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31st January 2017, 05:43 | #281 | Link | ||||
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edit: That smooth motion works better for 24p into 60p than 23.976p into 24p is somewhat counter intuitive, and was the point of that example. I will change the rates to these simpler ones make this point better, even if 24p video is quite rare. edit2: Hmm, I don't like using different source frame rates in that example for some reason, hopefully just using 24 Hz will help. Quote:
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For 1080p video even on a 1080p display this means that the video will be upscaled to 4K with the doubling algorithm, any image enhancements applied, and then downscaled to 1080. My Titan XP can barely do that with NGU very high. Personally I don't find 200% supersampling very useful, it certainly isn't useful all the time. The only situation I would think might be useful was blurry but high res video you wanted to sharpen a lot. I tend to prefer sharpening done at higher resolutions and then downscaling but not everyone agrees with that. edit: Thanks! I missed a description for 200% super sampling.
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madVR options explained Last edited by Asmodian; 31st January 2017 at 06:28. |
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19th February 2017, 20:14 | #282 | Link | |
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Hi, thanks for the config file. My setup is Windows 10 + GTX1070 + i5 KabyLake + 16Gb DDR4 + TV UHD Samsung KS8000 + Denon X3300W. I have to do a modification of the upscaling of 4K and 1080 because the video card reach 70°c and the GPU fans make too much noise. Can you give me your support to configure at the best the settings for the 1080p and 4k profiles? Thanks a lot |
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21st February 2017, 16:49 | #283 | Link |
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If temperature is a problem you might want to simply use the defaults, the high quality algorithms in madVR do use a lot of power. My Titan XP also runs hot with madVR, though it is water cooled so never goes above 40C.
That said, I would simply turn down the NGU quality for both chroma and image upscaling to reduce the power requirements. Also change the dithering to ordered for both profiles. Edit: I should have mentioned that Jinc is a very nice all purpose algorithm. It is a great option if you want to keep temps down with a high end GPU while offering a significant improvement over the defaults.
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madVR options explained Last edited by Asmodian; 3rd March 2017 at 08:52. |
19th March 2017, 05:58 | #284 | Link |
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Finally updated for madVR v0.91.7, sorry for the delay.
NGU Anti-aliasing, NGU Sharp quadrupling for all quality levels, and a new image upscaling settings page. I have also updated my settings.bin file.
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madVR options explained |
21st March 2017, 07:12 | #286 | Link |
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How does player "Vsync" affect MadVR?
I'm using MPC-BE, however I was curious what the "Vsync" option does and how it ties in with MadVR? Does it have any affect, since the player is using MadVR instead of it's internal renderer?
Also, if I'm using ReClock, how does it's "Vsync Correction" affect MadVR? |
23rd March 2017, 19:43 | #287 | Link |
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Sorry, I do not use MPC-BE at all and do not know how it's Vsync options interact with madVR.
I also don't use ReClock anymore, madVR's smooth motion is a better option for handling a mismatched Vsync. madVR does not seem to notice ReClock's Vsync correction so do not use it at the same time as smooth motion.
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24th March 2017, 00:15 | #288 | Link | |
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By the way, what media player are you using, and if applicable, are you using a separate audio renderer or just the internal one? |
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24th March 2017, 20:48 | #289 | Link |
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I use Zoom Player Max and its internal audio renderer.
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16th April 2017, 23:17 | #290 | Link |
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Updated for madVR v0.91.8. NGU Soft and Standard got implemented.
Also improved quality for NGU Sharp 4x quadrupling at very high.
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madVR options explained Last edited by Asmodian; 17th April 2017 at 00:14. |
24th April 2017, 08:22 | #292 | Link |
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Hi Asmodian, thanks for your work.
One question. How can I apply the best setup for this two parameters? CPU queue size: [16] The buffer in system memory for decoded video and xySubFilter subtitles. GPU queue size: [8] The buffer in the graphics memory for madVR’s rendering. I have a i5-7600K CPU and a GTX 1070 for GPU With your setitings, sometimes I have 5/10 dropped or represented frames. Why? I have setup the medium quality for chroma ad upscaling for 1080 profile and low quality for 4K. But the problem of the dropped frames is the same. Thanks a lot for your support. |
25th April 2017, 00:38 | #293 | Link |
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Normally some frames are dropped or have presentation glitches during seaking and startup, is this what you are seeing or do you get them during normal playback?
Queue sizes are a trade-off between responsiveness and stability, I tend to go for smaller queues like 12 CPU, 6 GPU and only 3 frames presented in advance for max responsiveness. My system is still very stable during playback, with no dropped frames or presentation glitches, but I do get a few frame drops and glitches on startup or when seaking. I have noticed that Windowed Overlay is a little more stable than other modes, remember exclusive overwrites overlay.
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25th April 2017, 14:02 | #295 | Link |
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Window overlay is on the same settings page as exclusive mode.
Do you have your GPU's power setting on Adaptive? Power optimized often clocks the GPU too low. If you are using my settings file you probably need to lower some settings, the 1070 is a lot slower then the Titan.
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25th April 2017, 23:25 | #296 | Link |
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Yes, I use your config file with a little downgrade in quality for the profile 1080 and 2160 due to my GTX1070.
My GPU power is set to Adaptive and now I have exclusive mode enable. For you i need to try overlay? Thanks a lot |
25th April 2017, 23:43 | #297 | Link |
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Yes, try overlay if you are still having issues. You need to turn off exclusive and DX11 for overlay to work.
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26th April 2017, 16:01 | #298 | Link |
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If i enable only windows overlay, the screen is all green.
Now I have enable exclusive and dx11. With this settings, the hdr metadata and the other features of madvr are processed correctly? And if i disable the DX11, into the video, when i press CTRL+J, madvr show 8bit winodowed mode instead 10bit |
27th April 2017, 00:40 | #299 | Link |
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Ouch! Are you using native dxva2 decoding? Is it an Optimus system?
If you want 10-bit for some reason you have to use DX11 and exclusive mode. madVR currently does not support sending HDR meta data and it doesn't matter what mode you use, HDR is always handled the same way.
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madVR options explained |
27th April 2017, 01:25 | #300 | Link | |
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 27th April 2017 at 01:35. |
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