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Old 31st December 2015, 17:37   #1  |  Link
Myrsloik
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Dotkill - spatial dotcrawl remover

Outdated stuff removed. See https://github.com/myrsloik/DotKill for documentation and current release.

Now it's spatio-temporal too unlike what the topic implies. Things change...
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VapourSynth - proving that scripting languages and video processing isn't dead yet

Last edited by Myrsloik; 31st July 2021 at 19:13.
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Old 20th February 2017, 12:43   #2  |  Link
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Thank you! Can you share macOS build ?
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Old 20th February 2017, 12:44   #3  |  Link
Myrsloik
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Thank you! Can you share macOS build ?
No, it's currently a prototype filter where I try different ideas and I don't plan on releasing the source until I have added more parts to it.
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VapourSynth - proving that scripting languages and video processing isn't dead yet
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Old 24th November 2017, 10:41   #4  |  Link
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No, it's currently a prototype filter where I try different ideas and I don't plan on releasing the source until I have added more parts to it.
Download link is down.
BTW- any progress on this ? If not, maybe you can consider releasing the source or and/or macOS build ?
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Old 24th November 2017, 10:45   #5  |  Link
Myrsloik
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Download link is down.
BTW- any progress on this ? If not, maybe you can consider releasing the source or and/or macOS build ?
No real progress, I try some ideas now and then but most fail horribly or require more time to prototype than I can spare. I guess I could release the source since there are about 0 other spatial only dotcrawl removers and the idea is relatively simple. Will clean it up in a few days.
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VapourSynth - proving that scripting languages and video processing isn't dead yet
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Old 24th November 2017, 11:03   #6  |  Link
KingLir
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No real progress, I try some ideas now and then but most fail horribly or require more time to prototype than I can spare. I guess I could release the source since there are about 0 other spatial only dotcrawl removers and the idea is relatively simple. Will clean it up in a few days.
Thanks !!
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Old 24th November 2017, 13:53   #7  |  Link
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BTW- did you saw this script ?
https://forum.doom9.org/showthread.p...72#post1673472
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Old 24th November 2017, 14:05   #8  |  Link
Myrsloik
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Maybe I've seen it but scripts like that are just too much effort to reverse engineer.

There are some interesting tricks you could use for telecined material though (since you know fields are duplicated in a pattern) but it doesn't appear like that script uses it.
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VapourSynth - proving that scripting languages and video processing isn't dead yet
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Old 24th November 2017, 20:54   #9  |  Link
KingLir
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Maybe I've seen it but scripts like that are just too much effort to reverse engineer.

There are some interesting tricks you could use for telecined material though (since you know fields are duplicated in a pattern) but it doesn't appear like that script uses it.
I see.

Will the source of DeDot will help ?

http://avisynth.nl/index.php/DeDot
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Old 24th November 2017, 21:03   #10  |  Link
Myrsloik
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I see.

Will the source of DeDot will help ?

http://avisynth.nl/index.php/DeDot
Linking random stuff doesn't help. I've looked at most simple ideas already
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VapourSynth - proving that scripting languages and video processing isn't dead yet

Last edited by Myrsloik; 24th November 2017 at 21:43.
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Old 24th November 2017, 22:04   #11  |  Link
KingLir
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Sorry if it's look like I am linking to random stuff. I only linked to it because it says that it's a Spatial dot crawl removal.
Good to know you checked and invested much in this. Much appreciated.
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