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Old 4th November 2005, 19:48   #21  |  Link
ChronoCross
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Quote:
Originally Posted by el divx
Nevertheless, error resilience surely would help if someone would want to use x264 commercially(license it & stuff) for broadcasting or streaming, even if that scenario would be really far from ever happening.
I don't think it can be commercially licenced if I rememeber correctly. Something about x264 having to pay fees to someone else(reason why there are no "official" binaries) and then the licensing would have some sort of extra fee. it's really complex which is the reason x264 is for personal and educational use.
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Old 4th November 2005, 19:53   #22  |  Link
Manao
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I don't know any commercial encoder that implements error resilience. And x264's main aim is certainly not to be used commercially.

However, nothing prevents somebody from selling x264 commercially, as soon as they respect the GPL and the MPEG royalties.
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Old 4th November 2005, 20:19   #23  |  Link
akupenguin
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The reason there are no official binaries is that I haven't bothered to figure out how to make a .deb or .rpm, and if you're not using a packaging system you can just compile it yourself. It has nothing to do with licensing.
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Old 4th November 2005, 20:33   #24  |  Link
Sharktooth
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LOL

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Old 5th November 2005, 07:16   #25  |  Link
el divx
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Quote:
Originally Posted by ChronoCross
I don't think it can be commercially licenced if I rememeber correctly. Something about x264 having to pay fees to someone else(reason why there are no "official" binaries) and then the licensing would have some sort of extra fee. it's really complex which is the reason x264 is for personal and educational use.
It can be used commercially as long as you have the bucks to pay for the h.264 license at MPEG LA, which is required if you want to use mpeg-4(or compatible) software commercially(broadcasting, distribution or both), since they are the patent holders.
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Last edited by el divx; 5th November 2005 at 07:23.
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Old 5th November 2005, 13:46   #26  |  Link
bond
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only the end product seller has to pay licenses

eg ateme doesnt have to pay licenses to the mpeg la for selling their codec to nero
but nero has to pay for selling the codec to the end user

that way its ensured that its not payed multiple times for the same codec
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