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Old 2nd February 2019, 01:26   #8741  |  Link
videoh
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It is always ANSI. It honors the system locale setting. There is a long thread about it at the DG forum.

Note that in some cases Notepad++ (and possibly others) will re-write things as UTF8, but I never generate UTF8 directly.

http://rationalqm.us/board/viewtopic.php?f=8&t=362
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Old 3rd February 2019, 15:10   #8742  |  Link
Zathor
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Thanks, that piece was missing as I have only checked with notepad++. Writing/Reading the dgindexnv.ini always with the local ANSI page seems to have fixed the issue.
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Old 3rd February 2019, 16:18   #8743  |  Link
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Quote:
Originally Posted by hello_hello View Post
Also, if you start the job queue, then run another job in a temporary worker, the job queue stops running after the first job.
At least it does if the job in the queue finishes before the job in the temporary worker.
The temporary worker does not adhere the other workers rule, however the other workers do. So e.g. if you do have the rule that only one worker should be running the temporary one can be started if already a normal worker is running. If then the normal worker finished while the temporary one is running, it will not pick the next job as the two workers would be running. But it should start when the temporary one finishes. Have you seen a different behaviour?
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Old 3rd February 2019, 19:20   #8744  |  Link
videoh
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Quote:
Originally Posted by Zathor View Post
Thanks, that piece was missing as I have only checked with notepad++. Writing/Reading the dgindexnv.ini always with the local ANSI page seems to have fixed the issue.
Good to hear. Thank you, Zathor!
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Old 4th February 2019, 04:24   #8745  |  Link
videoh
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Quote:
Originally Posted by tebasuna51 View Post
I'm using last DGDecNV from MeGUI 2053(20181210).
Which build number of DGIndexNV? The latest is 2053.0.0.165. Please test with that. Also, I will need the source file to duplicate it.

Last edited by videoh; 4th February 2019 at 04:28.
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Old 4th February 2019, 15:22   #8746  |  Link
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Quote:
Originally Posted by videoh View Post
Which build number of DGIndexNV? The latest is 2053.0.0.165. Please test with that.
The DGDecNV from MeGUI 2053(20181210) was 2053.0.0.163

With the latest 2053.0.0.165, MeGUI 2053(20190129) seems work fine.
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Old 4th February 2019, 16:20   #8747  |  Link
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Good to hear! Thank you for the status update and testing, and sorry for the temporary instability as I was re-designing the cropping/resizing.
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Old 5th February 2019, 11:38   #8748  |  Link
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Quote:
Originally Posted by Zathor View Post
Thanks, that piece was missing as I have only checked with notepad++. Writing/Reading the dgindexnv.ini always with the local ANSI page seems to have fixed the issue.
I agree: Issue fixed
Thanks Zathor
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Old 6th February 2019, 06:16   #8749  |  Link
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How to add Output Title & Select Audio Tracks Language When Encoding Media? When using DirectShowStream

Last edited by imsrk48; 11th February 2019 at 03:44. Reason: Some Text Missing
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Old 14th February 2019, 14:29   #8750  |  Link
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After RC, there is now x265 3.0 Au (Gold)...
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Old 14th February 2019, 16:22   #8751  |  Link
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Quote:
Originally Posted by Zathor View Post
In the HD Streams Extractor got to Settings (upper left) and select "... default to HD option".
OMG! I never noticed that little menu up there before Thank you Zathor.

Another thing:
I use an avs template with DgindexNV and the option to use DGIndex for crop & resize. Works just fine.

However, when I use this template with One-Click encoder, crop & resize with DGIndex are discarded. There is simply no crop and resize information in the DGIndex line of the created avs.

Adding a <crop> and a <resize> line to that script then works again to use avisynths filters. But that's not quite desired as I like to use GPU for cropping and resizing.

Possible bug?

Last edited by LeXXuz; 14th February 2019 at 16:25.
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Old 15th February 2019, 15:11   #8752  |  Link
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Quote:
Also, if you start the job queue, then run another job in a temporary worker, the job queue stops running after the first job.
At least it does if the job in the queue finishes before the job in the temporary worker.

It makes using a temporary worker somewhat less useful.

