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27th May 2020, 12:43 | #1241 | Link | |
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edit: thanks edit2: but I think small cmd tools that can do this will be better
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See My Avisynth Stuff Last edited by real.finder; 27th May 2020 at 12:50. |
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27th May 2020, 13:05 | #1242 | Link | ||
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And if that's the case maybe notify the user? |
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27th May 2020, 13:18 | #1243 | Link |
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See my edit above. I meant to say cuvid, not OpenCL.
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27th May 2020, 14:22 | #1244 | Link | |
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Piping tools might support this or accept feature requests.
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https://github.com/stax76/software-list https://www.youtube.com/@stax76/playlists Last edited by stax76; 27th May 2020 at 14:25. |
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27th May 2020, 16:38 | #1245 | Link | |
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I did test it with other videos and video formats. Also I get HW decoding with LAV Video Decoder (CUVID) for the same video.
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Code:
AVSMeter 3.0.0.4 (x86), (c) Groucho2004, 2012-2020 AviSynth+ 0.1 (r2728, MT, i386) (0.1.0.0) [h264 @ 003DEFC0] Reinit context to 1280x720, pix_fmt: yuv420p [h264_cuvid @ 03F85040] Cannot load cuvidGetDecodeStatus [h264_cuvid @ 03F85040] Failed loading nvcuvid. Creating lwi index file 100% [AVIOContext @ 003B8680] Statistics: 13242701 bytes read, 28 seeks [h264 @ 03E2B8C0] Reinit context to 1280x720, pix_fmt: yuv420p [h264_cuvid @ 03E2D040] Cannot load cuvidGetDecodeStatus [h264_cuvid @ 03E2D040] Failed loading nvcuvid. [h264 @ 03E2D400] Reinit context to 1280x720, pix_fmt: yuv420p Number of frames: 1453 Length (hh:mm:ss.ms): 00:00:48.482 Frame width: 1280 Frame height: 720 Framerate: 29.970 (30000/1001) Colorspace: i420 [AVIOContext @ 03EF6E00] Statistics: 98362 bytes read, 2 seeks @Groucho2004 I don't really know whether it's related, but what's your Nvidia driver version? Last edited by leon; 27th May 2020 at 16:48. |
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27th May 2020, 18:08 | #1246 | Link |
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436.48
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27th May 2020, 19:29 | #1247 | Link |
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or better it work with the video directly and only need LSMASHSource.dll so then no need to update it every time
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30th May 2020, 00:24 | #1249 | Link |
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L-Smash Source meet error
https://forum.doom9.org/showthread.p...21#post1914021 |
31st May 2020, 14:36 | #1250 | Link | |
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20th July 2020, 07:52 | #1252 | Link |
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Does L-SMASH Source support 8K HEVC hw decoding on NVIDIA Turing GPU now?
Ok, I had the answer: yes. but its speed is very slow( 3.x fps in AVSPMod, nvidia rtx 2070, the GPU video decoder usage is about 5%). Last edited by edison; 21st July 2020 at 13:17. |
24th July 2020, 15:22 | #1253 | Link |
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This may require a MOV container with a video codec actually supporting an alpha channel. I doubt any common video codec supported in MP4 does (maybe x265 if encoded not in YUV but in GBRA based profiles, if they exist).
Please check if Videezy really provides "Transparent footage Stock Video Footage" as the page title claims. PS: "walking couple" and "girl biking" are stored in ProRes 4444 with alpha channel. Someone with Blender experience could probably produce transparent videos. Last edited by LigH; 24th July 2020 at 15:35. |
24th July 2020, 15:42 | #1254 | Link | |
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PNG in mov (12.1MB) http://www.mediafire.com/file/h4e0fc...n_PNG.mov/file |
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27th July 2020, 10:01 | #1255 | Link |
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Success
Code:
crowd_run = RawSource("crowd_run_2160p50.y4m").ConvertToRGB32() walking_couple = LSMASHVideoSource("walking_Couple.mov").ConvertToRGB32().AssumeFPS(crowd_run.FrameRate) crowd_run.Trim(0, walking_couple.FrameCount) layer(crowd_run.Spline16Resize(1280,720), walking_couple.Spline16Resize(1280,720)).ConvertToYV12() Last edited by LigH; 27th July 2020 at 10:04. |
27th July 2020, 14:31 | #1256 | Link |
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trim past end of clip [ie last frame + 1, assuming should both be same length for Layer, probably dont cause error but could have some consequence later in script]
Code:
crowd_run.Trim(0, walking_couple.FrameCount) Code:
crowd_run.Trim(0, walking_couple.FrameCount - 1) Code:
crowd_run.Trim(0, - walking_couple.FrameCount) Ignore me, below line in BLUE does nothing [ maybe should also be crowd_run=... ] Code:
crowd_run = RawSource("crowd_run_2160p50.y4m").ConvertToRGB32() walking_couple = LSMASHVideoSource("walking_Couple.mov").ConvertToRGB32().AssumeFPS(crowd_run.FrameRate) crowd_run.Trim(0, walking_couple.FrameCount) # Assign to last and then ignore as assigns below Layer line to last layer(crowd_run.Spline16Resize(1280,720), walking_couple.Spline16Resize(1280,720)).ConvertToYV12()
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 27th July 2020 at 14:52. |
28th July 2020, 07:40 | #1257 | Link |
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@StainlessS: OK, I did a mistake, and it didn't even matter...
@HolyWu: I didn't mean it's your fault that I ran out of RAM. May be caused by processing 4K UHD videos as source and the x264 encoder requesting several frames at once before starting to encode. Last edited by LigH; 28th July 2020 at 07:46. |
11th August 2020, 15:30 | #1258 | Link |
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On building for VapourSynth, I get:
Code:
../video_output.c: In function ‘determine_colorspace_conversion’: ../video_output.c:613:15: error: ‘AV_PIX_FMT_Y210LE’ undeclared (first use in this function); did you mean ‘AV_PIX_FMT_P010LE’? 613 | { AV_PIX_FMT_Y210LE, pfYUV422P10, 1 }, | ^~~~~~~~~~~~~~~~~ | AV_PIX_FMT_P010LE I didn't see an L-SMASH thread for Vapoursynth. Sorry if this is in the wrong place. Last edited by outhud; 11th August 2020 at 15:38. |
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