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Old 27th September 2017, 13:35   #901  |  Link
MrVideo
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Quote:
Originally Posted by r0lZ View Post
In one of the directories referenced by the %PATH% environment variable. For example, in C:\Windows\, or you can also put it in any directory and add that directory in the PATH variable (with Control Panel -> System and Security -> System -> Advanced System Settings -> Advanced tab -> Environment Variables -> User Variables frame).
My script is executed via cygwin. So my PATH is set up via that environment.
Quote:
As suggested by sef, you can also put it with the directory containing frimsource.dll itself, as it is theoretically dynamically added to the path when frimsource.dll is opened, but AFAIK it's not always sufficient.
It is in the same directory that frimsource.dll is in.
Quote:
If BDRB works, that might be because it changes its current directory to the directory containing libmfxsw32.dll when it needs it. An avisynth script does theoretically the same thing, but that depends of the version of fork of avisynth you use.
I do not know if jdobbs does any directory switching when he runs frimsource.
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Anyway, tell us where is your copy of libmfxsw32.dll (and of libmfxhw32.dll, if you have it). Maybe we will be able to understand why it doesn't work.
I did that, in the previous posts. I'm AMD, so no hw DLL.

I have a couple of other things I'm going to try after the computer frees up. I have a recoding job running at the moment. I'll report back.

Last edited by MrVideo; 27th September 2017 at 15:13.
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Old 27th September 2017, 14:49   #902  |  Link
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OK, here is an update. In case I didn't mention it, the OS is XP-64.

I placed the two DLLs in the bin directory from which my script is run, which is in my $PATH. No diff.

I placed the two DLLs in the AVISynth/plugins directory and commented out the line that loads the frimsource.dll file.

I ran the AVISynth tool and it lists the DLLs that FRIMSource depends on. Two of them, d3d11.dll and dxgi.dll are not on my system. I guess that BDRB doesn't use any functions within those DLLs.

This gets further, sortof. Two error dialog boxes show up (both from x264.exe). The first error is that the entry point SetThreadErrorMode cannot be found in KERNEL32.dll. The 2nd is that the entry point EventRegister can't be found in ADVAPI32.dll. Then avs complains that there is no function FRIMSource.

I have no clue as to how BDRB is able to work when two entry points are not found in a couple of dependent DLLs.

No idea why trying to load the FRIMSource plugin via the AVS loadplugin doesn't want to work. At least it tries with the DLLs installed in the AVISynth plugins directory.
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Old 27th September 2017, 18:32   #903  |  Link
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the OS is XP-64.
From FRIMSource_readme.pdf, or FRIM_release_notes.txt, etc:
"Supported OS: Windows 7, Windows 8.x, Windows 10"

Last edited by sef; 27th September 2017 at 18:41.
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Old 28th September 2017, 02:26   #904  |  Link
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Well, that is very confusing, since BDRB is using it and BDRB works very well under XP-64.

UPDATE: So, I'm going to try and see what happens under Win7. Well, I'm now going to have to go to the AVISynth thread because 2.6. is complaining that it can't find the Intel Media SDK. If it isn't one thing, it is another.

Last edited by MrVideo; 28th September 2017 at 07:37.
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Old 28th September 2017, 07:38   #905  |  Link
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From what I can gather in the AVISynth thread, this is a FRIMSource want and not an AVISynth want. What does it takes to fix this error?

Trying to using FRIMSource would have resulted in my hair turning grey, if it weren't already grey.

Update: Looking at the Intel Media SDK at the Intel website, this is for Intel CPUs. I have an AMD CPU, so why is this being called? BDRD, under XP-64 and AMD CPU, has no issues using FRIMSource. From what I can gather, the associated SDK file is libmfxsw32.dll, which I have installed. It is in the AVISynth plugin directory, along with frimsource.dll.

Last edited by MrVideo; 28th September 2017 at 10:01.
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Old 28th September 2017, 10:30   #906  |  Link
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I got desperate, so I moved the frimsource.dll and libmfx3sw32.dll to my cygwin home bin directory, which is in my $PATH. I then edited the avs script to look for frimsource.dll in that location.

I no longer get the SDK error, but I do get the following errors:
Code:
ERROR: undeveloped feature (-3),	..\frim_decode\src\pipeline_decode.cpp (297)
ERROR: undeveloped feature (-3),	..\frim_decode\src\pipeline_decode.cpp (818)
I keep getting closer and closer, only to take two steps forward and one step back. There's gotta be a light at the end of the tunnel at some point.

In case it isn't obvious, the AVS script is being called by the x264 program.