Thanks.
Quote:
Originally Posted by Zathor View Post

The temporary worker does not adhere the other workers rule, however the other workers do. So e.g. if you do have the rule that only one worker should be running the temporary one can be started if already a normal worker is running. If then the normal worker finished while the temporary one is running, it will not pick the next job as the two workers would be running. But it should start when the temporary one finishes. Have you seen a different behaviour?
To be honest I'd not seen it through and I didn't realise if the job queue stopped due to a temporary worker running it would resume again when the temporary worker finished.
I think at the time I had the worker option configured to only run one job at a time, and the normal queue just appeared to stop as there's no indication it's waiting to resume. And I think the temporary worker was running a job that didn't tax the CPU much... maybe an audio encoding job or a video job with really slow filtering that barely kept a single core busy.... but whatever the case, that meant the job queue stopped and the remaining cores had nothing to do until the temporary job finished.

Now I know how it works I guess I could change the maximum number of jobs to two, start the job queue again, then change it back to one... or something.... but still, my preference would be for ordinary workers to be completely independent of temporary workers, much like they were before the worker setup changed. That's just me though....

Cheers.
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Old 16th February 2019, 12:00   #8753  |  Link
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Originally Posted by LigH View Post
After RC, there is now x265 3.0 Au (Gold)...
Thanks, updated
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Old 8th March 2019, 11:22   #8754  |  Link
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Anybody know where I could get a x86 (32-Bit) version of the x264 encoder that is "shipped" with MeGUI? I need that so I can utilize all the AviSynth plugins.

x64 (64-Bit) version is fine for simple Blu-ray sources since DGIndexNV is available in 64-Bit but other plugins especially QTGMC is not.

EDIT: Nevermind. It is an unmodified version of x264 which is available at the official website where also a 32-Bit version can be downloaded.

Last edited by an3k; 8th March 2019 at 12:09.
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Old 8th March 2019, 13:00   #8755  |  Link
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I have to encode plenty of DVDs and I do use various AviSynth plugins that are very slow, thus I wanted to improve the encoding speed (through Multi-Threading).

My MeGUI is fully updated. It uses:
-> 32-Bit: AviSynth 0.1 (r2728, MT, i386)
-> 64-Bit: x264 0.157.2935 545de2f

I additionally downloaded:
-> 32-Bit: x264 0.157.2935 545de2f

I used two sample AviSynth scripts. vts_02.avs:

Code:
LoadPlugin("C:\Program Files (x86)\MeGUI\tools\dgindexnv\DGDecodeNV.dll")
DGSource("C:\Encode\vts_02_1.dgi")
Trim(24586,25547)
QTGMC(preset="slow",Sharpness=1.2,SLMode=1)
SelectEven()
Spline64Resize(768,576)
Sharpen(0.5)
and vts_02_MT.avs:

Code:
LoadPlugin("C:\Program Files (x86)\MeGUI\tools\dgindexnv\DGDecodeNV.dll")
DGSource("C:\Encode\vts_02_1.dgi")
Trim(24586,25547)
QTGMC(preset="slow",Sharpness=1.2,SLMode=1)
SelectEven()
Spline64Resize(768,576)
Sharpen(0.5)
Prefetch(20)
Encoding vts_02.avs in MeGUI will call the following command line
Code:
"C:\Program Files (x86)\MeGUI\tools\ffmpeg\ffmpeg.exe" -loglevel level+error -i "C:\Encode\vts_02.avs" -strict -1 -f yuv4mpegpipe - | "C:\Program Files (x86)\MeGUI\tools\x264\x264.exe" --profile high --level 4.1 --crf 22 --tune film --preset veryslow --sar 1:1 --frames 962 --output "C:\Encode\vts_02.264" --stdin y4m -"
I ran that command line manually in a prompt to get the statistics from x264:

