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Old 4th July 2023, 23:22   #81  |  Link
StainlessS
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Well just tried DJATOM's,
x264 [UPDATED]
Code:
x264-aMod-x64-core164-r3101+20.7z : x264-aMod-x64-core164-r3101+20-generic.exe
Bit depth                                : 8 bits
Writing library                          : x264 core 164 r3101+20 87befef (DJATOM's mod)
---[Information] [04/07/2023 23:56:39] encoded 20560 frames, 83.87 fps, 1505.26 kb/s, duration 0:04:05.14
126278 KB


x264-aMod-x64-core164-r3101+20.7z : x264-aMod-x64-core164-r3101+20-opt-skylake.exe
Bit depth                                : 8 bits
Writing library                          : x264 core 164 r3101+20 87befef (DJATOM's mod)
---[Information] [04/07/2023 23:48:55] encoded 20560 frames, 84.96 fps, 1505.26 kb/s, duration 0:04:01.98
126278 KB
jpsdr PatMan mod, 86.38 FPS, so keeping with that.

Also, DJATOM x265
Code:
x265-x64-v3.5+131-aMod-gcc13.1.0+opt.7z : x265-x64-v3.5+131-aMod-gcc13.1.0.exe
Bit depth                                : 8 bits
Writing library                          : x265 3.5+131-c5c0aa6fd:[DJATOM's Mod][Windows][GCC 13.1.0][64 bit] 8bit+10bit+12bit
---[Information] [04/07/2023 22:55:44] encoded 20560 frames in 0:11:00.05 (31.15 fps), 968.97 kb/s, Avg QP:30.37
81466 KB

x265-x64-v3.5+131-aMod-gcc13.1.0+opt.7z : x265-x64-v3.5+131-aMod-gcc13.1.0-opt-skylake.exe
Bit depth                                : 10 bits
Writing library                          : x265 3.5+131-c5c0aa6fd:[DJATOM's Mod][Windows][GCC 13.1.0][64 bit] 10bit
---[Information] [04/07/2023 23:13:49] encoded 20560 frames in 0:14:13.86 (24.08 fps), 1039.09 kb/s, Avg QP:30.24
87339 KB

x265-x64-v3.5+131-aMod-gcc13.1.0+opt.7z :x265-x64-v3.5+131-aMod-gcc13.1.0-opt-haswell.exe
Bit depth                                : 10 bits
Writing library                          : x265 3.5+131-c5c0aa6fd:[DJATOM's Mod][Windows][GCC 13.1.0][64 bit] 10bit
---[Information] [05/07/2023 00:20:46] encoded 20560 frames in 0:14:08.58 (24.23 fps), 1039.09 kb/s, Avg QP:30.24
87339 KB
SkyLake & Haswell Results, 8 bit in, 10 bit out, and quite a bit slower.

I'll stick with jpsdr PatMan Mods for both.

EDIT: jpsdr Patman x264 additionally support these output, not that I 'm gonna use them though.
Code:
Outfile type is selected by filename:
 .264 -> Raw bytestream
 .mkv -> Matroska
 .flv -> Flash Video
 .mp4 -> MP4 if compiled with GPAC or L-SMASH support (lsmash)
 .3gp -> MP4 (branded '3gp6')
 .3g2 -> MP4 (branded '3gp6' and '3g2a')
 .mov or .qt -> QuickTime File Format
 .avi -> AVI if compiled with support (yes)
EDIT: Ooops, DJATOM x264 had identical sizes, and identical encode times.
I musta had two logs opened at once and copied from the wrong one.
Re-Done both, and Updated DJATOM x264 timings.

EDIT: Added DJATOM x265 haswell timings, is 10 bit again.
Maybe is supposed to be 10 bit output, but I dont want it. [I dont see any warning about opt versions being 10 bit only]

EDIT: Is there some MeGUI trick for x64 to enable 10 bit encode in GUI. x86 versions
have "tools\x264_10b" folder, which seemingly enable 10 bit selection within MeGUI GUI.
Does MeGUI x64, x265 have similar kludge to enable user selectable 10 bit x265 encode ?
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 5th July 2023 at 00:45.
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Old 7th July 2023, 17:05   #82  |  Link
kedautinh12
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Quote:
Originally Posted by Barough View Post
1.0.0.70 is right version and i was post link above
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Old 13th July 2023, 07:52   #83  |  Link
TDS
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MediaInfo v23.07

https://mediaarea.net/en/MediaInfo/Download/Windows
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RipBot264 modded builds..
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Old 16th July 2023, 07:34   #84  |  Link
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AviSynth+ v3.7.3
https://github.com/AviSynth/AviSynthPlus/releases
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Old 16th July 2023, 09:04   #85  |  Link
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Old 1st August 2023, 18:30   #87  |  Link
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Vorbis-tools v1.4.2-7168723 (New build due to Newer Dependencies)
https://www.mediafire.com/file/vsy42sblz1ym163
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Last edited by Barough; 1st October 2023 at 17:41.
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Old 5th August 2023, 07:18   #88  |  Link
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Can Vorbis-tools v1.4.2-7168723 replace oggenc2.exe in Megui??
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Old 5th August 2023, 09:54   #89  |  Link
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Yes, there are some differences with parameters but MeGUI never uses these parameters, the new encoder don't have (or not documented):

-S, --converter Specify the resampling engine to be used.
--scale n Scale input data to n (n = between 0.00 and 1.00)
--FLAC-scale n Scale input data using FLAC Replaygain Tags

And the new encoder don't support 32 bits int like input then don't have the parameter:

-F, --raw-format=n Set format for raw input. Default is 1 for Standard PCM; use 3 for IEEE Float.

Now is enough the parameter:

-B, --raw-bits=n Set bits/sample for raw input. Default is 16, 32 assumed for IEEE Float.

Without problem with AviSynth, the decoders never output 32 bits int, unless you use the explicit conversion ConvertAudioto32bit()
A conversion without sense at all.
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Last edited by tebasuna51; 5th August 2023 at 10:00.
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Old 6th August 2023, 17:36   #90  |  Link
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L-SMASH-Works - 20230806 1129.0.1.0
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Old 8th August 2023, 22:30   #91  |  Link
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VisualCppRedist AIO v.0.74.0 (Visual C++ 2022 Redistributable - v.14.38.32919.0)
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Old 9th August 2023, 15:51   #92  |  Link
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VisualCppRedist AIO v.0.75.0 (Visual studio tools for Office runtime - v.10.0.60910.0)
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Old 30th August 2023, 01:32   #93  |  Link
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x265 mod by Patman r3.5.0.106
https://github.com/jpsdr/x265/releases
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Old 16th September 2023, 02:53   #94  |  Link
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MediaInfo 23.09
https://mediaarea.net/en/MediaInfo/Download/Windows
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Old 30th September 2023, 02:13   #95  |  Link
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two link is the same exhale
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Old 1st October 2023, 21:13   #96  |  Link
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x264-r3144-5a9dfdd
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Old 3rd October 2023, 18:30   #97  |  Link
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L-SMASH-Works 20231003 1141.0.0.0
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Old 4th October 2023, 05:40   #98  |  Link
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VisualCppRedist AIO v.0.76.0 (Visual C++ 2022 redistributable - v.14.38.33126.1)
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Old 10th October 2023, 01:29   #99  |  Link
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L-SMASH-Works 20231010 1144.0.0.0
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Old 10th October 2023, 22:01   #100  |  Link
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MABS works again
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