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14th March 2024, 14:48 | #1 | Link |
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MeGUI 6666.2308 released
Hi,
I recently forked the latest megui from there and decided to update few things on it. Yeah, it's still alive more than 20+ years ago As A/V encoders I plan to add svt-av1 and exhale. I'll post here some builds if some people are interested. Note that I use mainly x64 tools. So, don't expect some enhancements in the x86/32 bits world. If you have some ideas or bugs to be fixed, please let me know. The releases are available there : https://github.com/Kurtnoise-zeus/megui/releases Last edited by Kurt.noise; 23rd August 2024 at 16:46. |
14th March 2024, 19:51 | #2 | Link |
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Please share some builds here or on your github page
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Do NOT re-post any of my Mediafire links. Download & re-host the content(s) if you want to share it somewhere else. Last edited by Barough; 14th March 2024 at 19:57. |
22nd March 2024, 15:20 | #4 | Link |
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Here you go,
https://github.com/Kurtnoise29/megui.../tag/6666.2203 Nothing really new from the latest beta official release except : - Added time modification 23 <-> 24 for audio conversion (https://sourceforge.net/p/megui/feature-requests/690/). - Allowed UTF8 encoding format as Reader/Writer for avisynth input files. Provide only x64 builds. Have fun. |
23rd March 2024, 11:54 | #7 | Link |
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Glad to read you Kurt, thank you for your effort to revive MeGUI.
I can make some test always with the development server versions: Options -> Extended -> Use development update server Tools -> Update -> Show all packages (enable and update all) About last tools we can see https://forum.doom9.org/showthread.p...82#post1981982 But we need test if work correctly with MeGUI. Some questions about AviSynth: 1) To work with Avs+ remember the AviSynth Wrapper 2) I work always with the installed, now AviSynthPlus r4067, but MeGUI must work at least with AviSynth+ v3.7.3 with many important improvements over 3.5.1. 3) Of course I recommend the last plugins versions of DGtools, ffms2, lsmash, ... Also I recommend the lasts eac3to versions with improvements managing EAC3 audio very common now.
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23rd March 2024, 12:46 | #8 | Link |
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Thanks Tebasuna.
1/ Yes, the build uses the Avisynth wrapper you have linked. I forgot to mention it previously. It's included. 2/ Yes, Im using the latest Avisynth+ v3.7.3 official release without issues for the moment. Not tested anything else though. 3/ Yes, of course. It's better to use the latest tools available around there. Feel free to test them. But personally, I'm using my own compile tools without issues with the MeGUI I released. Last edited by Kurt.noise; 23rd March 2024 at 12:51. |
23rd March 2024, 15:16 | #9 | Link |
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Look there for the bugs -> https://sourceforge.net/p/megui/bugs
This is one of the bigger ones -> https://sourceforge.net/p/megui/bugs/990/
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24th March 2024, 08:10 | #10 | Link | |
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Quote:
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24th March 2024, 12:33 | #12 | Link | |
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Quote:
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BeHappy, AviSynth audio transcoder. |
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24th March 2024, 16:18 | #13 | Link | |
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Quote:
I've seen this bug -> https://sourceforge.net/p/megui/bugs/976/?limit=25#7445
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InpaintDelogo, DoomDelogo, JerkyWEB Fixer, Standalone Faster-Whisper - AI subtitling Last edited by VoodooFX; 2nd April 2024 at 22:45. |
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2nd April 2024, 10:07 | #14 | Link |
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New fresh build available : https://github.com/Kurtnoise-zeus/megui/releases/latest
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2nd April 2024, 13:09 | #15 | Link | |
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Quote:
BTW when I try to update dgindexnv-250 fails because try upload dgindexnv-250-231115-64-64.7z, maybe there are a extra "-64"
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BeHappy, AviSynth audio transcoder. |
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3rd April 2024, 10:44 | #18 | Link |
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If Zathor is MIA then maybe talk to Wilbert -> https://forum.doom9.org/showthread.php?t=185020
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