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7th January 2019, 08:05 | #61 | Link | |
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7th January 2019, 18:34 | #62 | Link | |
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https://pypi.org/project/py2exe/0.9.2.2/
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7th January 2019, 19:40 | #64 | Link |
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I think for newer python versions, especially 3.7, PyInstaller is the best choice.
Edit http://nuitka.net/ look also very interessting. It compiles python code to c/c++ code
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database Last edited by ChaosKing; 7th January 2019 at 19:52. |
7th January 2019, 23:06 | #65 | Link |
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The whole thing will be a lot of work.
It's not just the few parentheses for 'print' or a few string signs. Assignments, naming in internal Python functions and also the parameter processing differ. There is a tool '2to3.py' trying to convert v2 code to v3 ... That might work for small scripts and I tested it briefly with v3.68. Not pleasing, there is much to change. And then also the vcl library ... wx 4xx ---------- Bug fix version 2.6.0.2 uploaded
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Live and let live Last edited by gispos; 7th January 2019 at 23:11. |
17th January 2019, 17:46 | #68 | Link | |
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I suspect that the 2008 C ++ runtime components are missing. I'm not sure if these are here But maybe someone else can say something about Win10.
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17th January 2019, 21:14 | #70 | Link | |
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Program errors are stored in the AvsP directory.
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17th January 2019, 22:56 | #71 | Link | |
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The easiest way to verify if AVS+64 is installed is to use "AVSMeter64 avsinfo". Loading a script in VDub64 as lansing suggested is also an option.
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Groucho's Avisynth Stuff Last edited by Groucho2004; 17th January 2019 at 23:00. |
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26th January 2019, 12:56 | #74 | Link |
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To the upcoming Version 2.6.0.4
The plugins dir handling has been changed. It is only read or written from the 32 / 64bit compatible HKLM entry. If no valid entry is found at startup, a message appears prompting you to manually enter or register a path. The correctly recognized plugins path is not of essential importance, but it is important for the advanced program features. If a path is registered with 'Register the plugins directory', only a message will appear if the directory also exists. That was a bug in the old version, 'Leave blank for default' which then wrote an entry under the incompatible HKCU. And this value was determined from standard values that are not always true. The other big change concerns mainly the 32 bit version When I wanted to fix the negative YUV values, AvsP crashed every few minutes with a simple ColorBar RGB32. It took me almost a day to fix that. Parts of the new V6 headers are incompatible with some functions and had to be changed. Even the x64 version was a little bit affected. Compatibility with the classic x64 Avisynth version: I have found a 2.5.8 x64 version and this version does not want to load even VirtualDub2 and the older AvsPmod Versions. I will not invest any time there. The world keeps turning and that's from yesterday. But maybe I have also corrected this with my changes. Maybe someone can give notice. Until then, I declare AvsP x64 as incompatible with 'Classic' Avisynth x64 New version will be uploaded today or tomorrow. Have a nice Weekend.
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26th January 2019, 13:03 | #75 | Link |
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Yeah, forget about it. That version was quite buggy and I doubt anyone is using it nowadays.
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26th January 2019, 13:56 | #77 | Link |
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is it possible to make AvsPmod Multi-processing? so that it will be one AvsPmod that can run both 32 and 64 avs inside it by some sort of switch key
I already suggested this before https://github.com/AvsPmod/AvsPmod/issues/33
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See My Avisynth Stuff Last edited by real.finder; 26th January 2019 at 13:59. |
26th January 2019, 19:46 | #78 | Link | |
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And a mix of 32 and 64 bit will not work. The accesses to a 32-bit or 64-bit avisynth.dll are different and dependent on their own compiled version. On the other hand, changing that with an already finished program is almost impossible, very much is interwoven and you lose the overview quickly. At the moment I'm glad to have fixed the existing bugs and need some distance to AvsP. that's a bit of fun!... my temporary solution... use several AvsPmod Instances. And as I wrote this now, one thing crossed my mind: A program that managing multiple instances of AvsP......too much, I need a break. The new version has been uploaded.
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27th January 2019, 03:40 | #79 | Link |
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but mpp (mp_pipeline) can do it, and can even load external avisynth.dll, I already know that they dependent on their own compiled version
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27th January 2019, 06:02 | #80 | Link |
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I just test the last version and the "clear all bookmarks" still not clear the negative (minus) bookmarks
for testing you can made simple negative bookmark by mark the frame 0 as bookmark (ctrl + b) and use the "shift bookmarks by frames" macros with some negative (minus) number, then use clear all bookmarks and then use shift bookmarks by frames with same number or higher but without "-"
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