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Old 21st March 2006, 19:58   #81  |  Link
Chainmax
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In my opinion, BDH3 oversmooths the picture and kills small details, even when only using its PP mode. If DeHalo_Alpha doesn't solve it, the only semi-viable option I can think of is HQDering, of which a Masktools v2.x version was made a short while ago, but it might cause jaggyness.
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Old 22nd March 2006, 13:19   #82  |  Link
Didée
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Quote:
Originally Posted by Mr. Brown
could anyone make a masktools 2 version of BDH3 thanks
Here: BlindDehalo3_MT2

- changed for MaskTools v2 (mt_masktools.dll required)
- replaced some things with RemoveGrain-modes (RemoveGrain.dll newer than v0.9 required)
- fixed some oddities
- new PPmode (3 and -3): shouldn't blur, but still remove mosquitos and leftover halo borders

Could need some more testing, was done in a hurry.
Attached Files
File Type: zip BlindDeHalo3_MT2.zip (1.2 KB, 3258 views)
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Old 22nd March 2006, 20:32   #83  |  Link
Mr. Brown
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@ Didée
thanks for updating bdh3()
i made a test with the dehaloing that you suggested me in german doom9 forum and the new ppmode's looks very good (bye bye halos and come never back even with seesaw )
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Old 11th January 2008, 17:21   #84  |  Link
wOxxOm
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I need an advice on how to remove very grossly offset halos on Nicolodeon's Avatar movie DVD like these pictures 2,3,4 here: http://forum.doom9.org/showthread.ph...50#post1084550 (quite large frame span!)

It seems that I have to tweak some parameter *inside* BHD, which would that be, please?
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Old 5th February 2008, 07:05   #85  |  Link
gigantibyte
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Thank you very much for BlindDehalo3_MT2! I've heard many great things about the great Didée. I see why now. The function worked wonders on my video source.
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Old 26th September 2012, 15:14   #86  |  Link
PVDHP
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Nothing not working for me. I have installed masktools, i gettin this message:
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Old 26th September 2012, 15:31   #87  |  Link
Didée
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Welcome onboard. It seems you're not deeply experienced with Avisynth? - Because you're using the script totally wrong.

You save the BlindDeHalo script to your HD, as e.g. "BlindDeHalo2.avsi". (Un-modified! The script starts with "function BlindDeHalo2( clip clp, float "rx", float "ry", ...")

Then, to use it in your actual Avisynth script, you would go like

Code:
Import("X:\path\to\BlindDeHalo2.avsi")

AviSource("BR.avi")

BlindDeHalo2( 3,3,125 )
And BTW, the latest version is BlindDeHalo3, not ~2. Look a few lines above, post #82.
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Last edited by Didée; 26th September 2012 at 15:34.
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Old 26th September 2012, 15:42   #88  |  Link
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Hi, thank you a lot for fast answer
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Old 26th September 2012, 15:56   #89  |  Link
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Oh, yeah! Success!

Code:
Import("E:\VirtualDub\BlindDeHalo3_mt2.avsi")

AviSource("BR7.avi")
ConvertToYV12()

BlindDeHalo3( 3,3,125 )
Just i dunno
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