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Old 24th July 2018, 22:58   #41  |  Link
ChaosKing
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Works great so far.
I think an info msg where plugins and scripts are being installed would be nice. (and to avoid questions like "where are my plugins" in the future)
Maybe even add an parameter for that? like vsrepo paths or vsrepo locations

It would be nice if I could specify a target folder in portable mode (-p). If possible for scripts and plugins separately. Currently scripts are downloaded in the root dir of vsrepo which is a bit annoying.
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Old 24th July 2018, 23:15   #42  |  Link
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Sure, I could add an override for the locations easily. Maybe listing the default paths would be good too.

I don't think there's anotjer guaranteed search path for portable python. Correct me if I'm wrong.
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Old 24th July 2018, 23:36   #43  |  Link
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You can specify search paths in python36._pth in portable python (default is only root folder & python3X.zip). But I actually want it also for my installed version since I use a custom scripts folder.
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Old 25th July 2018, 20:28   #44  |  Link
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Test11 posted

Changes:
Code:
Plugin and script install paths can be specified
There's now a paths command to show where things will be installed
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Old 25th July 2018, 23:23   #45  |  Link
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Quote:
SangNom2 Plugin Ported for VapourSynth. Beat by James1201 on https://bitbucket.org/James1201/vapoursynth-sangnom/
I guess it should be changed to this git repo then. Currently this one is used https://github.com/HomeOfVapourSynth...nth-SangNomMod
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Old 27th July 2018, 20:38   #46  |  Link
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I just re-checked and noticed that "identifier": "com.mio.sangnom" is actually from SangNom from https://bitbucket.org/James1201/vapoursynth-sangnom and not from the github version (it has a different identifier!)
What would be the prefered way now? Replace/correct sangnom.json or create a new json file? what about the filename? You knew this day will come

Here's the corrected file
Code:
{
	"name": "SangNom",
	"type": "Plugin",
	"description": "SangNom is a single field deinterlacer using edge-directed interpolation but nowadays it's mainly used in anti-aliasing scripts.",
	"website": "https://bitbucket.org/James1201/vapoursynth-sangnom",
	"doom9": "https://forum.doom9.org/showthread.php?t=173752",
	"category": "Deinterlacing",
	"identifier": "com.mio.sangnom",
	"namespace": "sangnom",
	"releases": [
		{
			"version": "r40",
			"win64": {
				"url": "https://bitbucket.org/James1201/vapoursynth-sangnom/downloads/libsangnom%20r40%20win64.7z",
				"files": [
					"libsangnom r40 win64/gcc/libsangnom.dll"
				],
				"hash": {
					"libsangnom.dll": "cd62d7e54f086e5752965072b07cc9e90b168517768472c76e754007763de9ae"
				}
			}
		}
	]
}
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Old 27th July 2018, 20:40   #47  |  Link
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Correct it with the most up to date version I guess.
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Old 31st July 2018, 19:09   #48  |  Link
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Test12 posted. Fixes some downloads failing if the total size isn't known.

Adds some more packages as usual.
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Old 6th August 2018, 14:06   #49  |  Link
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Don't forget to test the update functionality. I've updates the package list with all the recent additions.

We're also getting close to a final release. All I want to do is add the possibility to install files into subdirectories (a very stupid limitation of the current code).
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Old 6th August 2018, 20:59   #50  |  Link
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Just for fun... In avisynth world there is no identifier or namespace equivalent, correct? So if one would transform vsrepo to an avisynth package management (avsrepo), the only "unique" thing would be the filter name or filter filename!?
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Old 6th August 2018, 21:09   #51  |  Link
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Quote:
Originally Posted by ChaosKing View Post
Just for fun... In avisynth world there is no identifier or namespace equivalent, correct? So if one would transform vsrepo to an avisynth package management (avsrepo), the only "unique" thing would be the filter name or filter filename!?
Exactly, there's no unique identifier or namespace there. That's why I added it to avoid most of the mess. FILENAME IS NOT UNIQUE.

Btw, if your transformations are minor consider not forking the codebase. I mean all you have to do is basically change how the plugin and script paths are read from the registry...
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Old 6th August 2018, 23:16   #52  |  Link
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Quote:
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Btw, if your transformations are minor consider not forking the codebase. I mean all you have to do is basically change how the plugin and script paths are read from the registry...
I just tested it with masktools2 and it works very well. Also with custom paths -b -s no changes are necessary to the vsrepo codebase, like you said.

Theoretically Avisynth could be also updated via vsrepo easily.
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Old 7th August 2018, 14:04   #53  |  Link
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Quote:
Originally Posted by ChaosKing View Post
I just tested it with masktools2 and it works very well. Also with custom paths -b -s no changes are necessary to the vsrepo codebase, like you said.

Theoretically Avisynth could be also updated via vsrepo easily.
Sure, in theory it could work. However the other nice key part vsrupdate generally can't. Most Avisynth developers haven't heard of github or even version control. It'll be a lot messier and in the process you'll most likely end up having to host a pile of stuff yourself.

Anyway, not my problem anymore....
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Old 7th August 2018, 15:56   #54  |  Link
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RC1 released. See the first post.

Changes:
Code:
Files can now be installed into subdirectories, waifu2x added as a result of this
vsrupdate.py now does a lot more verification to ensure no typos are in the package files
Getting close to done. Update and test as usual. Maybe we can reach 100 packages before the final release... is there still stuff left to add anyway?

The only remaining enhancements are to fix a few corner cases and convenience things in vsrupdate so for all other purposes consider this version final.
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Old 7th August 2018, 20:42   #55  |  Link
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The models are "very old" in releases. These are up to date https://github.com/HomeOfVapourSynth...2x-w2xc/models
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Old 7th August 2018, 20:48   #56  |  Link
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Quote:
Originally Posted by ChaosKing View Post
The models are "very old" in releases. These are up to date https://github.com/HomeOfVapourSynth...2x-w2xc/models
Someone will have to package them and release. I don't care enough about that detail. Actually someone who stores so many floating point numbers as json text deserves "old" models.
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Old 7th August 2018, 21:25   #57  |  Link
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The vspackages.zip file on vapoursynth.com is broken
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Old 7th August 2018, 21:42   #58  |  Link
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Quote:
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The vspackages.zip file on vapoursynth.com is broken
Fixed now
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Old 10th August 2018, 23:13   #59  |  Link
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can you list the available packages in a txt file so we can choose?

Also, make something like "install common" to get most used packages like mvtools, masktools, lsmash, ffms2, fmt,..etc all in one line.
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Old 10th August 2018, 23:15   #60  |  Link
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Quote:
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can you list the available packages in a txt file so we can choose?

Also, make something like "install common" to get most used packages like mvtools, masktools, lsmash, ffms2, fmt,..etc all in one line.
Read the help and use the "available" command to list them all. Common means different things but at this point simply installing havsfunc is pretty much that.

Or if you have another base package suggestion simply post the command to install it all at once.
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