without issues for the moment. Not tested anything else though.
3/ Yes, of course. It's better to use the latest tools available around there. Feel free to test them. But personally, I'm using my own compile tools without issues with the MeGUI I released.

Last edited by Kurt.noise; 23rd March 2024 at 12:51.
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Old 23rd March 2024, 15:16   #9  |  Link
VoodooFX
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Look there for the bugs -> https://sourceforge.net/p/megui/bugs

This is one of the bigger ones -> https://sourceforge.net/p/megui/bugs/990/
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Old 24th March 2024, 08:10   #10  |  Link
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Quote:
Originally Posted by VoodooFX View Post
This is one of the bigger ones -> https://sourceforge.net/p/megui/bugs/990/
How can I reproduce this with so few informations ? Whats the input ? Whats the avs script ? Any log ?
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Old 24th March 2024, 10:20   #11  |  Link
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Good to see MeGUI is still being worked on. Kudos @Kurt.noise
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Old 24th March 2024, 12:33   #12  |  Link
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Quote:
Originally Posted by VoodooFX View Post
This is one of the bigger ones -> https://sourceforge.net/p/megui/bugs/990/
I can't reproduce the problem with MeGUI32,64 or 6666, using DGindex, ffms2 or Lsmash decoders. It is ok for me.
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Old 24th March 2024, 16:18   #13  |  Link
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Quote:
Originally Posted by Kurt.noise View Post
How can I reproduce this with so few informations ? Whats the input ? Whats the avs script ? Any log ?
I didn't encountered it, just seen this issue posted in a lot of places, maybe it was solved.

I've seen this bug -> https://sourceforge.net/p/megui/bugs/976/?limit=25#7445

Last edited by VoodooFX; 2nd April 2024 at 22:45.
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Old 2nd April 2024, 10:07   #14  |  Link
Kurt.noise
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New fresh build available : https://github.com/Kurtnoise-zeus/megui/releases/latest
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Old 2nd April 2024, 13:09   #15  |  Link
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Quote:
Originally Posted by Kurt.noise View Post
Thanks. Then we need download new 6666 versions from github instead with the MeGUI Updater tool.

BTW when I try to update dgindexnv-250 fails because try upload dgindexnv-250-231115-64-64.7z, maybe there are a extra "-64"
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Old 2nd April 2024, 15:42   #16  |  Link
Kurt.noise
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Quote:
Originally Posted by tebasuna51 View Post
BTW when I try to update dgindexnv-250 fails because try upload dgindexnv-250-231115-64-64.7z, maybe there are a extra "-64"
I cannot access to this server...so, I cannot check whats the real name of the package.
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Old 3rd April 2024, 09:54   #17  |  Link
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fyi, I just uploaded a fresh build for x86 plateform (not tested though). Some people seems to be interested by using it.

Same link as above.
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Old 3rd April 2024, 10:44   #18  |  Link
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If Zathor is MIA then maybe talk to Wilbert -> https://forum.doom9.org/showthread.php?t=185020
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Old 3rd April 2024, 12:25   #19  |  Link
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I will. Thanks for the tips.
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Old 3rd April 2024, 15:01   #20  |  Link
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What about having a proper and functioning update repository?

I keep MeGUI for its autoupdate feature but it's a long time that some tools are obsolete.
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