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22nd January 2015, 06:27 | #1042 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
Does it behave differently with MPC-HC? |
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22nd January 2015, 06:37 | #1045 | Link |
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Join Date: May 2008
Posts: 211
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I am very very sorry. It does appear to exhibit the exact same behavior in MPC-HC. I'm now 90% sure it displayed the vobsubs correctly the last time I watched this particular DVD, which in all honesty was probably well over a year ago. Sorry about making you run circles.
Last edited by XRyche; 22nd January 2015 at 06:39. |
22nd January 2015, 06:49 | #1046 | Link |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Hey guys, don't download v2.18.8 yet!
I'm fixing the broken build right now -- will re-upload in a minute! EDIT: Fixed. Those of you who've downloaded v2.18.8 before, you'll need to download again. These are the md5 sums in case your browser still keeps a cache of the broken build. x64 md5: 494eb6452eb198c873f4403d57eef304 x86 md5: 40a64f7f7176fbade19e695b9ceb1651 AnyCPU md5: 3c7e8175fac88e146c19cf2a57013058 Last edited by Zachs; 22nd January 2015 at 06:57. |
22nd January 2015, 07:56 | #1047 | Link | |
Troubleshooter
Join Date: Feb 2014
Posts: 339
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Quote:
I'll test out the new build, and see if it has any problems in order to rule out/in the broken cache as having an effect. edit: The new build worked fine, so the broken cache doesn't seem to have been a factor.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. Last edited by Anime Viewer; 22nd January 2015 at 08:32. Reason: added new build results |
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22nd January 2015, 08:33 | #1048 | Link | |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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Do you really want a PNG image with 1920x1088 to be displayed as 1920x1088 in MPDN? This would result in scaling becoming active for every user on the planet earth, when most users have 1920x1080 displays and as a result wouldn't need scaling with a 1920x1080 image. Of course it's a good argument to say that a PNG should not be touched. But then, where does a 1920x1088 PNG image likely come from? It's probably a screenshot from a movie, and as such it's likely to be 1920x1080. But even if it is true 1088 lines, isn't it still better to show it unscaled then to activate X+Y scaling just for 8 lines? |
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22nd January 2015, 08:40 | #1049 | Link |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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If it came from a movie screen shot wouldn't it be 1920x1080 to begin with since like you said 8 lines are garbage and trimmed?
Also the question was why pull the rug from under the player when it knew 1920x1088 was always going to be 1920x1080 in the first place, since by your argument it always is even for PNG? |
22nd January 2015, 09:02 | #1051 | Link | |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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DirectShow allows resolution changes like that. It can happen in the middle of a stream, too. Of course it would be nicer if it didn't happen. Sometimes the container reports one resolution and the video bitstream decodes to a different resolution. Sometimes aspect ratio handling can result in two different resolutions, depending on whether you round up or down etc. Sometimes [...]. Of course in an ideal world the resolution would be known right at the start and never change again. Anyway. Just trying to explain some of the possible reasons for such resolution changes. I'm not in a position to change any of that, anyway, so I guess I should stop arguing at this point. You asked why, I tried to explain. If you're not happy with the way things are, you can always contact nevcairiel about it. He's the one who can change things. |
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22nd January 2015, 09:12 | #1053 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
Edit: appreciate your explanation, but the above still doesn't quite get explained... Anyway, it's fixed so not too bothered by it. Just curious what the rationale might be behind such an implementation. Last edited by Zachs; 22nd January 2015 at 09:18. |
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22nd January 2015, 09:16 | #1055 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
EDIT: Fixed in next release - apparently all shortcut keys with Shift+Right/Left were not processed in fullscreen mode. Last edited by Zachs; 22nd January 2015 at 11:14. |
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22nd January 2015, 09:20 | #1056 | Link | |
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Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,368
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Quote:
As madshi already mentioned, actual 1920x1088 content which is intentionally this resolution is practically non-existent, and the only content i've ever seen to use this resolution is 1080p content with missing cropping information. That it doesn't also change this in the initial media type immediately is mostly an oversight, but a change in resolution doesn't hurt anyone, it can happen with every video for various reasons, so I'm not worried.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 22nd January 2015 at 09:39. |
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22nd January 2015, 09:26 | #1057 | Link | |
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Join Date: Jun 2005
Posts: 507
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Quote:
I have tested this on two of my laptops with Optimus, both had exactly the same problem. It should not be a false alarm. Besides, can anyone with Optimus system confirm this problem? Or better, prove me wrong with your whole configurations so I can solve the problem by just use the proper driver version and maybe the proper configurations? |
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22nd January 2015, 16:37 | #1058 | Link |
Registered User
Join Date: Nov 2014
Location: Germany
Posts: 6
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Hello Zachs, hello everyone else, this is my first post here at the forums. I'm actually following these forums and MPDN for quite some time but never got around to actually post something. I'm quite excited to finally say hello and make a first post here!
