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13th September 2008, 17:41 | #42 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,815
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it would be nice if somebody could test speed during transcoding from blu-ray -> x264 rip. (software decoding vs hardware decoding)
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
13th September 2008, 18:02 | #44 | Link |
x264aholic
Join Date: Jul 2007
Location: New York
Posts: 1,752
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I had to delete all the dlls except nvcuvid.dll on my laptop, but I got it working on my laptop. I installed the SDK beforehand to make sure this would work. I still don't want to try anything since I have several processes -- including a scheduler --- depending on nvapi.dll that I don't feel safe replacing my system32 copy.
C2D @ 2.16 GHz 8600M GT Vista SP1 w/ CUDA 177.84 drivers + toolkit 12 - 17% CPU 38 - 48 fps (averaging 46ish, only dips to 38 rarely) Source: Pirates of the Carribean 3, blu-ray rip So it's definite something went bad with my desktop. I'm going to disregard this since I'll be reinstalling XP on it anyway. @neuron2: Let me know when you get a working copy. I'll be glad to do some beta testing for you on my laptop. My last transcode (PoTC3) took 80 hours on a 2 GHz Opteron 170. Decoding Blu-Ray + light filtering (Read: MVDegrain3) + high compression in x264 => 0.6 - 0.7 fps in x264. So, this would be a HUGE benefit to have
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You can't call your encoding speed slow until you start measuring in seconds per frame. Last edited by Sagekilla; 13th September 2008 at 18:17. |
13th September 2008, 18:24 | #46 | Link |
Novice x264 User
Join Date: Dec 2006
Location: California
Posts: 169
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Ok, before I go ahead and install the CUDA kit, here are the error messages I'm getting:
- Upon opening DGAVCIndexNV, I recieve the warning message, "ERROR: cuInit failed (100)" Hit yes to continue blah blah, cancel to supress... - Attempting to open an AVCHD video file gives me this error message, "GPU decoder: Failed to create video decoder" - When closing the program I get a warning. "cuvidDecodePicture: 400" Hit yes to continue blah blah, cancel to supress... The two DLL files you included with the program were actually already in the SysWOW64 folder (basically System32 for 64-bit Windows OSes), and the same error messages came up before and after I replaced them. Using an 8800 GTX. I'm going to install the 3 files right now. I've done this before to test the Folding@Home GPU client so it should be no problem to install.
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"I'll take a potato chip... and eat it!" Last edited by Yoshiyuki Blade; 13th September 2008 at 18:35. |
13th September 2008, 18:27 | #47 | Link |
Compiling Encoder
Join Date: Jan 2007
Posts: 1,348
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It's working fine for me.
worked right out of the zip on my 8600 GT (512MB) XP x64 SP2 Phenom 9850 took 2 mins to run through my AVC .TS that's 24min @ 720p60. the standard libavcodec version couldn't even decode these .TS files either! while it was saving the project i was watching the process explorer graphs for it, was using 25% CPU utilization (1 core) about 50% of the 25% was attributed to kernel times for the I/O in play mode it does 43 fps with 20% cpu utilization, half still with kernel times Last edited by kemuri-_9; 13th September 2008 at 18:29. |
13th September 2008, 18:46 | #48 | Link |
unrecognized user
Join Date: Oct 2005
Location: home of Stella Artois
Posts: 303
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Tested a bit with a 25mbit 1080p30. With display disabled I get ~40fps with 8800gt 256mb and 10% off e6400 oc. I get 120fps with coreavc in timecodec. The cuda way should be faster however while encoding that output as well.
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zzz |
13th September 2008, 18:49 | #49 | Link |
x264aholic
Join Date: Jul 2007
Location: New York
Posts: 1,752
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I found what might be a bug -- If I exit DGAVCNV while previewing a movie (disable display is checked) I simply get an error message from windows telling me the program has stopped working. No other debug info. On another note, I've also noticed the issue with half the CPU usage being towards kernel usage. Take a look here: http://img.photobucket.com/albums/v6.../kernusage.png
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You can't call your encoding speed slow until you start measuring in seconds per frame. |
13th September 2008, 18:58 | #52 | Link | |
Novice x264 User
Join Date: Dec 2006
Location: California
Posts: 169
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Quote:
I installed all the necessary files with pretty much the same errors as before. Gonna try it on my bro's 8400M GS.
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"I'll take a potato chip... and eat it!" Last edited by Yoshiyuki Blade; 14th September 2008 at 16:11. |
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13th September 2008, 19:11 | #53 | Link |
Registered User
Join Date: Apr 2002
Location: Germany
Posts: 4,926
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Btw for all Nvidia users please can some confirm this behaviour (especialy on G92) http://forum.doom9.org/showthread.php?t=140767 would be nice if you could post your results there about this issue if you have the time
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 |
13th September 2008, 19:23 | #54 | Link | |
@DVBPortal
Join Date: Feb 2004
Posts: 434
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Quote:
Code:
cuvidDecodePicture: 400 Hit Yes to .... |
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13th September 2008, 19:31 | #56 | Link |
Turkey Machine
Join Date: Jan 2005
Location: Lowestoft, UK (but visit lots of places with bribes [beer])
Posts: 1,953
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@crypto: what card you running? Tried the DXVA checker Donald linked to in the 1st page?
ATTENTION EVERYBODY: This does NOT work with first generation 8 series cards based on the G80 GPU. These include the 8800 GTX, 8800 GTS 320MB / 640MB, and 8800 Ultra cards, as they do not have the VP2 PureVideo decoding engine. Those with these cards reporting them working would do well to tell me so I can edit this statement.
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld Last edited by Inventive Software; 13th September 2008 at 19:34. |
13th September 2008, 19:31 | #57 | Link |
x264aholic
Join Date: Jul 2007
Location: New York
Posts: 1,752
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I still have to work out some issues with my desktop -- I'm not fully sure what's wrong with the system so it could be a number of things. My problem may or may not be related to yours.
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You can't call your encoding speed slow until you start measuring in seconds per frame. |
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