Code:
"C:\Program Files (x86)\MeGUI\tools\ffmpeg\ffmpeg.exe" -loglevel level+error -i "C:\Encode\vts_02.avs" -strict -1 -f yuv4mpegpipe - | "C:\Program Files (x86)\MeGUI\tools\x264\x264.exe" --profile high --level 4.1 --crf 22 --tune film --preset veryslow --sar 1:1 --frames 962 --output "C:\Encode\vts_02.264" --stdin y4m -"
y4m [info]: 768x576p 1:1 @ 25/1 fps (cfr)
x264 [info]: using SAR=1/1
x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
x264 [info]: profile High, level 4.1, 4:2:0, 8-bit
x264 [info]: frame I:8     Avg QP:20.06  size: 29006
x264 [info]: frame P:273   Avg QP:24.30  size: 11169
x264 [info]: frame B:681   Avg QP:27.14  size:  3802
x264 [info]: consecutive B-frames:  5.6%  6.7% 17.2% 27.4% 15.6% 26.8%  0.7%  0.0%  0.0%
x264 [info]: mb I  I16..4: 26.9% 61.4% 11.7%
x264 [info]: mb P  I16..4:  5.0% 13.3%  1.6%  P16..4: 41.3% 10.1% 10.6%  0.2%  0.0%    skip:18.0%
x264 [info]: mb B  I16..4:  0.4%  1.0%  0.1%  B16..8: 42.3%  5.6%  1.1%  direct: 4.3%  skip:45.2%  L0:44.5% L1:49.3% BI: 6.2%
x264 [info]: 8x8 transform intra:66.4% inter:74.5%
x264 [info]: direct mvs  spatial:98.7% temporal:1.3%
x264 [info]: coded y,uvDC,uvAC intra: 63.7% 65.1% 32.7% inter: 12.9% 15.9% 2.5%
x264 [info]: i16 v,h,dc,p: 22% 23%  8% 46%
x264 [info]: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  6%  6%  4% 12% 17% 13% 16% 12% 13%
x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  8%  7%  6% 11% 15% 13% 15% 11% 15%
x264 [info]: i8c dc,h,v,p: 32% 31% 18% 19%
x264 [info]: Weighted P-Frames: Y:11.0% UV:8.8%
x264 [info]: ref P L0: 53.4% 11.4% 13.2%  4.8%  4.0%  3.0%  2.4%  1.5%  1.2%  1.0%  0.9%  0.8%  0.7%  0.6%  0.6%  0.4%
x264 [info]: ref B L0: 84.1%  7.0%  3.4%  1.3%  1.2%  0.8%  0.6%  0.3%  0.3%  0.3%  0.2%  0.2%  0.2%  0.2%  0.1%
x264 [info]: ref B L1: 97.1%  2.9%
x264 [info]: kb/s:1220.40

encoded 962 frames, 18.93 fps, 1220.40 kb/s
I then ran vts_02.avs directly in x264 32-Bit to see if ffmpeg is slowing the whole process down:

Code:
x286.exe --profile high --level 4.1 --crf 22 --tune film --preset veryslow --sar 1:1 --frames 962 --output "C:\Encode\vts_02.264" "C:\Encode\vts_02.avs"
avs [info]: 768x576p 1:1 @ 25/1 fps (cfr)
x264 [info]: using SAR=1/1
x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
x264 [info]: profile High, level 4.1, 4:2:0, 8-bit
x264 [info]: frame I:8     Avg QP:20.07  size: 28931
x264 [info]: frame P:273   Avg QP:24.28  size: 11160
x264 [info]: frame B:681   Avg QP:27.17  size:  3805
x264 [info]: consecutive B-frames:  5.6%  6.7% 17.2% 27.4% 15.6% 26.8%  0.7%  0.0%  0.0%
x264 [info]: mb I  I16..4: 27.5% 60.9% 11.6%
x264 [info]: mb P  I16..4:  5.0% 13.2%  1.6%  P16..4: 41.4% 10.0% 10.4%  0.2%  0.0%    skip:18.1%
x264 [info]: mb B  I16..4:  0.4%  1.0%  0.2%  B16..8: 42.2%  5.6%  1.1%  direct: 4.3%  skip:45.2%  L0:44.5% L1:49.3% BI: 6.2%
x264 [info]: 8x8 transform intra:65.9% inter:74.5%
x264 [info]: direct mvs  spatial:98.7% temporal:1.3%
x264 [info]: coded y,uvDC,uvAC intra: 63.4% 64.8% 32.5% inter: 12.9% 15.9% 2.5%
x264 [info]: i16 v,h,dc,p: 23% 23%  8% 46%
x264 [info]: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  6%  6%  4% 12% 17% 13% 16% 12% 13%
x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  8%  7%  5% 11% 15% 13% 15% 12% 15%
x264 [info]: i8c dc,h,v,p: 31% 32% 18% 19%
x264 [info]: Weighted P-Frames: Y:11.0% UV:8.8%
x264 [info]: ref P L0: 53.3% 11.5% 13.1%  4.8%  4.0%  3.1%  2.5%  1.4%  1.2%  1.1%  0.9%  0.8%  0.7%  0.6%  0.6%  0.5%
x264 [info]: ref B L0: 84.0%  6.9%  3.5%  1.3%  1.2%  0.8%  0.6%  0.3%  0.3%  0.3%  0.2%  0.2%  0.2%  0.1%  0.1%
x264 [info]: ref B L1: 97.1%  2.9%
x264 [info]: kb/s:1220.30