First of all, i love the MPDN player. I'm a long time fan of the MPC-HC + madVR combi and this is usually my default player, but when the FluidMotion feature was introduced it convinced me to give MPDN a try and so far it's looking really good and promising. However, the reason i post here for the first time is that i did encounter some bugs and errors: First, in DX9 and DX10 (and probably DX11 too) when i play audio only (f.e. .flac) in the player and switch to fullscreen, the following error msg pops up: "HRESULT: 0x8876086C, Module SHARPDX.Direct3d9, APICODE D3DERR_invalidcall, message: unknown". The next bug happens in DX11, after exiting fse (switching back to windowed mode) i got a similar msg, this time: HRESULT 0x887A0005 Module SHARPDX.DXGI. DXGI_ERROR_DEVICE_REMOVED. Afterthis, the MPDN shows only two red lines and won't exit anymore, instead when trying to exit showing "Back buffer has not been created". The audio weirdly still continues to play, but when trying to skip ahead another msg comes up: "Object reference not set to an instance of an object". After a while it just crashes then. It doesn't occur always, but i can reproduce this most of the time. Usually when switching back and forth to fullscreen and windowed multiple times it eventually shows up. In DX9 and DX10 everything else plays fine (no bugs except full screen with audio only). Lastly, yesterday i had a really strange bug that might not have to do with MPDN, but it never happened to me in any other player before. All of a sudden, some ~twenty minutes into a video, the sound constantly got extremely scratchy and noisy, louder than the whole audio mix. I had to stop MPDN and unplug/replug my USB soundinterface. I'm using DirectSound in MPDN, same as with MPC-HC. I don't know if this was just a bad coincidence, because i can't reproduce it right now, but i also never had this happen in MPC-HC before. It also wasn't the video that produced this, so there's probably nothing you can do, but if i encounter this again i'll let you know about it again. My configuration: MPDN x64 latest (..18.8), latest MPDN plugins, latest official nvidia drivers (not beta drivers). Hopefully you can look into these errors that have to do with DX11 and fullscreen audio only. So far i really like the player and i'm sure it will only keep getting better and better. Looking forward to watching more content with MPDN, thanks Zachs and everyone else involved! |
22nd January 2015, 18:46 | #1059 | Link | |
Registered User
Join Date: Oct 2010
Posts: 34
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Quote:
Could you add events for volume change and mute for the extensions? At current the remote has no way to know if the volume was changed directly in MPDN or via another remote. Last edited by DeadlyEmbrace; 22nd January 2015 at 20:42. Reason: Add request |
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23rd January 2015, 03:16 | #1060 | Link | ||
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
The one about Dx11 crashing going in and out of full screen exclusive mode is a driver bug. That said, I've made MPDN show the error and then terminate when the abort button is pressed. This will be how MPDN handles critical errors from now on. The last one about your sound card shouldn't be due to MPDN since it does its the audio graph no differently to other DirectShow players now. Quote:
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direct3d, mpdn, nnedi3, opencl, reclock |
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