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Old 30th January 2023, 06:45   #21  |  Link
Balling
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My idea fixed "for older than 22H2 OS", it was unrelated DWORD allignment and now all decodings must work. That also removed the need for 10 extra channels for compatible Atmos and now 24 bit is the default not only for ADM, but for renders too.

https://github.com/VoidXH/Cavern/fil....0-windows.zip
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Old 30th January 2023, 10:18   #22  |  Link
Balling
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Just fixed Davinci import ADM issue (Fairlight --> Immersive Audio):

https://github.com/VoidXH/Cavern/fil....0-windows.zip
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Old 14th February 2023, 00:42   #23  |  Link
AVX
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This works very good.
I will donate.
I have noticed that some objects get distorted or have artifacts at some points.
But most of them seem properly decoded.
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Old 22nd February 2023, 20:04   #24  |  Link
Balling
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Quote:
Originally Posted by AVX View Post
I have noticed that some objects get distorted or have artifacts at some points.
But most of them seem properly decoded.
We are aware.
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