encoded 962 frames, 18.80 fps, 1220.30 kb/s
Not much of a difference. Now lets use vts_02_MT.avs directly in x264 32-Bit

Code:
x286.exe --profile high --level 4.1 --crf 22 --tune film --preset veryslow --sar 1:1 --frames 962 --output "C:\Encode\vts_02_MT.264" "C:\Encode\vts_02_MT.avs"
avs [info]: 768x576p 1:1 @ 25/1 fps (cfr)
x264 [info]: using SAR=1/1
x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
x264 [info]: profile High, level 4.1, 4:2:0, 8-bit
x264 [info]: frame I:8     Avg QP:20.07  size: 28931
x264 [info]: frame P:273   Avg QP:24.28  size: 11160
x264 [info]: frame B:681   Avg QP:27.17  size:  3805
x264 [info]: consecutive B-frames:  5.6%  6.7% 17.2% 27.4% 15.6% 26.8%  0.7%  0.0%  0.0%
x264 [info]: mb I  I16..4: 27.5% 60.9% 11.6%
x264 [info]: mb P  I16..4:  5.0% 13.2%  1.6%  P16..4: 41.4% 10.0% 10.4%  0.2%  0.0%    skip:18.1%
x264 [info]: mb B  I16..4:  0.4%  1.0%  0.2%  B16..8: 42.2%  5.6%  1.1%  direct: 4.3%  skip:45.2%  L0:44.5% L1:49.3% BI: 6.2%
x264 [info]: 8x8 transform intra:65.9% inter:74.5%
x264 [info]: direct mvs  spatial:98.7% temporal:1.3%
x264 [info]: coded y,uvDC,uvAC intra: 63.4% 64.8% 32.5% inter: 12.9% 15.9% 2.5%
x264 [info]: i16 v,h,dc,p: 23% 23%  8% 46%
x264 [info]: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  6%  6%  4% 12% 17% 13% 16% 12% 13%
x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  8%  7%  5% 11% 15% 13% 15% 12% 15%
x264 [info]: i8c dc,h,v,p: 31% 32% 18% 19%
x264 [info]: Weighted P-Frames: Y:11.0% UV:8.8%
x264 [info]: ref P L0: 53.3% 11.5% 13.1%  4.8%  4.0%  3.1%  2.5%  1.4%  1.2%  1.1%  0.9%  0.8%  0.7%  0.6%  0.6%  0.5%
x264 [info]: ref B L0: 84.0%  6.9%  3.5%  1.3%  1.2%  0.8%  0.6%  0.3%  0.3%  0.3%  0.2%  0.2%  0.2%  0.1%  0.1%
x264 [info]: ref B L1: 97.1%  2.9%
x264 [info]: kb/s:1220.30

encoded 962 frames, 34.46 fps, 1220.30 kb/s
Nearly twice the speed; because now all compatible plugins can use all CPU cores and not just one.

At last lets try the detour through ffmpeg:

Code:
"C:\Program Files (x86)\MeGUI\tools\ffmpeg\ffmpeg.exe" -loglevel level+error -i "C:\Encode\vts_02_MT.avs" -strict -1 -f yuv4mpegpipe - | "C:\Program Files (x86)\MeGUI\tools\x264\x264.exe" --profile high --level 4.1 --crf 22 --tune film --preset veryslow --sar 1:1 --frames 962 --output "C:\Encode\vts_02_MT.264" --stdin y4m -"
y4m [info]: 768x576p 1:1 @ 25/1 fps (cfr)
x264 [info]: using SAR=1/1
x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
x264 [info]: profile High, level 4.1, 4:2:0, 8-bit
x264 [info]: frame I:8     Avg QP:20.06  size: 29006
x264 [info]: frame P:273   Avg QP:24.30  size: 11169
x264 [info]: frame B:681   Avg QP:27.14  size:  3802
x264 [info]: consecutive B-frames:  5.6%  6.7% 17.2% 27.4% 15.6% 26.8%  0.7%  0.0%  0.0%
x264 [info]: mb I  I16..4: 26.9% 61.4% 11.7%
x264 [info]: mb P  I16..4:  5.0% 13.3%  1.6%  P16..4: 41.3% 10.1% 10.6%  0.2%  0.0%    skip:18.0%
x264 [info]: mb B  I16..4:  0.4%  1.0%  0.1%  B16..8: 42.3%  5.6%  1.1%  direct: 4.3%  skip:45.2%  L0:44.5% L1:49.3% BI: 6.2%
x264 [info]: 8x8 transform intra:66.4% inter:74.5%
x264 [info]: direct mvs  spatial:98.7% temporal:1.3%
x264 [info]: coded y,uvDC,uvAC intra: 63.7% 65.1% 32.7% inter: 12.9% 15.9% 2.5%
x264 [info]: i16 v,h,dc,p: 22% 23%  8% 46%
x264 [info]: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  6%  6%  4% 12% 17% 13% 16% 12% 13%
x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  8%  7%  6% 11% 15% 13% 15% 11% 15%
x264 [info]: i8c dc,h,v,p: 32% 31% 18% 19%
x264 [info]: Weighted P-Frames: Y:11.0% UV:8.8%
x264 [info]: ref P L0: 53.4% 11.4% 13.2%  4.8%  4.0%  3.0%  2.4%  1.5%  1.2%  1.0%  0.9%  0.8%  0.7%  0.6%  0.6%  0.4%
x264 [info]: ref B L0: 84.1%  7.0%  3.4%  1.3%  1.2%  0.8%  0.6%  0.3%  0.3%  0.3%  0.2%  0.2%  0.2%  0.2%  0.1%
x264 [info]: ref B L1: 97.1%  2.9%
x264 [info]: kb/s:1220.40

encoded 962 frames, 39.89 fps, 1220.40 kb/s
Awesome! More than twice as fast!

The problem is MeGUI loves to crash with "Prefetch()" in use with "Could not read AVS frame." which most of the time freezes MeGUI so I have to kill it using Task Manager.
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Old 10th March 2019, 09:18   #8756  |  Link
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Hey . Anyone know how to fix and cause of the problem this ? http://prntscr.com/mvsv9q
encode using audio AAC 192Kbps 6Channel . thanks
Quote:
Source
Audio
ID : 2
Format : AC-3
Format/Info : Audio Coding 3
Commercial name : Dolby Digital
Codec ID : A_AC3
Duration : 1 h 52 min
Bit rate mode : Constant
Bit rate : 640 kb/s
Channel(s) : 6 channels
Channel layout : L R C LFE Ls Rs
Sampling rate : 48.0 kHz
Frame rate : 31.250 FPS (1536 SPF)
Bit depth : 16 bits
Compression mode : Lossy
Stream size : 517 MiB (4%)
Language : Korean
Service kind : Complete Main
Default : Yes
Forced : No
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Old 10th March 2019, 12:56   #8757  |  Link
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@Damia, please include the full log:

Over the Job in Log Tab right mouse button -> Save -> Log -> select a name for the log file.
Use Pastebin to upload the log file, or Zip/7z the log file and attach it here.

Sometimes the error "String maybeFullPath" is related with filenames.
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Old 10th March 2019, 20:30   #8758  |  Link
LouieChuckyMerry
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Possible To Use Ut Video In MeGUI?

I'm wondering if it's possible to somehow use Ut Video in MeGUI and, if so, then how to do this? Thank you!
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Old 11th March 2019, 08:16   #8759  |  Link
LigH
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MeGUI is a converter with the intention to produce final results; I see a use of Ut video only for the case that you want to use an intermediate render for two encoding passes because your filter chain is so slow that it saves time to write it out as losslessly compressed AVI. MeGUI may support that for a first pass, but I never used it and don't know which range of formats you may select here...
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Old 11th March 2019, 08:18   #8760  |  Link
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Quote:
Originally Posted by imsrk48 View Post
How to add Output Title & Select Audio Tracks Language When Encoding Media? When using DirectShowStream
Please help
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