Last edited by MrVideo; 28th September 2017 at 10:32.
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Old 28th September 2017, 10:53   #907  |  Link
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Quote:
Originally Posted by MrVideo View Post
Update: Looking at the Intel Media SDK at the Intel website, this is for Intel CPUs. I have an AMD CPU, so why is this being called? BDRD, under XP-64 and AMD CPU, has no issues using FRIMSource. From what I can gather, the associated SDK file is libmfxsw32.dll, which I have installed. It is in the AVISynth plugin directory, along with frimsource.dll.
As I wrote above, there are two different DLLs: libmfxsw32.dll (with "sw" for software) and libmfxhw32.dll (the hardware version). The hardware version requires the right Intel CPU and is installed with its driver. The software version can theoretically be used with any CPU, and must be "installed" manually. As long as it is accessible by the calling program, it can be placed in any directory. But it seems that some things do not work as expected when it is run under cygwin and/or XP. I don't know why.
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Old 28th September 2017, 11:15   #908  |  Link
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Quote:
Originally Posted by r0lZ View Post
As I wrote above, there are two different DLLs: libmfxsw32.dll (with "sw" for software) and libmfxhw32.dll (the hardware version). The hardware version requires the right Intel CPU and is installed with its driver. The software version can theoretically be used with any CPU, and must be "installed" manually. As long as it is accessible by the calling program, it can be placed in any directory. But it seems that some things do not work as expected when it is run under cygwin and/or XP. I don't know why.
As I wrote, I am using the "sw" version from the BDRB install. The not working right when run under cygwin and/or XP is disheartening.
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Old 28th September 2017, 11:47   #909  |  Link
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So, ok maybe using FRIMSource won't work. So, I went looking at FRIMDecode. The manual shows a nice example of piping the output to x264. So I created the following text file that I run with "sh frim.txt":
Code:
frimdecode -i::h264 00001.h264 -o - | \
x264 --input-csp i420 --input-res 1920x1080 --fps 29.97 \
--profile high --level 4.0 --bitrate 8000 --ref 4 \
--deblock 1:-1:-1 --me umh --subme 10 --psy-rd 1.00:0.15 --merange 24 \
--trellis 2 --deadzone-inter 21 --deadzone-intra 11 --fast-pskip \
--threads 12 --slices 4 --nr 0 --bframes 3 --b-pyramid strict \
--b-adapt 2 --b-bias 0 --direct auto --weightp 0 --keyint 30 \
--min-keyint 1 --scenecut 40 --rc-lookahead 60 --ratetol 1.0 \
--qcomp 0.60 --qpmin 10 --qpmax 51 --qpstep 4 --cplxblur 20.0 \
--qblur 0.5 --vbv-maxrate 16000 --vbv-bufsize 16000 \
--ipratio 1.40 --bluray-compat --open-gop --tff --sar 1:1 \
--output 0001_output.h264 -
So, what happens? I get the following errors:
Code:
ERROR: undeveloped feature (-3),        src\pipeline_decode.cpp (297)
ERROR: undeveloped feature (-3),        src\pipeline_decode.cpp (818)
In other words, the same errors when trying to use FRIMSource.

OK, let's run the following command in a CMD window:
Code:
[path to]\frimdecode -i::h264 00001.h264 -o 00001_output.yuv
I'm now not in a cygwin environment and guess what... the same two errors.

I'm going to end up pulling my hair out.
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Old 28th September 2017, 15:15   #910  |  Link
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Show your output of cmd, like that:

By the way, it's virtualbox ..
I'm just install Avisynth(first link in google(sourceforge)) and BD Rebuilder 0.50.24..
It's your "sh frim.txt":

P.S. Hello, r0lZ! I'm glad to see you (I have not written here for a long time)

Last edited by sef; 28th September 2017 at 16:43.
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Old 28th September 2017, 19:37   #911  |  Link
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The output of the CMD window ONLY contains three lines; The two error lines shown above and one more:
Code:
ERROR: Cannot start decoding process.
It does not list any of the software's info at all.
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Old 28th September 2017, 22:16   #912  |  Link
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Make as I'm, in virtual machine..
Or, just for fun: make another user.. Install(reinstall), as i wrote above(Avisynth(first link in google(sourceforge)) and BD Rebuilder 0.50.24..) and.. ?????
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Old 28th September 2017, 23:03   #913  |  Link
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I do not do virtual machines. The Win7 box is a new system. AVISynth 2.6 installed for the first time and BDRB installed for the first time. That is not the problem.
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Old 29th September 2017, 00:37   #914  |  Link
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I do not do virtual machines
Goodbye
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Old 29th September 2017, 06:36   #915  |  Link
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At this point in time, I've decided to scrap this pursuit. It should not be this hard to get a simple program working. Many people are able to use it, but it just does not like me.
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Old 29th September 2017, 19:03   #916  |  Link
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At this point in time, I've decided to scrap this pursuit. It should not be this hard to get a simple program working. Many people are able to use it, but it just does not like me.
Setting of PATH and other operational topics should be straightforward - this was already described many times here.
Regarding Cygwin - I never tried it.

But you are trying to run FRIM/Intel Media on Windows XP?
It is not guaranteed and supported. See here https://software.intel.com/en-us/media-sdk - only Win 7, 8.1, 10.
(If I remember correctly I tried it once few years ago - and it crashed. Obviously there is no point to investigate it further - Win-XP is perceived dead.)
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Old 30th September 2017, 10:04   #917  |  Link
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But you are trying to run FRIM/Intel Media on Windows XP?
Initially. But, as noted, the recent posts are the result of trying on Win7.
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Old 16th October 2017, 18:06   #918  |  Link
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FRIMSource / FRIMDecode work very well in HW mode
BUT with 2 movies you'll get endless loop (B3D2MK3D):
- The Martian 3D
- Wonder Woman 3D
Black frames encoded. SW mode works. Same happens with DGMVCsource.
So something is wrong compiled with Intel's new SDK, I don't know. For the new Intel processors you have to use it.

Tested with Intel Core i7-7700HQ (Kaby Lake), Win10.
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Old 16th October 2017, 22:26   #919  |  Link
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Hi frank,

Have you been able to see what causes the looping in the code?

I'll buy one of those two blurays and see what I can discover for DGMVCSource().

You say latest IMSDK is needed for 7700K, so how can you report results for DGMVCSource() on 7700K (DGMVCSource uses an older IMSDK)?

Last edited by videoh; 16th October 2017 at 22:30.
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Old 17th October 2017, 12:16   #920  |  Link
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I only tested on my Dell XPS 15 9560 (Core i7-7700HQ). There are Intel drivers for GPU 330 and using of AVX2. That's why I think you need latest SDK for stable hardware support.
DGMVCsource and FRIM work well but not with that two movies. I only can see that the decoders hang.

Last edited by frank; 17th October 2017 at 12:28.
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