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#2183 | Link | |
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Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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I'm aware of that issue but it's a project that we do on our free time and at the moment it's really missing an installer. At the end of the day there's only so much time we could spend on it. Belphemur was going to do an installer for MPDN but he's got other things he's working on as well. |
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#2185 | Link |
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Troubleshooter
Join Date: Feb 2014
Posts: 339
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deleteing script chain config file
Delete and recopy the extensions folder from where you have MPDN installed to make sure your renderscripts are up-to-date.
Change the driver letter and "yourname" in the example below to match where your profile. C:\Users\YourName\AppData\Local\MediaPlayerDotNet\ Delete the Mpdn.ScriptChain file in that directory.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. Last edited by Anime Viewer; 20th May 2015 at 00:24. |
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#2186 | Link | |
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Registered User
Join Date: Dec 2014
Posts: 667
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#2187 | Link |
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Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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@animeviewer I'll try to create a debug version of some sort so you could find out what was causing the hang. Maybe I could build the feature in there such that it detects lockups even in release builds. I'll see what I can do.
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#2188 | Link | |
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Registered User
Join Date: May 2013
Posts: 115
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If it's hard to detect LAV's presence, fine. I do not know much about coding for video players. |
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#2190 | Link | ||
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Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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#2191 | Link |
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MPDN Extensions Dev
Join Date: Apr 2015
Posts: 52
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As Zach said, I decide to take on creating an installer for MPDN that bundles LAV, XySubFilter, the github extensions and of course the player.
I made a first version that is in BETA, only tested on X64 (but should work on x86). : http://mpdn.zachsaw.com/Installer/Me..._Installer.exe It contains the last version of MPDN (v2.26.0) and the version of today Player Extensions. The installer detect automatically what is your architecture and if you chose to install XySubFilter, it will also register the right version for the player. The Installer of LAV Filter is embedded into it, if you choose to install it, it will launch LAV Filter installer. I still have to do more testing when upgrading from one version to the other, especially with the Extensions. Any feedback is welcome. |
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#2192 | Link |
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Join Date: May 2008
Location: France
Posts: 737
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I continued my comparison with madVR (+MPC-HC).
I don't know if you like this kind of post, and if it upsets you, tell me, but I though it would be interesting to compare this player with a known alternative. With my ATI 5770, I told you CPU was higher with MPDN. With the same config, except using integrated Intel GPU (HD 2000) instead of ATI card (unplugged), MPDN still uses a bit more CPU, but is is less pronounced, and it uses less GPU. That lets me think GPU cards have an incidence on differences of performance between madVR and MPDN. I remember my ATI 5770 is known to have bad performances in some area (Madshi had released a little tool to measure differences between cards). It looks like you don't use the same way to "speak" to system to have the final image. I also tried on another system, and with a NVidia GT 430, MPDN had slightly better results (CPU & GPU). For the startup, I don't know if you can do something or it's just DotNet stuff, but MPDN takes several seconds (depending on system but still second is the right unit) more to start the video than MPH-HC. Another thing I've noticed is MPDN statistics OSD cost CPU whereas madVR OSD uses 0 resources. And an anomaly to finish this boring post: dropped frames are not reported on FullScreen Exclusive (I use D3D9). Hope you won't take it the wrong way and it was just a try to help you improve this player. |
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#2194 | Link |
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Registered User
Join Date: Dec 2014
Posts: 667
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Hey Zach,
Do you mind sharing the ff: 1. The hierarchy of your render scripts. Which comes first, middle & last as well as their respective settings 2. Your chroma & Luma scaler & down scaler preferences It would be awesome to see how experts like you are setted up Thanks a lot |
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#2195 | Link | ||||
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Troubleshooter
Join Date: Feb 2014
Posts: 339
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Not all settings can be configured identical for both, so they can't be compared apples to apples. I think you're getting too wrapped up in insignificant things. The most important things is: Which is giving you better image quality? Which has the features you want to use? As they both stand I feel MPDN is currently providing the superior video picture on my system, and is why that is my default video program.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
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#2196 | Link | ||
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Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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I'll say this though, it's really up to you and the contents you view, as well as how much your GPU can take (or GPU fan noise you are willing to put up with). Quote:
p.s. Thanks for helping out in the forum! |
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#2200 | Link |
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Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,416
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No, anything above 8-bit requires FSE.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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| direct3d, mpdn, nnedi3, opencl, reclock |
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