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9th April 2009, 17:23 | #62 | Link |
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Then you are doing something wrong! DirectVobSub (aka VSFilter) supports subtitle switching and works for both embedded and external subs.
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MPC-HC 2.3.6 |
9th April 2009, 18:23 | #63 | Link | |
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9th April 2009, 19:46 | #68 | Link | |
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Last edited by cyberbeing; 9th April 2009 at 19:49. |
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9th April 2009, 20:12 | #69 | Link |
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My findings (all tests was made with remuxed BDs):
Configuration: Intel Core 2 Quad Q9400 2GB DDR2 800Mhz CL4 Radeon HD 4670 512MB GDDR3 Windows Vista Ultimate SP1 32bit ATi Catalyst 9.2 FFDShow video decoder, MPC-HC and Reclock latest version 1080p@23.976hz to Optoma HD81 projector Result: The video is suffering from massive tearing, and Reclock Vsync correction doesn't seem to work on it (the Vsync cross is always stays at the same area, even if I move the Vsync target position). Moreover, I've tried setting Reclock hardware access method to both automatic (then it choose DirectDraw) and Direct3D, and the result is the same. I think it'll be one hell of a renderer when it stables. |
9th April 2009, 21:24 | #70 | Link |
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Configuration:
AMD X2 4800+ @ 2.64Ghz 2GB DDR400 @ 440Mhz 2-3-3-6-1T NVIDIA 7800GTX 512MB Windows XP SP3 x86 NVIDIA Forceware 182.50 Tested Resolutions: 1920x1080@120Hz, 1280x720@144Hz, 1600x1200@96Hz on Sony GDM-F520 Software: CoreAVC(software only)/FFDshow, MPC-HC, Reclock 1.8.4.2 I'm seeing no tearing with or without Reclock. It's not as smooth as Haali Renderer, but since you haven't done any work on smoothness yet, that is to be expected. It is very watchable with the current smoothness, but I will welcome any improvements you are able to make in that area. Other then the simple changes in my previous post, and the ability to switch between two different LUTs automatically depending on the video resolution, I have no other wishlist features in mind. BUG: madVR freezes (locks up) when I check both use 10bit luma & chroma buffer during playback and hit apply. It recovers when I uncheck the options and click apply. madVR freezes (locks up) when I check use 10bit luma buffer and click apply. It recovers when I uncheck the options and click apply. madVR crashes the player silently when I check use 10bit chroma buffer and click apply. Last edited by cyberbeing; 11th April 2009 at 21:32. |
9th April 2009, 22:48 | #72 | Link | |
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I'm watching 1080p BD/HD-DVD transferred to MKV. And the levels were fine. They were unmolested, with black at 16 and white at 235....just the way they should be When I play a file with a freshly opened ZP, all is well. But if I try to play another file, or replay the original, ZP just disappears. I haven't played with the scaling options...because I don''t scale anything (HD on HD baby!). Thanks Madshi Mark |
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9th April 2009, 23:03 | #73 | Link | |
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silent crash on 10bit luma and/or chroma when hitting apply. btw: great work madshi ! first eac3to and now this gem. thanks ! ^.^ Last edited by vucloutr; 9th April 2009 at 23:05. |
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10th April 2009, 01:09 | #74 | Link |
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Hmmm. If I use Haali Media Splitter + Autoloading VSFilter, the madVR renderer is never loaded. Only the regular Video Renderer is loaded, and the subtitle rendering is awful. If I disable VSFilter.dll, madVR loads fine again. What am I missing?
(I am using an older Haali Media Splitter, from June 2007, the last known Haali splitter that doesn't blow out my speakers when playing LPCM in .m2ts files). |
10th April 2009, 10:04 | #77 | Link | |||||||||||
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Strange. Doesn't happen with MPC HC, it seems. Will have to check that... |
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10th April 2009, 10:05 | #78 | Link |
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madVR 0.2 released
http://madshi.net/madVideoRenderer.rar Code:
* fixed: colors were not fully correct * improved install/uninstall |
10th April 2009, 10:52 | #80 | Link | |
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For DVD playback, renderers have to implement subpicture input pin. ffdshow does alpha blending in itself, this shouldn't be necessary (only if you use ffdshow) though. Renderers have to support switches between 16:9 and 4:3 during playback. Even if it is the first picture, it's technically during playback. You could ask Casimir for support. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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